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1 /*
2  * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved.
3  *               2006 Rob Buis <buis@kde.org>
4  * Copyright (C) 2007-2008 Torch Mobile, Inc.
5  *
6  * Redistribution and use in source and binary forms, with or without
7  * modification, are permitted provided that the following conditions
8  * are met:
9  * 1. Redistributions of source code must retain the above copyright
10  *    notice, this list of conditions and the following disclaimer.
11  * 2. Redistributions in binary form must reproduce the above copyright
12  *    notice, this list of conditions and the following disclaimer in the
13  *    documentation and/or other materials provided with the distribution.
14  *
15  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
16  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
18  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
19  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
20  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
23  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #ifndef Path_h
29 #define Path_h
30 
31 #include <algorithm>
32 
33 #if PLATFORM(CG)
34 typedef struct CGPath PlatformPath;
35 #elif PLATFORM(QT)
36 #include <qglobal.h>
37 QT_BEGIN_NAMESPACE
38 class QPainterPath;
39 QT_END_NAMESPACE
40 typedef QPainterPath PlatformPath;
41 #elif PLATFORM(SGL)
42 class SkPath;
43 typedef SkPath PlatformPath;
44 #elif PLATFORM(WX) && USE(WXGC)
45 class wxGraphicsPath;
46 typedef wxGraphicsPath PlatformPath;
47 #elif PLATFORM(CAIRO)
48 namespace WebCore {
49     struct CairoPath;
50 }
51 typedef WebCore::CairoPath PlatformPath;
52 #elif PLATFORM(SKIA)
53 class SkPath;
54 typedef SkPath PlatformPath;
55 #elif PLATFORM(WINCE)
56 namespace WebCore {
57     class PlatformPath;
58 }
59 #else
60 typedef void PlatformPath;
61 #endif
62 
63 namespace WebCore {
64 
65     class FloatPoint;
66     class FloatRect;
67     class FloatSize;
68     class GraphicsContext;
69     class String;
70     class StrokeStyleApplier;
71     class TransformationMatrix;
72 
73     enum WindRule {
74         RULE_NONZERO = 0,
75         RULE_EVENODD = 1
76     };
77 
78     enum PathElementType {
79         PathElementMoveToPoint,
80         PathElementAddLineToPoint,
81         PathElementAddQuadCurveToPoint,
82         PathElementAddCurveToPoint,
83         PathElementCloseSubpath
84     };
85 
86     struct PathElement {
87         PathElementType type;
88         FloatPoint* points;
89     };
90 
91     typedef void (*PathApplierFunction)(void* info, const PathElement*);
92 
93     class Path {
94     public:
95         Path();
96         ~Path();
97 
98         Path(const Path&);
99         Path& operator=(const Path&);
100 
swap(Path & other)101         void swap(Path& other) { std::swap(m_path, other.m_path); }
102 
103         bool contains(const FloatPoint&, WindRule rule = RULE_NONZERO) const;
104         bool strokeContains(StrokeStyleApplier*, const FloatPoint&) const;
105         FloatRect boundingRect() const;
106         FloatRect strokeBoundingRect(StrokeStyleApplier* = 0);
107 
108         float length();
109         FloatPoint pointAtLength(float length, bool& ok);
110         float normalAngleAtLength(float length, bool& ok);
111 
112         void clear();
113         bool isEmpty() const;
114         // Gets the current point of the current path, which is conceptually the final point reached by the path so far.
115         // Note the Path can be empty (isEmpty() == true) and still have a current point.
116         bool hasCurrentPoint() const;
117 
118         void moveTo(const FloatPoint&);
119         void addLineTo(const FloatPoint&);
120         void addQuadCurveTo(const FloatPoint& controlPoint, const FloatPoint& endPoint);
121         void addBezierCurveTo(const FloatPoint& controlPoint1, const FloatPoint& controlPoint2, const FloatPoint& endPoint);
122         void addArcTo(const FloatPoint&, const FloatPoint&, float radius);
123         void closeSubpath();
124 
125         void addArc(const FloatPoint&, float radius, float startAngle, float endAngle, bool anticlockwise);
126         void addRect(const FloatRect&);
127         void addEllipse(const FloatRect&);
128 
129         void translate(const FloatSize&);
130 
131         String debugString() const;
132 
platformPath()133         PlatformPath* platformPath() const { return m_path; }
134 
135         static Path createRoundedRectangle(const FloatRect&, const FloatSize& roundingRadii);
136         static Path createRoundedRectangle(const FloatRect&, const FloatSize& topLeftRadius, const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& bottomRightRadius);
137         static Path createRectangle(const FloatRect&);
138         static Path createEllipse(const FloatPoint& center, float rx, float ry);
139         static Path createCircle(const FloatPoint& center, float r);
140         static Path createLine(const FloatPoint&, const FloatPoint&);
141 
142         void apply(void* info, PathApplierFunction) const;
143         void transform(const TransformationMatrix&);
144 
145     private:
146         PlatformPath* m_path;
147     };
148 
149 }
150 
151 #endif
152