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1 // Copyright 2007-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_GLOBAL_HANDLES_H_
29 #define V8_GLOBAL_HANDLES_H_
30 
31 #include "list-inl.h"
32 
33 namespace v8 {
34 namespace internal {
35 
36 // Structure for tracking global handles.
37 // A single list keeps all the allocated global handles.
38 // Destroyed handles stay in the list but is added to the free list.
39 // At GC the destroyed global handles are removed from the free list
40 // and deallocated.
41 
42 // Callback function on handling weak global handles.
43 // typedef bool (*WeakSlotCallback)(Object** pointer);
44 
45 // An object group is treated like a single JS object: if one of object in
46 // the group is alive, all objects in the same group are considered alive.
47 // An object group is used to simulate object relationship in a DOM tree.
48 class ObjectGroup : public Malloced {
49  public:
ObjectGroup()50   ObjectGroup() : objects_(4) {}
ObjectGroup(size_t capacity)51   explicit ObjectGroup(size_t capacity) : objects_(capacity) {}
52 
53   List<Object**> objects_;
54 };
55 
56 
57 class GlobalHandles : public AllStatic {
58  public:
59   // Creates a new global handle that is alive until Destroy is called.
60   static Handle<Object> Create(Object* value);
61 
62   // Destroy a global handle.
63   static void Destroy(Object** location);
64 
65   // Make the global handle weak and set the callback parameter for the
66   // handle.  When the garbage collector recognizes that only weak global
67   // handles point to an object the handles are cleared and the callback
68   // function is invoked (for each handle) with the handle and corresponding
69   // parameter as arguments.  Note: cleared means set to Smi::FromInt(0). The
70   // reason is that Smi::FromInt(0) does not change during garage collection.
71   static void MakeWeak(Object** location,
72                        void* parameter,
73                        WeakReferenceCallback callback);
74 
75   // Returns the current number of weak handles.
NumberOfWeakHandles()76   static int NumberOfWeakHandles() { return number_of_weak_handles_; }
77 
78   // Returns the current number of weak handles to global objects.
79   // These handles are also included in NumberOfWeakHandles().
NumberOfGlobalObjectWeakHandles()80   static int NumberOfGlobalObjectWeakHandles() {
81     return number_of_global_object_weak_handles_;
82   }
83 
84   // Clear the weakness of a global handle.
85   static void ClearWeakness(Object** location);
86 
87   // Tells whether global handle is near death.
88   static bool IsNearDeath(Object** location);
89 
90   // Tells whether global handle is weak.
91   static bool IsWeak(Object** location);
92 
93   // Process pending weak handles.
94   static void PostGarbageCollectionProcessing();
95 
96   // Iterates over all handles.
97   static void IterateRoots(ObjectVisitor* v);
98 
99   // Iterates over all weak roots in heap.
100   static void IterateWeakRoots(ObjectVisitor* v);
101 
102   // Find all weak handles satisfying the callback predicate, mark
103   // them as pending.
104   static void IdentifyWeakHandles(WeakSlotCallback f);
105 
106   // Add an object group.
107   // Should only used in GC callback function before a collection.
108   // All groups are destroyed after a mark-compact collection.
109   static void AddGroup(Object*** handles, size_t length);
110 
111   // Returns the object groups.
112   static List<ObjectGroup*>* ObjectGroups();
113 
114   // Remove bags, this should only happen after GC.
115   static void RemoveObjectGroups();
116 
117   // Tear down the global handle structure.
118   static void TearDown();
119 
120 #ifdef DEBUG
121   static void PrintStats();
122   static void Print();
123 #endif
124  private:
125   // Internal node structure, one for each global handle.
126   class Node;
127 
128   // Field always containing the number of weak and near-death handles.
129   static int number_of_weak_handles_;
130 
131   // Field always containing the number of weak and near-death handles
132   // to global objects.  These objects are also included in
133   // number_of_weak_handles_.
134   static int number_of_global_object_weak_handles_;
135 
136   // Global handles are kept in a single linked list pointed to by head_.
137   static Node* head_;
head()138   static Node* head() { return head_; }
set_head(Node * value)139   static void set_head(Node* value) { head_ = value; }
140 
141   // Free list for DESTROYED global handles not yet deallocated.
142   static Node* first_free_;
first_free()143   static Node* first_free() { return first_free_; }
set_first_free(Node * value)144   static void set_first_free(Node* value) { first_free_ = value; }
145 };
146 
147 
148 } }  // namespace v8::internal
149 
150 #endif  // V8_GLOBAL_HANDLES_H_
151