// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include #include #include "v8.h" #include "bootstrapper.h" #include "natives.h" #include "platform.h" #include "serialize.h" // use explicit namespace to avoid clashing with types in namespace v8 namespace i = v8::internal; using namespace v8; static const unsigned int kMaxCounters = 256; // A single counter in a counter collection. class Counter { public: static const int kMaxNameSize = 64; int32_t* Bind(const char* name) { int i; for (i = 0; i < kMaxNameSize - 1 && name[i]; i++) { name_[i] = name[i]; } name_[i] = '\0'; return &counter_; } private: int32_t counter_; uint8_t name_[kMaxNameSize]; }; // A set of counters and associated information. An instance of this // class is stored directly in the memory-mapped counters file if // the --save-counters options is used class CounterCollection { public: CounterCollection() { magic_number_ = 0xDEADFACE; max_counters_ = kMaxCounters; max_name_size_ = Counter::kMaxNameSize; counters_in_use_ = 0; } Counter* GetNextCounter() { if (counters_in_use_ == kMaxCounters) return NULL; return &counters_[counters_in_use_++]; } private: uint32_t magic_number_; uint32_t max_counters_; uint32_t max_name_size_; uint32_t counters_in_use_; Counter counters_[kMaxCounters]; }; // We statically allocate a set of local counters to be used if we // don't want to store the stats in a memory-mapped file static CounterCollection local_counters; static CounterCollection* counters = &local_counters; typedef std::map CounterMap; typedef std::map::iterator CounterMapIterator; static CounterMap counter_table_; // Callback receiver when v8 has a counter to track. static int* counter_callback(const char* name) { std::string counter = name; // See if this counter name is already known. if (counter_table_.find(counter) != counter_table_.end()) return counter_table_[counter]; Counter* ctr = counters->GetNextCounter(); if (ctr == NULL) return NULL; int* ptr = ctr->Bind(name); counter_table_[counter] = ptr; return ptr; } // Write C++ code that defines Snapshot::snapshot_ to contain the snapshot // to the file given by filename. Only the first size chars are written. static int WriteInternalSnapshotToFile(const char* filename, const v8::internal::byte* bytes, int size) { FILE* f = i::OS::FOpen(filename, "wb"); if (f == NULL) { i::OS::PrintError("Cannot open file %s for reading.\n", filename); return 0; } fprintf(f, "// Autogenerated snapshot file. Do not edit.\n\n"); fprintf(f, "#include \"v8.h\"\n"); fprintf(f, "#include \"platform.h\"\n\n"); fprintf(f, "#include \"snapshot.h\"\n\n"); fprintf(f, "namespace v8 {\nnamespace internal {\n\n"); fprintf(f, "const byte Snapshot::data_[] = {"); int written = 0; written += fprintf(f, "0x%x", bytes[0]); for (int i = 1; i < size; ++i) { written += fprintf(f, ",0x%x", bytes[i]); // The following is needed to keep the line length low on Visual C++: if (i % 512 == 0) fprintf(f, "\n"); } fprintf(f, "};\n\n"); fprintf(f, "int Snapshot::size_ = %d;\n\n", size); fprintf(f, "} } // namespace v8::internal\n"); fclose(f); return written; } int main(int argc, char** argv) { #ifdef ENABLE_LOGGING_AND_PROFILING // By default, log code create information in the snapshot. i::FLAG_log_code = true; #endif // Print the usage if an error occurs when parsing the command line // flags or if the help flag is set. int result = i::FlagList::SetFlagsFromCommandLine(&argc, argv, true); if (result > 0 || argc != 2 || i::FLAG_help) { ::printf("Usage: %s [flag] ... outfile\n", argv[0]); i::FlagList::PrintHelp(); return !i::FLAG_help; } v8::V8::SetCounterFunction(counter_callback); v8::HandleScope scope; const int kExtensionCount = 1; const char* extension_list[kExtensionCount] = { "v8/gc" }; v8::ExtensionConfiguration extensions(kExtensionCount, extension_list); i::Serializer::Enable(); v8::Context::New(&extensions); // Make sure all builtin scripts are cached. { HandleScope scope; for (int i = 0; i < i::Natives::GetBuiltinsCount(); i++) { i::Bootstrapper::NativesSourceLookup(i); } } // Get rid of unreferenced scripts with a global GC. i::Heap::CollectAllGarbage(false); i::Serializer ser; ser.Serialize(); v8::internal::byte* bytes; int len; ser.Finalize(&bytes, &len); WriteInternalSnapshotToFile(argv[1], bytes, len); i::DeleteArray(bytes); return 0; }