1# https://gitlab.freedesktop.org/mesa/mesa/-/issues/4641 2dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 3 4# timeouts on dedede. buffer_device_address has workarounds in VK-GL-CTS 5# to extend the watchdog during pipeline creation, so we're probably just 6# slow in the compiler. 7dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheck.* 8dEQP-VK.binding_model.buffer_device_address.set3.depth3.baseubo.convertcheck.* 9 10# These tests should not exist. They are from renderpass-with-dynamic-rendering.txt which should 11# have been removed upstream. 12dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.* 13dEQP-VK.renderpass_with_dynamic_rendering.suballocation.* 14 15