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1 /*
2  * Copyright 2022 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
18 #undef LOG_TAG
19 #define LOG_TAG "SurfaceFlinger"
20 
21 #include <android-base/logging.h>
22 
23 #include "LayerHierarchy.h"
24 #include "LayerLog.h"
25 #include "SwapErase.h"
26 
27 namespace android::surfaceflinger::frontend {
28 
29 namespace {
30 auto layerZCompare = [](const std::pair<LayerHierarchy*, LayerHierarchy::Variant>& lhs,
__anonc5e575490202(const std::pair<LayerHierarchy*, LayerHierarchy::Variant>& lhs, const std::pair<LayerHierarchy*, LayerHierarchy::Variant>& rhs) 31                         const std::pair<LayerHierarchy*, LayerHierarchy::Variant>& rhs) {
32     auto lhsLayer = lhs.first->getLayer();
33     auto rhsLayer = rhs.first->getLayer();
34     if (lhsLayer->layerStack.id != rhsLayer->layerStack.id) {
35         return lhsLayer->layerStack.id < rhsLayer->layerStack.id;
36     }
37     if (lhsLayer->z != rhsLayer->z) {
38         return lhsLayer->z < rhsLayer->z;
39     }
40     return lhsLayer->id < rhsLayer->id;
41 };
42 
insertSorted(std::vector<std::pair<LayerHierarchy *,LayerHierarchy::Variant>> & vec,std::pair<LayerHierarchy *,LayerHierarchy::Variant> value)43 void insertSorted(std::vector<std::pair<LayerHierarchy*, LayerHierarchy::Variant>>& vec,
44                   std::pair<LayerHierarchy*, LayerHierarchy::Variant> value) {
45     auto it = std::upper_bound(vec.begin(), vec.end(), value, layerZCompare);
46     vec.insert(it, std::move(value));
47 }
48 } // namespace
49 
LayerHierarchy(RequestedLayerState * layer)50 LayerHierarchy::LayerHierarchy(RequestedLayerState* layer) : mLayer(layer) {}
51 
LayerHierarchy(const LayerHierarchy & hierarchy,bool childrenOnly)52 LayerHierarchy::LayerHierarchy(const LayerHierarchy& hierarchy, bool childrenOnly) {
53     mLayer = (childrenOnly) ? nullptr : hierarchy.mLayer;
54     mChildren = hierarchy.mChildren;
55 }
56 
traverse(const Visitor & visitor,const LayerHierarchy::TraversalPath & traversalPath,uint32_t depth) const57 void LayerHierarchy::traverse(const Visitor& visitor,
58                               const LayerHierarchy::TraversalPath& traversalPath,
59                               uint32_t depth) const {
60     LLOG_ALWAYS_FATAL_WITH_TRACE_IF(depth > 50,
61                                     "Cycle detected in LayerHierarchy::traverse. See "
62                                     "traverse_stack_overflow_transactions.winscope");
63 
64     if (mLayer) {
65         bool breakTraversal = !visitor(*this, traversalPath);
66         if (breakTraversal) {
67             return;
68         }
69     }
70 
71     LLOG_ALWAYS_FATAL_WITH_TRACE_IF(traversalPath.hasRelZLoop(), "Found relative z loop layerId:%d",
72                                     traversalPath.invalidRelativeRootId);
73     for (auto& [child, childVariant] : mChildren) {
74         child->traverse(visitor, traversalPath.makeChild(child->mLayer->id, childVariant),
75                         depth + 1);
76     }
77 }
78 
traverseInZOrder(const Visitor & visitor,const LayerHierarchy::TraversalPath & traversalPath) const79 void LayerHierarchy::traverseInZOrder(const Visitor& visitor,
80                                       const LayerHierarchy::TraversalPath& traversalPath) const {
81     bool traverseThisLayer = (mLayer != nullptr);
82     for (auto it = mChildren.begin(); it < mChildren.end(); it++) {
83         auto& [child, childVariant] = *it;
84         if (traverseThisLayer && child->getLayer()->z >= 0) {
85             traverseThisLayer = false;
86             bool breakTraversal = !visitor(*this, traversalPath);
87             if (breakTraversal) {
88                 return;
89             }
90         }
91         if (childVariant == LayerHierarchy::Variant::Detached) {
92             continue;
93         }
94         child->traverseInZOrder(visitor, traversalPath.makeChild(child->mLayer->id, childVariant));
95     }
96 
97     if (traverseThisLayer) {
98         visitor(*this, traversalPath);
99     }
100 }
101 
addChild(LayerHierarchy * child,LayerHierarchy::Variant variant)102 void LayerHierarchy::addChild(LayerHierarchy* child, LayerHierarchy::Variant variant) {
103     insertSorted(mChildren, {child, variant});
104 }
105 
removeChild(LayerHierarchy * child)106 void LayerHierarchy::removeChild(LayerHierarchy* child) {
107     auto it = std::find_if(mChildren.begin(), mChildren.end(),
108                            [child](const std::pair<LayerHierarchy*, Variant>& x) {
109                                return x.first == child;
110                            });
111     LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mChildren.end(), "Could not find child!");
112     mChildren.erase(it);
113 }
114 
sortChildrenByZOrder()115 void LayerHierarchy::sortChildrenByZOrder() {
116     std::sort(mChildren.begin(), mChildren.end(), layerZCompare);
117 }
118 
updateChild(LayerHierarchy * hierarchy,LayerHierarchy::Variant variant)119 void LayerHierarchy::updateChild(LayerHierarchy* hierarchy, LayerHierarchy::Variant variant) {
120     auto it = std::find_if(mChildren.begin(), mChildren.end(),
121                            [hierarchy](std::pair<LayerHierarchy*, Variant>& child) {
122                                return child.first == hierarchy;
123                            });
124     LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mChildren.end(), "Could not find child!");
125     it->second = variant;
126 }
127 
getLayer() const128 const RequestedLayerState* LayerHierarchy::getLayer() const {
129     return mLayer;
130 }
131 
getRelativeParent() const132 const LayerHierarchy* LayerHierarchy::getRelativeParent() const {
133     return mRelativeParent;
134 }
135 
getParent() const136 const LayerHierarchy* LayerHierarchy::getParent() const {
137     return mParent;
138 }
139 
getDebugStringShort() const140 std::string LayerHierarchy::getDebugStringShort() const {
141     std::string debug = "LayerHierarchy{";
142     debug += ((mLayer) ? mLayer->getDebugString() : "root") + " ";
143     if (mChildren.empty()) {
144         debug += "no children";
145     } else {
146         debug += std::to_string(mChildren.size()) + " children";
147     }
148     return debug + "}";
149 }
150 
dump(std::ostream & out,const std::string & prefix,LayerHierarchy::Variant variant,bool isLastChild,bool includeMirroredHierarchy) const151 void LayerHierarchy::dump(std::ostream& out, const std::string& prefix,
152                           LayerHierarchy::Variant variant, bool isLastChild,
153                           bool includeMirroredHierarchy) const {
154     if (!mLayer) {
155         out << " ROOT";
156     } else {
157         out << prefix + (isLastChild ? "└─ " : "├─ ");
158         if (variant == LayerHierarchy::Variant::Relative) {
159             out << "(Relative) ";
160         } else if (LayerHierarchy::isMirror(variant)) {
161             if (!includeMirroredHierarchy) {
162                 out << "(Mirroring) " << *mLayer << "\n" + prefix + "   └─ ...";
163                 return;
164             }
165             out << "(Mirroring) ";
166         }
167 
168         out << *mLayer << " pid=" << mLayer->ownerPid.val() << " uid=" << mLayer->ownerUid.val();
169     }
170 
171     for (size_t i = 0; i < mChildren.size(); i++) {
172         auto& [child, childVariant] = mChildren[i];
173         if (childVariant == LayerHierarchy::Variant::Detached) continue;
174         const bool lastChild = i == (mChildren.size() - 1);
175         std::string childPrefix = prefix;
176         if (mLayer) {
177             childPrefix += (isLastChild ? "   " : "│  ");
178         }
179         out << "\n";
180         child->dump(out, childPrefix, childVariant, lastChild, includeMirroredHierarchy);
181     }
182     return;
183 }
184 
hasRelZLoop(uint32_t & outInvalidRelativeRoot) const185 bool LayerHierarchy::hasRelZLoop(uint32_t& outInvalidRelativeRoot) const {
186     outInvalidRelativeRoot = UNASSIGNED_LAYER_ID;
187     traverse([&outInvalidRelativeRoot](const LayerHierarchy&,
188                                        const LayerHierarchy::TraversalPath& traversalPath) -> bool {
189         if (traversalPath.hasRelZLoop()) {
190             outInvalidRelativeRoot = traversalPath.invalidRelativeRootId;
191             return false;
192         }
193         return true;
194     });
195     return outInvalidRelativeRoot != UNASSIGNED_LAYER_ID;
196 }
197 
init(const std::vector<std::unique_ptr<RequestedLayerState>> & layers)198 void LayerHierarchyBuilder::init(const std::vector<std::unique_ptr<RequestedLayerState>>& layers) {
199     mLayerIdToHierarchy.clear();
200     mHierarchies.clear();
201     mRoot = nullptr;
202     mOffscreenRoot = nullptr;
203 
204     mHierarchies.reserve(layers.size());
205     mLayerIdToHierarchy.reserve(layers.size());
206     for (auto& layer : layers) {
207         mHierarchies.emplace_back(std::make_unique<LayerHierarchy>(layer.get()));
208         mLayerIdToHierarchy[layer->id] = mHierarchies.back().get();
209     }
210     for (const auto& layer : layers) {
211         onLayerAdded(layer.get());
212     }
213     detachHierarchyFromRelativeParent(&mOffscreenRoot);
214     mInitialized = true;
215 }
216 
attachToParent(LayerHierarchy * hierarchy)217 void LayerHierarchyBuilder::attachToParent(LayerHierarchy* hierarchy) {
218     auto layer = hierarchy->mLayer;
219     LayerHierarchy::Variant type = layer->hasValidRelativeParent()
220             ? LayerHierarchy::Variant::Detached
221             : LayerHierarchy::Variant::Attached;
222 
223     LayerHierarchy* parent;
224 
225     if (layer->parentId != UNASSIGNED_LAYER_ID) {
226         parent = getHierarchyFromId(layer->parentId);
227     } else if (layer->canBeRoot) {
228         parent = &mRoot;
229     } else {
230         parent = &mOffscreenRoot;
231     }
232     parent->addChild(hierarchy, type);
233     hierarchy->mParent = parent;
234 }
235 
detachFromParent(LayerHierarchy * hierarchy)236 void LayerHierarchyBuilder::detachFromParent(LayerHierarchy* hierarchy) {
237     hierarchy->mParent->removeChild(hierarchy);
238     hierarchy->mParent = nullptr;
239 }
240 
attachToRelativeParent(LayerHierarchy * hierarchy)241 void LayerHierarchyBuilder::attachToRelativeParent(LayerHierarchy* hierarchy) {
242     auto layer = hierarchy->mLayer;
243     if (!layer->hasValidRelativeParent() || hierarchy->mRelativeParent) {
244         return;
245     }
246 
247     if (layer->relativeParentId != UNASSIGNED_LAYER_ID) {
248         hierarchy->mRelativeParent = getHierarchyFromId(layer->relativeParentId);
249     } else {
250         hierarchy->mRelativeParent = &mOffscreenRoot;
251     }
252     hierarchy->mRelativeParent->addChild(hierarchy, LayerHierarchy::Variant::Relative);
253     hierarchy->mParent->updateChild(hierarchy, LayerHierarchy::Variant::Detached);
254 }
255 
detachFromRelativeParent(LayerHierarchy * hierarchy)256 void LayerHierarchyBuilder::detachFromRelativeParent(LayerHierarchy* hierarchy) {
257     if (hierarchy->mRelativeParent) {
258         hierarchy->mRelativeParent->removeChild(hierarchy);
259     }
260     hierarchy->mRelativeParent = nullptr;
261     hierarchy->mParent->updateChild(hierarchy, LayerHierarchy::Variant::Attached);
262 }
263 
getDescendants(LayerHierarchy * root)264 std::vector<LayerHierarchy*> LayerHierarchyBuilder::getDescendants(LayerHierarchy* root) {
265     std::vector<LayerHierarchy*> hierarchies;
266     hierarchies.push_back(root);
267     std::vector<LayerHierarchy*> descendants;
268     for (size_t i = 0; i < hierarchies.size(); i++) {
269         LayerHierarchy* hierarchy = hierarchies[i];
270         if (hierarchy->mLayer) {
271             descendants.push_back(hierarchy);
272         }
273         for (auto& [child, childVariant] : hierarchy->mChildren) {
274             if (childVariant == LayerHierarchy::Variant::Detached ||
275                 childVariant == LayerHierarchy::Variant::Attached) {
276                 hierarchies.push_back(child);
277             }
278         }
279     }
280     return descendants;
281 }
282 
attachHierarchyToRelativeParent(LayerHierarchy * root)283 void LayerHierarchyBuilder::attachHierarchyToRelativeParent(LayerHierarchy* root) {
284     std::vector<LayerHierarchy*> hierarchiesToAttach = getDescendants(root);
285     for (LayerHierarchy* hierarchy : hierarchiesToAttach) {
286         attachToRelativeParent(hierarchy);
287     }
288 }
289 
detachHierarchyFromRelativeParent(LayerHierarchy * root)290 void LayerHierarchyBuilder::detachHierarchyFromRelativeParent(LayerHierarchy* root) {
291     std::vector<LayerHierarchy*> hierarchiesToDetach = getDescendants(root);
292     for (LayerHierarchy* hierarchy : hierarchiesToDetach) {
293         detachFromRelativeParent(hierarchy);
294     }
295 }
296 
onLayerAdded(RequestedLayerState * layer)297 void LayerHierarchyBuilder::onLayerAdded(RequestedLayerState* layer) {
298     LayerHierarchy* hierarchy = getHierarchyFromId(layer->id);
299     attachToParent(hierarchy);
300     attachToRelativeParent(hierarchy);
301 
302     for (uint32_t mirrorId : layer->mirrorIds) {
303         LayerHierarchy* mirror = getHierarchyFromId(mirrorId);
304         hierarchy->addChild(mirror, LayerHierarchy::Variant::Mirror);
305     }
306     if (FlagManager::getInstance().detached_mirror()) {
307         if (layer->layerIdToMirror != UNASSIGNED_LAYER_ID) {
308             LayerHierarchy* mirror = getHierarchyFromId(layer->layerIdToMirror);
309             hierarchy->addChild(mirror, LayerHierarchy::Variant::Detached_Mirror);
310         }
311     }
312 }
313 
onLayerDestroyed(RequestedLayerState * layer)314 void LayerHierarchyBuilder::onLayerDestroyed(RequestedLayerState* layer) {
315     LLOGV(layer->id, "");
316     LayerHierarchy* hierarchy = getHierarchyFromId(layer->id, /*crashOnFailure=*/false);
317     if (!hierarchy) {
318         // Layer was never part of the hierarchy if it was created and destroyed in the same
319         // transaction.
320         return;
321     }
322     // detach from parent
323     detachFromRelativeParent(hierarchy);
324     detachFromParent(hierarchy);
325 
326     // detach children
327     for (auto& [child, variant] : hierarchy->mChildren) {
328         if (variant == LayerHierarchy::Variant::Attached ||
329             variant == LayerHierarchy::Variant::Detached) {
330             mOffscreenRoot.addChild(child, LayerHierarchy::Variant::Attached);
331             child->mParent = &mOffscreenRoot;
332         } else if (variant == LayerHierarchy::Variant::Relative) {
333             mOffscreenRoot.addChild(child, LayerHierarchy::Variant::Attached);
334             child->mRelativeParent = &mOffscreenRoot;
335         }
336     }
337 
338     swapErase(mHierarchies, [hierarchy](std::unique_ptr<LayerHierarchy>& layerHierarchy) {
339         return layerHierarchy.get() == hierarchy;
340     });
341     mLayerIdToHierarchy.erase(layer->id);
342 }
343 
updateMirrorLayer(RequestedLayerState * layer)344 void LayerHierarchyBuilder::updateMirrorLayer(RequestedLayerState* layer) {
345     LayerHierarchy* hierarchy = getHierarchyFromId(layer->id);
346     auto it = hierarchy->mChildren.begin();
347     while (it != hierarchy->mChildren.end()) {
348         if (LayerHierarchy::isMirror(it->second)) {
349             it = hierarchy->mChildren.erase(it);
350         } else {
351             it++;
352         }
353     }
354 
355     for (uint32_t mirrorId : layer->mirrorIds) {
356         hierarchy->addChild(getHierarchyFromId(mirrorId), LayerHierarchy::Variant::Mirror);
357     }
358     if (FlagManager::getInstance().detached_mirror()) {
359         if (layer->layerIdToMirror != UNASSIGNED_LAYER_ID) {
360             hierarchy->addChild(getHierarchyFromId(layer->layerIdToMirror),
361                                 LayerHierarchy::Variant::Detached_Mirror);
362         }
363     }
364 }
365 
doUpdate(const std::vector<std::unique_ptr<RequestedLayerState>> & layers,const std::vector<std::unique_ptr<RequestedLayerState>> & destroyedLayers)366 void LayerHierarchyBuilder::doUpdate(
367         const std::vector<std::unique_ptr<RequestedLayerState>>& layers,
368         const std::vector<std::unique_ptr<RequestedLayerState>>& destroyedLayers) {
369     // rebuild map
370     for (auto& layer : layers) {
371         if (layer->changes.test(RequestedLayerState::Changes::Created)) {
372             mHierarchies.emplace_back(std::make_unique<LayerHierarchy>(layer.get()));
373             mLayerIdToHierarchy[layer->id] = mHierarchies.back().get();
374         }
375     }
376 
377     for (auto& layer : layers) {
378         if (layer->changes.get() == 0) {
379             continue;
380         }
381         if (layer->changes.test(RequestedLayerState::Changes::Created)) {
382             onLayerAdded(layer.get());
383             continue;
384         }
385         LayerHierarchy* hierarchy = getHierarchyFromId(layer->id);
386         if (layer->changes.test(RequestedLayerState::Changes::Parent)) {
387             detachFromParent(hierarchy);
388             attachToParent(hierarchy);
389         }
390         if (layer->changes.test(RequestedLayerState::Changes::RelativeParent)) {
391             detachFromRelativeParent(hierarchy);
392             attachToRelativeParent(hierarchy);
393         }
394         if (layer->changes.test(RequestedLayerState::Changes::Z)) {
395             hierarchy->mParent->sortChildrenByZOrder();
396             if (hierarchy->mRelativeParent) {
397                 hierarchy->mRelativeParent->sortChildrenByZOrder();
398             }
399         }
400         if (layer->changes.test(RequestedLayerState::Changes::Mirror)) {
401             updateMirrorLayer(layer.get());
402         }
403     }
404 
405     for (auto& layer : destroyedLayers) {
406         onLayerDestroyed(layer.get());
407     }
408     // When moving from onscreen to offscreen and vice versa, we need to attach and detach
409     // from our relative parents. This walks down both trees to do so. We can optimize this
410     // further by tracking onscreen, offscreen state in LayerHierarchy.
411     detachHierarchyFromRelativeParent(&mOffscreenRoot);
412     attachHierarchyToRelativeParent(&mRoot);
413 }
414 
update(LayerLifecycleManager & layerLifecycleManager)415 void LayerHierarchyBuilder::update(LayerLifecycleManager& layerLifecycleManager) {
416     if (!mInitialized) {
417         SFTRACE_NAME("LayerHierarchyBuilder:init");
418         init(layerLifecycleManager.getLayers());
419     } else if (layerLifecycleManager.getGlobalChanges().test(
420                        RequestedLayerState::Changes::Hierarchy)) {
421         SFTRACE_NAME("LayerHierarchyBuilder:update");
422         doUpdate(layerLifecycleManager.getLayers(), layerLifecycleManager.getDestroyedLayers());
423     } else {
424         return; // nothing to do
425     }
426 
427     uint32_t invalidRelativeRoot;
428     bool hasRelZLoop = mRoot.hasRelZLoop(invalidRelativeRoot);
429     while (hasRelZLoop) {
430         SFTRACE_NAME("FixRelZLoop");
431         TransactionTraceWriter::getInstance().invoke("relz_loop_detected",
432                                                      /*overwrite=*/false);
433         layerLifecycleManager.fixRelativeZLoop(invalidRelativeRoot);
434         // reinitialize the hierarchy with the updated layer data
435         init(layerLifecycleManager.getLayers());
436         // check if we have any remaining loops
437         hasRelZLoop = mRoot.hasRelZLoop(invalidRelativeRoot);
438     }
439 }
440 
getHierarchy() const441 const LayerHierarchy& LayerHierarchyBuilder::getHierarchy() const {
442     return mRoot;
443 }
444 
getOffscreenHierarchy() const445 const LayerHierarchy& LayerHierarchyBuilder::getOffscreenHierarchy() const {
446     return mOffscreenRoot;
447 }
448 
getDebugString(uint32_t layerId,uint32_t depth) const449 std::string LayerHierarchyBuilder::getDebugString(uint32_t layerId, uint32_t depth) const {
450     if (depth > 10) return "too deep, loop?";
451     if (layerId == UNASSIGNED_LAYER_ID) return "";
452     auto it = mLayerIdToHierarchy.find(layerId);
453     if (it == mLayerIdToHierarchy.end()) return "not found";
454 
455     LayerHierarchy* hierarchy = it->second;
456     if (!hierarchy->mLayer) return "none";
457 
458     std::string debug =
459             "[" + std::to_string(hierarchy->mLayer->id) + "] " + hierarchy->mLayer->name;
460     if (hierarchy->mRelativeParent) {
461         debug += " Relative:" + hierarchy->mRelativeParent->getDebugStringShort();
462     }
463     if (hierarchy->mParent) {
464         debug += " Parent:" + hierarchy->mParent->getDebugStringShort();
465     }
466     return debug;
467 }
468 
getPartialHierarchy(uint32_t layerId,bool childrenOnly) const469 LayerHierarchy LayerHierarchyBuilder::getPartialHierarchy(uint32_t layerId,
470                                                           bool childrenOnly) const {
471     auto it = mLayerIdToHierarchy.find(layerId);
472     if (it == mLayerIdToHierarchy.end()) return {nullptr};
473 
474     LayerHierarchy hierarchy(*it->second, childrenOnly);
475     return hierarchy;
476 }
477 
getHierarchyFromId(uint32_t layerId,bool crashOnFailure)478 LayerHierarchy* LayerHierarchyBuilder::getHierarchyFromId(uint32_t layerId, bool crashOnFailure) {
479     auto it = mLayerIdToHierarchy.find(layerId);
480     if (it == mLayerIdToHierarchy.end()) {
481         LLOG_ALWAYS_FATAL_WITH_TRACE_IF(crashOnFailure, "Could not find hierarchy for layer id %d",
482                                         layerId);
483         return nullptr;
484     };
485 
486     return it->second;
487 }
488 
logSampledChildren(const LayerHierarchy & hierarchy) const489 void LayerHierarchyBuilder::logSampledChildren(const LayerHierarchy& hierarchy) const {
490     LOG(ERROR) << "Dumping random sampling of child layers.";
491     int sampleSize = static_cast<int>(hierarchy.mChildren.size() / 100 + 1);
492     for (const auto& [child, variant] : hierarchy.mChildren) {
493         if (rand() % sampleSize == 0) {
494             LOG(ERROR) << "Child Layer: " << *(child->mLayer);
495         }
496     }
497 }
498 
dumpLayerSample(const LayerHierarchy & root) const499 void LayerHierarchyBuilder::dumpLayerSample(const LayerHierarchy& root) const {
500     LOG(ERROR) << "Dumping layer keeping > 20 children alive:";
501     // If mLayer is nullptr, it will be skipped while traversing.
502     if (!root.mLayer && root.mChildren.size() > 20) {
503         LOG(ERROR) << "ROOT has " << root.mChildren.size() << " children";
504         logSampledChildren(root);
505     }
506     root.traverse([&](const LayerHierarchy& hierarchy, const auto&) -> bool {
507         if (hierarchy.mChildren.size() <= 20) {
508             return true;
509         }
510         // mLayer is ensured to be non-null. See LayerHierarchy::traverse.
511         const auto* layer = hierarchy.mLayer;
512         const auto childrenCount = hierarchy.mChildren.size();
513         LOG(ERROR) << "Layer " << *layer << " has " << childrenCount << " children";
514 
515         const auto* parent = hierarchy.mParent;
516         while (parent != nullptr) {
517             if (!parent->mLayer) break;
518             LOG(ERROR) << "Parent Layer: " << *(parent->mLayer);
519             parent = parent->mParent;
520         }
521 
522         logSampledChildren(hierarchy);
523         // Stop traversing.
524         return false;
525     });
526     LOG(ERROR) << "Dumping random sampled layers.";
527     size_t numLayers = 0;
528     root.traverse([&](const LayerHierarchy& hierarchy, const auto&) -> bool {
529         if (hierarchy.mLayer) numLayers++;
530         if ((rand() % 20 == 13) && hierarchy.mLayer) {
531             LOG(ERROR) << "Layer: " << *(hierarchy.mLayer);
532         }
533         return true;
534     });
535     LOG(ERROR) << "Total layer count: " << numLayers;
536 }
537 
538 const LayerHierarchy::TraversalPath LayerHierarchy::TraversalPath::ROOT =
539         {.id = UNASSIGNED_LAYER_ID, .variant = LayerHierarchy::Attached};
540 
toString() const541 std::string LayerHierarchy::TraversalPath::toString() const {
542     if (id == UNASSIGNED_LAYER_ID) {
543         return "TraversalPath{ROOT}";
544     }
545     std::stringstream ss;
546     ss << "TraversalPath{.id = " << id;
547 
548     if (!mirrorRootIds.empty()) {
549         ss << ", .mirrorRootIds=";
550         for (auto rootId : mirrorRootIds) {
551             ss << rootId << ",";
552         }
553     }
554 
555     if (!relativeRootIds.empty()) {
556         ss << ", .relativeRootIds=";
557         for (auto rootId : relativeRootIds) {
558             ss << rootId << ",";
559         }
560     }
561 
562     if (hasRelZLoop()) {
563         ss << "hasRelZLoop=true invalidRelativeRootId=" << invalidRelativeRootId << ",";
564     }
565     ss << "}";
566     return ss.str();
567 }
568 
makeChild(uint32_t layerId,LayerHierarchy::Variant variant) const569 LayerHierarchy::TraversalPath LayerHierarchy::TraversalPath::makeChild(
570         uint32_t layerId, LayerHierarchy::Variant variant) const {
571     TraversalPath child{*this};
572     child.id = layerId;
573     child.variant = variant;
574     if (LayerHierarchy::isMirror(variant)) {
575         child.mirrorRootIds.emplace_back(id);
576     } else if (variant == LayerHierarchy::Variant::Relative) {
577         if (std::find(relativeRootIds.begin(), relativeRootIds.end(), layerId) !=
578             relativeRootIds.end()) {
579             child.invalidRelativeRootId = layerId;
580         }
581         child.relativeRootIds.emplace_back(layerId);
582     } else if (variant == LayerHierarchy::Variant::Detached) {
583         child.detached = true;
584     }
585     return child;
586 }
587 
588 } // namespace android::surfaceflinger::frontend
589