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1 /* ------------------------------------------------------------------
2  * Copyright (C) 1998-2009 PacketVideo
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13  * express or implied.
14  * See the License for the specific language governing permissions
15  * and limitations under the License.
16  * -------------------------------------------------------------------
17  */
18 
19 #include "oscl_scheduler_ao.h"
20 #include "oscl_socket_accept.h"
21 
22 //////////// Method /////////////////////
23 
NewL(OsclIPSocketI & c)24 OsclAcceptMethod *OsclAcceptMethod::NewL(OsclIPSocketI& c)
25 {
26     OsclAny*p = c.Alloc().ALLOCATE(sizeof(OsclAcceptMethod));
27     OsclError::LeaveIfNull(p);
28     OsclAcceptMethod* self = OSCL_PLACEMENT_NEW(p, OsclAcceptMethod(c));
29     OsclError::LeaveIfNull(self);
30     OsclError::PushL(self);
31     self->ConstructL();
32     OsclError::Pop();
33     return self;
34 }
35 
ConstructL()36 void OsclAcceptMethod::ConstructL()
37 {
38     OsclAny*p = iContainer.Alloc().ALLOCATE(sizeof(OsclAcceptRequest));
39     OsclError::LeaveIfNull(p);
40     OsclAcceptRequest* self = OSCL_PLACEMENT_NEW(p, OsclAcceptRequest(*this));
41     OsclError::LeaveIfNull(self);
42     OsclError::PushL(self);
43     self->ConstructL();
44     OsclError::Pop();
45     iSocketRequestAO = self;
46     OsclSocketMethod::ConstructL(iSocketRequestAO);
47 }
48 
~OsclAcceptMethod()49 OsclAcceptMethod::~OsclAcceptMethod()
50 {
51     if (AcceptRequest())
52     {
53         AcceptRequest()->~OsclAcceptRequest();
54         Alloc().deallocate(AcceptRequest());
55     }
56     DiscardAcceptedSocket();
57 }
58 
Accept(int32 aTimeout)59 TPVSocketEvent OsclAcceptMethod::Accept(int32 aTimeout)
60 {
61     //in case previous accepted socket was never
62     //retrieved...
63     DiscardAcceptedSocket();
64 
65     iAcceptedSocket = OsclSocketI::NewL(Alloc());
66 
67     if (iAcceptedSocket->Open(*SocketServ()) != OsclErrNone)
68     {
69         DiscardAcceptedSocket();
70         return EPVSocketFailure;
71     }
72 
73     if (!StartMethod(aTimeout))
74     {
75         DiscardAcceptedSocket();
76         return EPVSocketFailure;
77     }
78 
79     AcceptRequest()->Accept(*iAcceptedSocket);
80     return EPVSocketPending;
81 }
82 
DiscardAcceptedSocket()83 void OsclAcceptMethod::DiscardAcceptedSocket()
84 {
85     if (iAcceptedSocket)
86     {
87         iAcceptedSocket->~OsclSocketI();
88         Alloc().deallocate(iAcceptedSocket);
89     }
90     iAcceptedSocket = NULL;
91 }
92 
GetAcceptedSocket()93 OsclSocketI *OsclAcceptMethod::GetAcceptedSocket()
94 {
95     if (iAcceptedSocket)
96     {
97         //Clear accepted socket once it has been retrieved.
98         OsclSocketI *sock = iAcceptedSocket;
99         iAcceptedSocket = NULL;
100         return sock;
101     }
102     else
103         return NULL;
104 }
105 
Run()106 void OsclAcceptMethod::Run()
107 {
108     //The request timed out!
109 
110     //must discard accepted socket in addition
111     //to the usual timeout Run
112     DiscardAcceptedSocket();
113 
114     //call the base class Run
115     OsclSocketMethod::Run();
116 }
117 
118 //////////// Request /////////////////////
119 
Accept(OsclSocketI & aSocket)120 void OsclAcceptRequest::Accept(OsclSocketI &aSocket)
121 {
122     OsclAny *p = NewRequest(sizeof(AcceptParam));
123     if (!p)
124         PendComplete(OsclErrNoMemory);
125     else
126     {
127         iParam = OSCL_PLACEMENT_NEW(p, AcceptParam(aSocket));
128         if (!iParam)
129             PendComplete(OsclErrNoMemory);
130         else
131             SocketI()->Accept(*Param(), *this);
132     }
133 }
134 
Run()135 void OsclAcceptRequest::Run()
136 {
137     //The request was completed by the socket server
138 
139     //may need to discard accepted socket in addition to
140     //the usual request completion.
141     if (Status() != OSCL_REQUEST_ERR_NONE)
142         ((OsclAcceptMethod*)&iContainer)->DiscardAcceptedSocket();
143 
144     //call the base class Run
145     OsclSocketRequestAO::Run();
146 }
147 
148 
149