/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* ---- includes ----------------------------------------------------------- */ #include "b_TensorEm/Flt16Mat2D.h" #include "b_TensorEm/Functions.h" #include "b_BasicEm/Math.h" /* ------------------------------------------------------------------------- */ /* ========================================================================= */ /* */ /* ---- \ghd{ auxiliary functions } ---------------------------------------- */ /* */ /* ========================================================================= */ /* ------------------------------------------------------------------------- */ /* ========================================================================= */ /* */ /* ---- \ghd{ constructor / destructor } ----------------------------------- */ /* */ /* ========================================================================= */ /* ------------------------------------------------------------------------- */ void bts_Flt16Mat2D_init( struct bts_Flt16Mat2D* ptrA ) { ptrA->bbpE = 0; ptrA->xxE = 0; ptrA->xyE = 0; ptrA->yxE = 0; ptrA->yyE = 0; } /* ------------------------------------------------------------------------- */ void bts_Flt16Mat2D_exit( struct bts_Flt16Mat2D* ptrA ) { ptrA->bbpE = 0; ptrA->xxE = 0; ptrA->xyE = 0; ptrA->yxE = 0; ptrA->yyE = 0; } /* ------------------------------------------------------------------------- */ /* ========================================================================= */ /* */ /* ---- \ghd{ operators } -------------------------------------------------- */ /* */ /* ========================================================================= */ /* ------------------------------------------------------------------------- */ void bts_Flt16Mat2D_copy( struct bts_Flt16Mat2D* ptrA, const struct bts_Flt16Mat2D* srcPtrA ) { ptrA->bbpE = srcPtrA->bbpE; ptrA->xxE = srcPtrA->xxE; ptrA->xyE = srcPtrA->xyE; ptrA->yxE = srcPtrA->yxE; ptrA->yyE = srcPtrA->yyE; } /* ------------------------------------------------------------------------- */ flag bts_Flt16Mat2D_equal( const struct bts_Flt16Mat2D* ptrA, const struct bts_Flt16Mat2D* srcPtrA ) { int32 bbpDiffL = ptrA->bbpE - srcPtrA->bbpE; if( bbpDiffL == 0 ) { if( ptrA->xxE != srcPtrA->xxE ) return FALSE; if( ptrA->xyE != srcPtrA->xyE ) return FALSE; if( ptrA->yxE != srcPtrA->yxE ) return FALSE; if( ptrA->yyE != srcPtrA->yyE ) return FALSE; return TRUE; } if( bbpDiffL > 0 ) { int32 xxL = ( int32 ) srcPtrA->xxE << bbpDiffL; int32 xyL = ( int32 ) srcPtrA->xyE << bbpDiffL; int32 yxL = ( int32 ) srcPtrA->yxE << bbpDiffL; int32 yyL = ( int32 ) srcPtrA->yyE << bbpDiffL; if( ptrA->xxE != xxL ) return FALSE; if( ptrA->xyE != xyL ) return FALSE; if( ptrA->yxE != yxL ) return FALSE; if( ptrA->yyE != yyL ) return FALSE; /* check if bits were lost by the shifting */ if( srcPtrA->xxE != ( xxL >> bbpDiffL ) ) return FALSE; if( srcPtrA->xyE != ( xyL >> bbpDiffL ) ) return FALSE; if( srcPtrA->yxE != ( yxL >> bbpDiffL ) ) return FALSE; if( srcPtrA->yyE != ( yyL >> bbpDiffL ) ) return FALSE; return TRUE; } if( bbpDiffL < 0 ) { int32 xxL = ( int32 ) ptrA->xxE << -bbpDiffL; int32 xyL = ( int32 ) ptrA->xyE << -bbpDiffL; int32 yxL = ( int32 ) ptrA->yxE << -bbpDiffL; int32 yyL = ( int32 ) ptrA->yyE << -bbpDiffL; if( xxL != srcPtrA->xxE ) return FALSE; if( xyL != srcPtrA->xyE ) return FALSE; if( yxL != srcPtrA->yxE ) return FALSE; if( yyL != srcPtrA->yyE ) return FALSE; /* check if bits were lost by the shifting */ if( ptrA->xxE != ( xxL >> -bbpDiffL ) ) return FALSE; if( ptrA->xyE != ( xyL >> -bbpDiffL ) ) return FALSE; if( ptrA->yxE != ( yxL >> -bbpDiffL ) ) return FALSE; if( ptrA->yyE != ( yyL >> -bbpDiffL ) ) return FALSE; return TRUE; } return TRUE; } /* ========================================================================= */ /* */ /* ---- \ghd{ query functions } -------------------------------------------- */ /* */ /* ========================================================================= */ /* ------------------------------------------------------------------------- */ /* ========================================================================= */ /* */ /* ---- \ghd{ modify functions } ------------------------------------------- */ /* */ /* ========================================================================= */ /* ------------------------------------------------------------------------- */ /* ========================================================================= */ /* */ /* ---- \ghd{ I/O } -------------------------------------------------------- */ /* */ /* ========================================================================= */ /* ------------------------------------------------------------------------- */ /* ========================================================================= */ /* */ /* ---- \ghd{ exec functions } --------------------------------------------- */ /* */ /* ========================================================================= */ /* ------------------------------------------------------------------------- */ uint32 bts_Flt16Mat2D_det( const struct bts_Flt16Mat2D* ptrA ) { /* This could be negativ, in theory. But almost always det > 0 for us, matrix is a rotation or scaling matrix. Then uint32 makes sure there is no overflow. */ uint32 detL = ( int32 ) ptrA->xxE * ptrA->yyE - ( int32 ) ptrA->xyE * ptrA->yxE; return detL; } /* ------------------------------------------------------------------------- */ struct bts_Flt16Mat2D bts_Flt16Mat2D_createIdentity() { struct bts_Flt16Mat2D matL = { 1 << 14, 0, 0, 1 << 14, 14 }; return matL; } /* ------------------------------------------------------------------------- */ struct bts_Flt16Mat2D bts_Flt16Mat2D_createRotation( phase16 angleA ) { int16 cL = bbs_cos16( angleA ); int16 sL = bbs_sin16( angleA ); struct bts_Flt16Mat2D matL; matL.xxE = cL; matL.xyE = -sL; matL.yxE = sL; matL.yyE = cL; matL.bbpE = 14; return matL; } /* ------------------------------------------------------------------------- */ struct bts_Flt16Mat2D bts_Flt16Mat2D_createScale( int32 scaleA, int32 scaleBbpA ) { struct bts_Flt16Mat2D matL = bts_Flt16Mat2D_createIdentity(); bts_Flt16Mat2D_scale( &matL, scaleA, scaleBbpA ); return matL; } /* ------------------------------------------------------------------------- */ struct bts_Flt16Mat2D bts_Flt16Mat2D_createRigid( phase16 angleA, int32 scaleA, int32 scaleBbpA ) { struct bts_Flt16Mat2D matL = bts_Flt16Mat2D_createRotation( angleA ); bts_Flt16Mat2D_scale( &matL, scaleA, scaleBbpA ); return matL; } /* ------------------------------------------------------------------------- */ struct bts_Flt16Mat2D bts_Flt16Mat2D_create16( int16 xxA, int16 xyA, int16 yxA, int16 yyA, int16 bbpA ) { struct bts_Flt16Mat2D matL; matL.xxE = xxA; matL.xyE = xyA; matL.yxE = yxA; matL.yyE = yyA; matL.bbpE = bbpA; return matL; } /* ------------------------------------------------------------------------- */ struct bts_Flt16Mat2D bts_Flt16Mat2D_create32( int32 xxA, int32 xyA, int32 yxA, int32 yyA, int32 bbpA ) { struct bts_Flt16Mat2D matL; if( ( xxA | xyA | yxA | yyA ) == 0 ) { matL.xxE = 0; matL.xyE = 0; matL.yxE = 0; matL.yyE = 0; matL.bbpE = 0; } else { int32 shiftL = bts_maxAbsIntLog2Of4( xxA, xyA, yxA, yyA ) - 13; if( shiftL > 0 ) { int32 sh1L = shiftL - 1; matL.xxE = ( ( xxA >> sh1L ) + 1 ) >> 1; matL.xyE = ( ( xyA >> sh1L ) + 1 ) >> 1; matL.yxE = ( ( yxA >> sh1L ) + 1 ) >> 1; matL.yyE = ( ( yyA >> sh1L ) + 1 ) >> 1; } else { matL.xxE = xxA << -shiftL; matL.xyE = xyA << -shiftL; matL.yxE = yxA << -shiftL; matL.yyE = yyA << -shiftL; } matL.bbpE = bbpA - shiftL; } return matL; } /* ------------------------------------------------------------------------- */ void bts_Flt16Mat2D_scale( struct bts_Flt16Mat2D* ptrA, int32 scaleA, int32 scaleBbpA ) { /* fit scale in 15 bit */ uint32 scaleExpL = bts_absIntLog2( scaleA ); if( scaleExpL > 14 ) { int32 shiftL = scaleExpL - 14; scaleA = ( ( scaleA >> ( shiftL - 1 ) ) + 1 ) >> 1; scaleBbpA -= shiftL; } *ptrA = bts_Flt16Mat2D_create32( (int32)ptrA->xxE * scaleA, (int32)ptrA->xyE * scaleA, (int32)ptrA->yxE * scaleA, (int32)ptrA->yyE * scaleA, ptrA->bbpE + scaleBbpA ); } /* ------------------------------------------------------------------------- */ struct bts_Int16Vec2D bts_Flt16Mat2D_map( const struct bts_Flt16Mat2D* matPtrA, const struct bts_Int16Vec2D* vecPtrA ) { struct bts_Int16Vec2D vecL; int32 xL = ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE; int32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE; if( matPtrA->bbpE > 0 ) { int32 sh1L = matPtrA->bbpE - 1; vecL.xE = ( ( xL >> sh1L ) + 1 ) >> 1; vecL.yE = ( ( yL >> sh1L ) + 1 ) >> 1; } else { /* not overflow safe */ vecL.xE = xL << -matPtrA->bbpE; vecL.yE = yL << -matPtrA->bbpE; } return vecL; } /* ------------------------------------------------------------------------- */ struct bts_Flt16Vec2D bts_Flt16Mat2D_mapFlt( const struct bts_Flt16Mat2D* matPtrA, const struct bts_Flt16Vec2D* vecPtrA ) { int32 xL = ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE; int32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE; int32 bbpL = matPtrA->bbpE + vecPtrA->bbpE; return bts_Flt16Vec2D_create32( xL, yL, bbpL ); } /* ------------------------------------------------------------------------- */ struct bts_Flt16Mat2D bts_Flt16Mat2D_mul( const struct bts_Flt16Mat2D* mat1PtrA, const struct bts_Flt16Mat2D* mat2PtrA ) { return bts_Flt16Mat2D_create32( ( int32 ) mat1PtrA->xxE * mat2PtrA->xxE + ( int32 ) mat1PtrA->xyE * mat2PtrA->yxE, ( int32 ) mat1PtrA->xxE * mat2PtrA->xyE + ( int32 ) mat1PtrA->xyE * mat2PtrA->yyE, ( int32 ) mat1PtrA->yxE * mat2PtrA->xxE + ( int32 ) mat1PtrA->yyE * mat2PtrA->yxE, ( int32 ) mat1PtrA->yxE * mat2PtrA->xyE + ( int32 ) mat1PtrA->yyE * mat2PtrA->yyE, mat1PtrA->bbpE + mat2PtrA->bbpE ); } /* ------------------------------------------------------------------------- */ struct bts_Flt16Mat2D* bts_Flt16Mat2D_mulTo( struct bts_Flt16Mat2D* mat1PtrA, const struct bts_Flt16Mat2D* mat2PtrA ) { *mat1PtrA = bts_Flt16Mat2D_mul( mat1PtrA, mat2PtrA ); return mat1PtrA; } /* ------------------------------------------------------------------------- */ void bts_Flt16Mat2D_invert( struct bts_Flt16Mat2D* ptrA ) { int32 detL = ( int32 ) ptrA->xxE * ptrA->yyE - ( int32 ) ptrA->xyE * ptrA->yxE; int32 detExpL = bbs_intLog2( detL ); int32 dShrL = 0; if( detExpL > 15 ) { dShrL = detExpL - 15; detL = ( ( detL >> ( dShrL - 1 ) ) + 1 ) >> 1; } if( detL == 0 ) { ptrA->xxE = ptrA->yyE = ptrA->xyE = ptrA->yxE = 0; } else { /* bbp: bbpE + 16 - ( bbpE * 2 - dShrL ) = 16 + dShrL - bbpE */ int32 xxL = ( ( int32 )ptrA->xxE << 16 ) / detL; int32 xyL = ( ( int32 )ptrA->xyE << 16 ) / detL; int32 yxL = ( ( int32 )ptrA->yxE << 16 ) / detL; int32 yyL = ( ( int32 )ptrA->yyE << 16 ) / detL; *ptrA = bts_Flt16Mat2D_create32( xxL, -xyL, -yxL, yyL, 16 + dShrL - ptrA->bbpE ); } } /* ------------------------------------------------------------------------- */ struct bts_Flt16Mat2D bts_Flt16Mat2D_inverted( const struct bts_Flt16Mat2D* ptrA ) { struct bts_Flt16Mat2D matL = *ptrA; bts_Flt16Mat2D_invert( &matL ); return matL; } /* ------------------------------------------------------------------------- */ /* ========================================================================= */