1# Copyright © Microsoft Corporation 2# SPDX-License-Identifier: MIT 3 4files_libd3d12winsys = files('d3d12_wgl_winsys.c') 5if target_machine.system().startswith('Gaming.Xbox') 6 files_libd3d12winsys += files('d3d12_wgl_framebuffer_xbox.cpp') 7else 8 files_libd3d12winsys += files('d3d12_wgl_framebuffer.cpp') 9endif 10 11libd3d12winsys = static_library( 12 'd3d12winsys', 13 files_libd3d12winsys, 14 include_directories : [inc_src, inc_wgl, inc_include, inc_gallium, inc_gallium_aux, inc_gallium_drivers], 15 dependencies : [dep_dxheaders, idep_nir_headers, idep_libdxil_compiler, idep_mesautil], 16 gnu_symbol_visibility : 'hidden', 17) 18 19winsys_d3d12_wgl = declare_dependency( 20 link_with : [libd3d12winsys], 21) 22