1 /*
2 * (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Dirk Mueller (mueller@kde.org)
4 * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
5 * Copyright (C) 2006 Andrew Wellington (proton@wiretapped.net)
6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Library General Public License for more details.
17 *
18 * You should have received a copy of the GNU Library General Public License
19 * along with this library; see the file COPYING.LIB. If not, write to
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 *
23 */
24
25 #include "config.h"
26 #include "RenderText.h"
27
28 #include "CharacterNames.h"
29 #include "FloatQuad.h"
30 #include "FrameView.h"
31 #include "InlineTextBox.h"
32 #include "Range.h"
33 #include "RenderArena.h"
34 #include "RenderBlock.h"
35 #include "RenderLayer.h"
36 #include "RenderView.h"
37 #include "Text.h"
38 #include "TextBreakIterator.h"
39 #include "VisiblePosition.h"
40 #include "break_lines.h"
41 #include <wtf/AlwaysInline.h>
42
43 using namespace std;
44 using namespace WTF;
45 using namespace Unicode;
46
47 namespace WebCore {
48
49 // FIXME: Move to StringImpl.h eventually.
charactersAreAllASCII(StringImpl * text)50 static inline bool charactersAreAllASCII(StringImpl* text)
51 {
52 return charactersAreAllASCII(text->characters(), text->length());
53 }
54
RenderText(Node * node,PassRefPtr<StringImpl> str)55 RenderText::RenderText(Node* node, PassRefPtr<StringImpl> str)
56 : RenderObject(node)
57 , m_minWidth(-1)
58 , m_text(document()->displayStringModifiedByEncoding(str))
59 , m_firstTextBox(0)
60 , m_lastTextBox(0)
61 , m_maxWidth(-1)
62 , m_beginMinWidth(0)
63 , m_endMinWidth(0)
64 , m_hasTab(false)
65 , m_linesDirty(false)
66 , m_containsReversedText(false)
67 , m_isAllASCII(charactersAreAllASCII(m_text.get()))
68 , m_knownNotToUseFallbackFonts(false)
69 {
70 ASSERT(m_text);
71
72 setIsText();
73
74 // FIXME: It would be better to call this only if !m_text->containsOnlyWhitespace().
75 // But that might slow things down, and maybe should only be done if visuallyNonEmpty
76 // is still false. Not making any change for now, but should consider in the future.
77 view()->frameView()->setIsVisuallyNonEmpty();
78 }
79
80 #ifndef NDEBUG
81
~RenderText()82 RenderText::~RenderText()
83 {
84 ASSERT(!m_firstTextBox);
85 ASSERT(!m_lastTextBox);
86 }
87
88 #endif
89
renderName() const90 const char* RenderText::renderName() const
91 {
92 return "RenderText";
93 }
94
isTextFragment() const95 bool RenderText::isTextFragment() const
96 {
97 return false;
98 }
99
isWordBreak() const100 bool RenderText::isWordBreak() const
101 {
102 return false;
103 }
104
styleDidChange(StyleDifference diff,const RenderStyle * oldStyle)105 void RenderText::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
106 {
107 // There is no need to ever schedule repaints from a style change of a text run, since
108 // we already did this for the parent of the text run.
109 // We do have to schedule layouts, though, since a style change can force us to
110 // need to relayout.
111 if (diff == StyleDifferenceLayout) {
112 setNeedsLayoutAndPrefWidthsRecalc();
113 m_knownNotToUseFallbackFonts = false;
114 }
115
116 ETextTransform oldTransform = oldStyle ? oldStyle->textTransform() : TTNONE;
117 ETextSecurity oldSecurity = oldStyle ? oldStyle->textSecurity() : TSNONE;
118
119 if (oldTransform != style()->textTransform() || oldSecurity != style()->textSecurity()) {
120 if (RefPtr<StringImpl> textToTransform = originalText())
121 setText(textToTransform.release(), true);
122 }
123 }
124
destroy()125 void RenderText::destroy()
126 {
127 if (!documentBeingDestroyed()) {
128 if (firstTextBox()) {
129 if (isBR()) {
130 RootInlineBox* next = firstTextBox()->root()->nextRootBox();
131 if (next)
132 next->markDirty();
133 }
134 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
135 box->remove();
136 } else if (parent())
137 parent()->dirtyLinesFromChangedChild(this);
138 }
139 deleteTextBoxes();
140 RenderObject::destroy();
141 }
142
extractTextBox(InlineTextBox * box)143 void RenderText::extractTextBox(InlineTextBox* box)
144 {
145 checkConsistency();
146
147 m_lastTextBox = box->prevTextBox();
148 if (box == m_firstTextBox)
149 m_firstTextBox = 0;
150 if (box->prevTextBox())
151 box->prevTextBox()->setNextLineBox(0);
152 box->setPreviousLineBox(0);
153 for (InlineRunBox* curr = box; curr; curr = curr->nextLineBox())
154 curr->setExtracted();
155
156 checkConsistency();
157 }
158
attachTextBox(InlineTextBox * box)159 void RenderText::attachTextBox(InlineTextBox* box)
160 {
161 checkConsistency();
162
163 if (m_lastTextBox) {
164 m_lastTextBox->setNextLineBox(box);
165 box->setPreviousLineBox(m_lastTextBox);
166 } else
167 m_firstTextBox = box;
168 InlineTextBox* last = box;
169 for (InlineTextBox* curr = box; curr; curr = curr->nextTextBox()) {
170 curr->setExtracted(false);
171 last = curr;
172 }
173 m_lastTextBox = last;
174
175 checkConsistency();
176 }
177
removeTextBox(InlineTextBox * box)178 void RenderText::removeTextBox(InlineTextBox* box)
179 {
180 checkConsistency();
181
182 if (box == m_firstTextBox)
183 m_firstTextBox = box->nextTextBox();
184 if (box == m_lastTextBox)
185 m_lastTextBox = box->prevTextBox();
186 if (box->nextTextBox())
187 box->nextTextBox()->setPreviousLineBox(box->prevTextBox());
188 if (box->prevTextBox())
189 box->prevTextBox()->setNextLineBox(box->nextTextBox());
190
191 checkConsistency();
192 }
193
deleteTextBoxes()194 void RenderText::deleteTextBoxes()
195 {
196 if (firstTextBox()) {
197 RenderArena* arena = renderArena();
198 InlineTextBox* next;
199 for (InlineTextBox* curr = firstTextBox(); curr; curr = next) {
200 next = curr->nextTextBox();
201 curr->destroy(arena);
202 }
203 m_firstTextBox = m_lastTextBox = 0;
204 }
205 }
206
originalText() const207 PassRefPtr<StringImpl> RenderText::originalText() const
208 {
209 Node* e = node();
210 return e ? static_cast<Text*>(e)->string() : 0;
211 }
212
absoluteRects(Vector<IntRect> & rects,int tx,int ty)213 void RenderText::absoluteRects(Vector<IntRect>& rects, int tx, int ty)
214 {
215 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
216 rects.append(IntRect(tx + box->x(), ty + box->y(), box->width(), box->height()));
217 }
218
absoluteRectsForRange(Vector<IntRect> & rects,unsigned start,unsigned end,bool useSelectionHeight)219 void RenderText::absoluteRectsForRange(Vector<IntRect>& rects, unsigned start, unsigned end, bool useSelectionHeight)
220 {
221 // Work around signed/unsigned issues. This function takes unsigneds, and is often passed UINT_MAX
222 // to mean "all the way to the end". InlineTextBox coordinates are unsigneds, so changing this
223 // function to take ints causes various internal mismatches. But selectionRect takes ints, and
224 // passing UINT_MAX to it causes trouble. Ideally we'd change selectionRect to take unsigneds, but
225 // that would cause many ripple effects, so for now we'll just clamp our unsigned parameters to INT_MAX.
226 ASSERT(end == UINT_MAX || end <= INT_MAX);
227 ASSERT(start <= INT_MAX);
228 start = min(start, static_cast<unsigned>(INT_MAX));
229 end = min(end, static_cast<unsigned>(INT_MAX));
230
231 FloatPoint absPos = localToAbsolute(FloatPoint());
232
233 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
234 // Note: box->end() returns the index of the last character, not the index past it
235 if (start <= box->start() && box->end() < end) {
236 IntRect r = IntRect(absPos.x() + box->x(), absPos.y() + box->y(), box->width(), box->height());
237 if (useSelectionHeight) {
238 IntRect selectionRect = box->selectionRect(absPos.x(), absPos.y(), start, end);
239 r.setHeight(selectionRect.height());
240 r.setY(selectionRect.y());
241 }
242 rects.append(r);
243 } else {
244 unsigned realEnd = min(box->end() + 1, end);
245 IntRect r = box->selectionRect(absPos.x(), absPos.y(), start, realEnd);
246 if (!r.isEmpty()) {
247 if (!useSelectionHeight) {
248 // change the height and y position because selectionRect uses selection-specific values
249 r.setHeight(box->height());
250 r.setY(absPos.y() + box->y());
251 }
252 rects.append(r);
253 }
254 }
255 }
256 }
257
absoluteQuads(Vector<FloatQuad> & quads)258 void RenderText::absoluteQuads(Vector<FloatQuad>& quads)
259 {
260 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
261 quads.append(localToAbsoluteQuad(FloatRect(box->x(), box->y(), box->width(), box->height())));
262 }
263
absoluteQuadsForRange(Vector<FloatQuad> & quads,unsigned start,unsigned end,bool useSelectionHeight)264 void RenderText::absoluteQuadsForRange(Vector<FloatQuad>& quads, unsigned start, unsigned end, bool useSelectionHeight)
265 {
266 // Work around signed/unsigned issues. This function takes unsigneds, and is often passed UINT_MAX
267 // to mean "all the way to the end". InlineTextBox coordinates are unsigneds, so changing this
268 // function to take ints causes various internal mismatches. But selectionRect takes ints, and
269 // passing UINT_MAX to it causes trouble. Ideally we'd change selectionRect to take unsigneds, but
270 // that would cause many ripple effects, so for now we'll just clamp our unsigned parameters to INT_MAX.
271 ASSERT(end == UINT_MAX || end <= INT_MAX);
272 ASSERT(start <= INT_MAX);
273 start = min(start, static_cast<unsigned>(INT_MAX));
274 end = min(end, static_cast<unsigned>(INT_MAX));
275
276 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
277 // Note: box->end() returns the index of the last character, not the index past it
278 if (start <= box->start() && box->end() < end) {
279 IntRect r = IntRect(box->x(), box->y(), box->width(), box->height());
280 if (useSelectionHeight) {
281 IntRect selectionRect = box->selectionRect(0, 0, start, end);
282 r.setHeight(selectionRect.height());
283 r.setY(selectionRect.y());
284 }
285 quads.append(localToAbsoluteQuad(FloatRect(r)));
286 } else {
287 unsigned realEnd = min(box->end() + 1, end);
288 IntRect r = box->selectionRect(0, 0, start, realEnd);
289 if (!r.isEmpty()) {
290 if (!useSelectionHeight) {
291 // change the height and y position because selectionRect uses selection-specific values
292 r.setHeight(box->height());
293 r.setY(box->y());
294 }
295 quads.append(localToAbsoluteQuad(FloatRect(r)));
296 }
297 }
298 }
299 }
300
findNextInlineTextBox(int offset,int & pos) const301 InlineTextBox* RenderText::findNextInlineTextBox(int offset, int& pos) const
302 {
303 // The text runs point to parts of the RenderText's m_text
304 // (they don't include '\n')
305 // Find the text run that includes the character at offset
306 // and return pos, which is the position of the char in the run.
307
308 if (!m_firstTextBox)
309 return 0;
310
311 InlineTextBox* s = m_firstTextBox;
312 int off = s->len();
313 while (offset > off && s->nextTextBox()) {
314 s = s->nextTextBox();
315 off = s->start() + s->len();
316 }
317 // we are now in the correct text run
318 pos = (offset > off ? s->len() : s->len() - (off - offset) );
319 return s;
320 }
321
positionForPoint(const IntPoint & point)322 VisiblePosition RenderText::positionForPoint(const IntPoint& point)
323 {
324 if (!firstTextBox() || textLength() == 0)
325 return createVisiblePosition(0, DOWNSTREAM);
326
327 // Get the offset for the position, since this will take rtl text into account.
328 int offset;
329
330 // FIXME: We should be able to roll these special cases into the general cases in the loop below.
331 if (firstTextBox() && point.y() < firstTextBox()->root()->bottomOverflow() && point.x() < firstTextBox()->m_x) {
332 // at the y coordinate of the first line or above
333 // and the x coordinate is to the left of the first text box left edge
334 offset = firstTextBox()->offsetForPosition(point.x());
335 return createVisiblePosition(offset + firstTextBox()->start(), DOWNSTREAM);
336 }
337 if (lastTextBox() && point.y() >= lastTextBox()->root()->topOverflow() && point.x() >= lastTextBox()->m_x + lastTextBox()->m_width) {
338 // at the y coordinate of the last line or below
339 // and the x coordinate is to the right of the last text box right edge
340 offset = lastTextBox()->offsetForPosition(point.x());
341 return createVisiblePosition(offset + lastTextBox()->start(), DOWNSTREAM);
342 }
343
344 InlineTextBox* lastBoxAbove = 0;
345 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
346 if (point.y() >= box->root()->topOverflow()) {
347 int bottom = box->root()->nextRootBox() ? box->root()->nextRootBox()->topOverflow() : box->root()->bottomOverflow();
348 if (point.y() < bottom) {
349 offset = box->offsetForPosition(point.x());
350
351 if (point.x() == box->m_x)
352 // the x coordinate is equal to the left edge of this box
353 // the affinity must be downstream so the position doesn't jump back to the previous line
354 return createVisiblePosition(offset + box->start(), DOWNSTREAM);
355
356 if (point.x() < box->m_x + box->m_width)
357 // and the x coordinate is to the left of the right edge of this box
358 // check to see if position goes in this box
359 return createVisiblePosition(offset + box->start(), offset > 0 ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM);
360
361 if (!box->prevOnLine() && point.x() < box->m_x)
362 // box is first on line
363 // and the x coordinate is to the left of the first text box left edge
364 return createVisiblePosition(offset + box->start(), DOWNSTREAM);
365
366 if (!box->nextOnLine())
367 // box is last on line
368 // and the x coordinate is to the right of the last text box right edge
369 // generate VisiblePosition, use UPSTREAM affinity if possible
370 return createVisiblePosition(offset + box->start(), offset > 0 ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM);
371 }
372 lastBoxAbove = box;
373 }
374 }
375
376 return createVisiblePosition(lastBoxAbove ? lastBoxAbove->start() + lastBoxAbove->len() : 0, DOWNSTREAM);
377 }
378
localCaretRect(InlineBox * inlineBox,int caretOffset,int * extraWidthToEndOfLine)379 IntRect RenderText::localCaretRect(InlineBox* inlineBox, int caretOffset, int* extraWidthToEndOfLine)
380 {
381 if (!inlineBox)
382 return IntRect();
383
384 ASSERT(inlineBox->isInlineTextBox());
385 if (!inlineBox->isInlineTextBox())
386 return IntRect();
387
388 InlineTextBox* box = static_cast<InlineTextBox*>(inlineBox);
389
390 int height = box->root()->bottomOverflow() - box->root()->topOverflow();
391 int top = box->root()->topOverflow();
392
393 int left = box->positionForOffset(caretOffset);
394
395 // Distribute the caret's width to either side of the offset.
396 int caretWidthLeftOfOffset = caretWidth / 2;
397 left -= caretWidthLeftOfOffset;
398 int caretWidthRightOfOffset = caretWidth - caretWidthLeftOfOffset;
399
400 int rootLeft = box->root()->x();
401 int rootRight = rootLeft + box->root()->width();
402 // FIXME: should we use the width of the root inline box or the
403 // width of the containing block for this?
404 if (extraWidthToEndOfLine)
405 *extraWidthToEndOfLine = (box->root()->width() + rootLeft) - (left + 1);
406
407 RenderBlock* cb = containingBlock();
408 if (style()->autoWrap()) {
409 int availableWidth = cb->lineWidth(top, false);
410 if (box->direction() == LTR)
411 left = min(left, rootLeft + availableWidth - caretWidthRightOfOffset);
412 else
413 left = max(left, cb->x());
414 } else {
415 // If there is no wrapping, the caret can leave its containing block, but not its root line box.
416 if (cb->style()->direction() == LTR) {
417 int rightEdge = max(cb->width(), rootRight);
418 left = min(left, rightEdge - caretWidthRightOfOffset);
419 left = max(left, rootLeft);
420 } else {
421 int leftEdge = min(cb->x(), rootLeft);
422 left = max(left, leftEdge);
423 left = min(left, rootRight - caretWidth);
424 }
425 }
426
427 return IntRect(left, top, caretWidth, height);
428 }
429
widthFromCache(const Font & f,int start,int len,int xPos,HashSet<const SimpleFontData * > * fallbackFonts) const430 ALWAYS_INLINE int RenderText::widthFromCache(const Font& f, int start, int len, int xPos, HashSet<const SimpleFontData*>* fallbackFonts) const
431 {
432 if (f.isFixedPitch() && !f.isSmallCaps() && m_isAllASCII) {
433 int monospaceCharacterWidth = f.spaceWidth();
434 int tabWidth = allowTabs() ? monospaceCharacterWidth * 8 : 0;
435 int w = 0;
436 bool isSpace;
437 bool previousCharWasSpace = true; // FIXME: Preserves historical behavior, but seems wrong for start > 0.
438 for (int i = start; i < start + len; i++) {
439 char c = (*m_text)[i];
440 if (c <= ' ') {
441 if (c == ' ' || c == '\n') {
442 w += monospaceCharacterWidth;
443 isSpace = true;
444 } else if (c == '\t') {
445 w += tabWidth ? tabWidth - ((xPos + w) % tabWidth) : monospaceCharacterWidth;
446 isSpace = true;
447 } else
448 isSpace = false;
449 } else {
450 w += monospaceCharacterWidth;
451 isSpace = false;
452 }
453 if (isSpace && !previousCharWasSpace)
454 w += f.wordSpacing();
455 previousCharWasSpace = isSpace;
456 }
457 return w;
458 }
459
460 return f.width(TextRun(text()->characters() + start, len, allowTabs(), xPos), fallbackFonts);
461 }
462
trimmedPrefWidths(int leadWidth,int & beginMinW,bool & beginWS,int & endMinW,bool & endWS,bool & hasBreakableChar,bool & hasBreak,int & beginMaxW,int & endMaxW,int & minW,int & maxW,bool & stripFrontSpaces)463 void RenderText::trimmedPrefWidths(int leadWidth,
464 int& beginMinW, bool& beginWS,
465 int& endMinW, bool& endWS,
466 bool& hasBreakableChar, bool& hasBreak,
467 int& beginMaxW, int& endMaxW,
468 int& minW, int& maxW, bool& stripFrontSpaces)
469 {
470 bool collapseWhiteSpace = style()->collapseWhiteSpace();
471 if (!collapseWhiteSpace)
472 stripFrontSpaces = false;
473
474 if (m_hasTab || prefWidthsDirty())
475 calcPrefWidths(leadWidth);
476
477 beginWS = !stripFrontSpaces && m_hasBeginWS;
478 endWS = m_hasEndWS;
479
480 int len = textLength();
481
482 if (!len || (stripFrontSpaces && m_text->containsOnlyWhitespace())) {
483 beginMinW = 0;
484 endMinW = 0;
485 beginMaxW = 0;
486 endMaxW = 0;
487 minW = 0;
488 maxW = 0;
489 hasBreak = false;
490 return;
491 }
492
493 minW = m_minWidth;
494 maxW = m_maxWidth;
495
496 beginMinW = m_beginMinWidth;
497 endMinW = m_endMinWidth;
498
499 hasBreakableChar = m_hasBreakableChar;
500 hasBreak = m_hasBreak;
501
502 if ((*m_text)[0] == ' ' || ((*m_text)[0] == '\n' && !style()->preserveNewline()) || (*m_text)[0] == '\t') {
503 const Font& f = style()->font(); // FIXME: This ignores first-line.
504 if (stripFrontSpaces) {
505 const UChar space = ' ';
506 int spaceWidth = f.width(TextRun(&space, 1));
507 maxW -= spaceWidth;
508 } else
509 maxW += f.wordSpacing();
510 }
511
512 stripFrontSpaces = collapseWhiteSpace && m_hasEndWS;
513
514 if (!style()->autoWrap() || minW > maxW)
515 minW = maxW;
516
517 // Compute our max widths by scanning the string for newlines.
518 if (hasBreak) {
519 const Font& f = style()->font(); // FIXME: This ignores first-line.
520 bool firstLine = true;
521 beginMaxW = maxW;
522 endMaxW = maxW;
523 for (int i = 0; i < len; i++) {
524 int linelen = 0;
525 while (i + linelen < len && (*m_text)[i + linelen] != '\n')
526 linelen++;
527
528 if (linelen) {
529 endMaxW = widthFromCache(f, i, linelen, leadWidth + endMaxW, 0);
530 if (firstLine) {
531 firstLine = false;
532 leadWidth = 0;
533 beginMaxW = endMaxW;
534 }
535 i += linelen;
536 } else if (firstLine) {
537 beginMaxW = 0;
538 firstLine = false;
539 leadWidth = 0;
540 }
541
542 if (i == len - 1)
543 // A <pre> run that ends with a newline, as in, e.g.,
544 // <pre>Some text\n\n<span>More text</pre>
545 endMaxW = 0;
546 }
547 }
548 }
549
isSpaceAccordingToStyle(UChar c,RenderStyle * style)550 static inline bool isSpaceAccordingToStyle(UChar c, RenderStyle* style)
551 {
552 return c == ' ' || (c == noBreakSpace && style->nbspMode() == SPACE);
553 }
554
minPrefWidth() const555 int RenderText::minPrefWidth() const
556 {
557 if (prefWidthsDirty())
558 const_cast<RenderText*>(this)->calcPrefWidths(0);
559
560 return m_minWidth;
561 }
562
maxPrefWidth() const563 int RenderText::maxPrefWidth() const
564 {
565 if (prefWidthsDirty())
566 const_cast<RenderText*>(this)->calcPrefWidths(0);
567
568 return m_maxWidth;
569 }
570
calcPrefWidths(int leadWidth)571 void RenderText::calcPrefWidths(int leadWidth)
572 {
573 HashSet<const SimpleFontData*> fallbackFonts;
574 calcPrefWidths(leadWidth, fallbackFonts);
575 if (fallbackFonts.isEmpty())
576 m_knownNotToUseFallbackFonts = true;
577 }
578
calcPrefWidths(int leadWidth,HashSet<const SimpleFontData * > & fallbackFonts)579 void RenderText::calcPrefWidths(int leadWidth, HashSet<const SimpleFontData*>& fallbackFonts)
580 {
581 ASSERT(m_hasTab || prefWidthsDirty() || !m_knownNotToUseFallbackFonts);
582
583 m_minWidth = 0;
584 m_beginMinWidth = 0;
585 m_endMinWidth = 0;
586 m_maxWidth = 0;
587
588 if (isBR())
589 return;
590
591 int currMinWidth = 0;
592 int currMaxWidth = 0;
593 m_hasBreakableChar = false;
594 m_hasBreak = false;
595 m_hasTab = false;
596 m_hasBeginWS = false;
597 m_hasEndWS = false;
598
599 const Font& f = style()->font(); // FIXME: This ignores first-line.
600 int wordSpacing = style()->wordSpacing();
601 int len = textLength();
602 const UChar* txt = characters();
603 bool needsWordSpacing = false;
604 bool ignoringSpaces = false;
605 bool isSpace = false;
606 bool firstWord = true;
607 bool firstLine = true;
608 int nextBreakable = -1;
609 int lastWordBoundary = 0;
610
611 bool breakNBSP = style()->autoWrap() && style()->nbspMode() == SPACE;
612 bool breakAll = (style()->wordBreak() == BreakAllWordBreak || style()->wordBreak() == BreakWordBreak) && style()->autoWrap();
613
614 for (int i = 0; i < len; i++) {
615 UChar c = txt[i];
616
617 bool previousCharacterIsSpace = isSpace;
618
619 bool isNewline = false;
620 if (c == '\n') {
621 if (style()->preserveNewline()) {
622 m_hasBreak = true;
623 isNewline = true;
624 isSpace = false;
625 } else
626 isSpace = true;
627 } else if (c == '\t') {
628 if (!style()->collapseWhiteSpace()) {
629 m_hasTab = true;
630 isSpace = false;
631 } else
632 isSpace = true;
633 } else
634 isSpace = c == ' ';
635
636 if ((isSpace || isNewline) && !i)
637 m_hasBeginWS = true;
638 if ((isSpace || isNewline) && i == len - 1)
639 m_hasEndWS = true;
640
641 if (!ignoringSpaces && style()->collapseWhiteSpace() && previousCharacterIsSpace && isSpace)
642 ignoringSpaces = true;
643
644 if (ignoringSpaces && !isSpace)
645 ignoringSpaces = false;
646
647 // Ignore spaces and soft hyphens
648 if (ignoringSpaces) {
649 ASSERT(lastWordBoundary == i);
650 lastWordBoundary++;
651 continue;
652 } else if (c == softHyphen) {
653 currMaxWidth += widthFromCache(f, lastWordBoundary, i - lastWordBoundary, leadWidth + currMaxWidth, &fallbackFonts);
654 lastWordBoundary = i + 1;
655 continue;
656 }
657
658 bool hasBreak = breakAll || isBreakable(txt, i, len, nextBreakable, breakNBSP);
659 bool betweenWords = true;
660 int j = i;
661 while (c != '\n' && !isSpaceAccordingToStyle(c, style()) && c != '\t' && c != softHyphen) {
662 j++;
663 if (j == len)
664 break;
665 c = txt[j];
666 if (isBreakable(txt, j, len, nextBreakable, breakNBSP))
667 break;
668 if (breakAll) {
669 betweenWords = false;
670 break;
671 }
672 }
673
674 int wordLen = j - i;
675 if (wordLen) {
676 int w = widthFromCache(f, i, wordLen, leadWidth + currMaxWidth, &fallbackFonts);
677 currMinWidth += w;
678 if (betweenWords) {
679 if (lastWordBoundary == i)
680 currMaxWidth += w;
681 else
682 currMaxWidth += widthFromCache(f, lastWordBoundary, j - lastWordBoundary, leadWidth + currMaxWidth, &fallbackFonts);
683 lastWordBoundary = j;
684 }
685
686 bool isSpace = (j < len) && isSpaceAccordingToStyle(c, style());
687 bool isCollapsibleWhiteSpace = (j < len) && style()->isCollapsibleWhiteSpace(c);
688 if (j < len && style()->autoWrap())
689 m_hasBreakableChar = true;
690
691 // Add in wordSpacing to our currMaxWidth, but not if this is the last word on a line or the
692 // last word in the run.
693 if (wordSpacing && (isSpace || isCollapsibleWhiteSpace) && !containsOnlyWhitespace(j, len-j))
694 currMaxWidth += wordSpacing;
695
696 if (firstWord) {
697 firstWord = false;
698 // If the first character in the run is breakable, then we consider ourselves to have a beginning
699 // minimum width of 0, since a break could occur right before our run starts, preventing us from ever
700 // being appended to a previous text run when considering the total minimum width of the containing block.
701 if (hasBreak)
702 m_hasBreakableChar = true;
703 m_beginMinWidth = hasBreak ? 0 : w;
704 }
705 m_endMinWidth = w;
706
707 if (currMinWidth > m_minWidth)
708 m_minWidth = currMinWidth;
709 currMinWidth = 0;
710
711 i += wordLen - 1;
712 } else {
713 // Nowrap can never be broken, so don't bother setting the
714 // breakable character boolean. Pre can only be broken if we encounter a newline.
715 if (style()->autoWrap() || isNewline)
716 m_hasBreakableChar = true;
717
718 if (currMinWidth > m_minWidth)
719 m_minWidth = currMinWidth;
720 currMinWidth = 0;
721
722 if (isNewline) { // Only set if preserveNewline was true and we saw a newline.
723 if (firstLine) {
724 firstLine = false;
725 leadWidth = 0;
726 if (!style()->autoWrap())
727 m_beginMinWidth = currMaxWidth;
728 }
729
730 if (currMaxWidth > m_maxWidth)
731 m_maxWidth = currMaxWidth;
732 currMaxWidth = 0;
733 } else {
734 currMaxWidth += f.width(TextRun(txt + i, 1, allowTabs(), leadWidth + currMaxWidth));
735 needsWordSpacing = isSpace && !previousCharacterIsSpace && i == len - 1;
736 }
737 ASSERT(lastWordBoundary == i);
738 lastWordBoundary++;
739 }
740 }
741
742 if ((needsWordSpacing && len > 1) || (ignoringSpaces && !firstWord))
743 currMaxWidth += wordSpacing;
744
745 m_minWidth = max(currMinWidth, m_minWidth);
746 m_maxWidth = max(currMaxWidth, m_maxWidth);
747
748 if (!style()->autoWrap())
749 m_minWidth = m_maxWidth;
750
751 if (style()->whiteSpace() == PRE) {
752 if (firstLine)
753 m_beginMinWidth = m_maxWidth;
754 m_endMinWidth = currMaxWidth;
755 }
756
757 setPrefWidthsDirty(false);
758 }
759
containsOnlyWhitespace(unsigned from,unsigned len) const760 bool RenderText::containsOnlyWhitespace(unsigned from, unsigned len) const
761 {
762 unsigned currPos;
763 for (currPos = from;
764 currPos < from + len && ((*m_text)[currPos] == '\n' || (*m_text)[currPos] == ' ' || (*m_text)[currPos] == '\t');
765 currPos++) { }
766 return currPos >= (from + len);
767 }
768
firstRunOrigin() const769 IntPoint RenderText::firstRunOrigin() const
770 {
771 return IntPoint(firstRunX(), firstRunY());
772 }
773
firstRunX() const774 int RenderText::firstRunX() const
775 {
776 return m_firstTextBox ? m_firstTextBox->m_x : 0;
777 }
778
firstRunY() const779 int RenderText::firstRunY() const
780 {
781 return m_firstTextBox ? m_firstTextBox->m_y : 0;
782 }
783
setSelectionState(SelectionState state)784 void RenderText::setSelectionState(SelectionState state)
785 {
786 InlineTextBox* box;
787
788 RenderObject::setSelectionState(state);
789 if (state == SelectionStart || state == SelectionEnd || state == SelectionBoth) {
790 int startPos, endPos;
791 selectionStartEnd(startPos, endPos);
792 if (selectionState() == SelectionStart) {
793 endPos = textLength();
794
795 // to handle selection from end of text to end of line
796 if (startPos != 0 && startPos == endPos)
797 startPos = endPos - 1;
798 } else if (selectionState() == SelectionEnd)
799 startPos = 0;
800
801 for (box = firstTextBox(); box; box = box->nextTextBox()) {
802 if (box->isSelected(startPos, endPos)) {
803 RootInlineBox* line = box->root();
804 if (line)
805 line->setHasSelectedChildren(true);
806 }
807 }
808 } else {
809 for (box = firstTextBox(); box; box = box->nextTextBox()) {
810 RootInlineBox* line = box->root();
811 if (line)
812 line->setHasSelectedChildren(state == SelectionInside);
813 }
814 }
815
816 containingBlock()->setSelectionState(state);
817 }
818
setTextWithOffset(PassRefPtr<StringImpl> text,unsigned offset,unsigned len,bool force)819 void RenderText::setTextWithOffset(PassRefPtr<StringImpl> text, unsigned offset, unsigned len, bool force)
820 {
821 unsigned oldLen = textLength();
822 unsigned newLen = text->length();
823 int delta = newLen - oldLen;
824 unsigned end = len ? offset + len - 1 : offset;
825
826 RootInlineBox* firstRootBox = 0;
827 RootInlineBox* lastRootBox = 0;
828
829 bool dirtiedLines = false;
830
831 // Dirty all text boxes that include characters in between offset and offset+len.
832 for (InlineTextBox* curr = firstTextBox(); curr; curr = curr->nextTextBox()) {
833 // Text run is entirely before the affected range.
834 if (curr->end() < offset)
835 continue;
836
837 // Text run is entirely after the affected range.
838 if (curr->start() > end) {
839 curr->offsetRun(delta);
840 RootInlineBox* root = curr->root();
841 if (!firstRootBox) {
842 firstRootBox = root;
843 if (!dirtiedLines) {
844 // The affected area was in between two runs. Go ahead and mark the root box of
845 // the run after the affected area as dirty.
846 firstRootBox->markDirty();
847 dirtiedLines = true;
848 }
849 }
850 lastRootBox = root;
851 } else if (curr->end() >= offset && curr->end() <= end) {
852 // Text run overlaps with the left end of the affected range.
853 curr->dirtyLineBoxes();
854 dirtiedLines = true;
855 } else if (curr->start() <= offset && curr->end() >= end) {
856 // Text run subsumes the affected range.
857 curr->dirtyLineBoxes();
858 dirtiedLines = true;
859 } else if (curr->start() <= end && curr->end() >= end) {
860 // Text run overlaps with right end of the affected range.
861 curr->dirtyLineBoxes();
862 dirtiedLines = true;
863 }
864 }
865
866 // Now we have to walk all of the clean lines and adjust their cached line break information
867 // to reflect our updated offsets.
868 if (lastRootBox)
869 lastRootBox = lastRootBox->nextRootBox();
870 if (firstRootBox) {
871 RootInlineBox* prev = firstRootBox->prevRootBox();
872 if (prev)
873 firstRootBox = prev;
874 } else if (lastTextBox()) {
875 ASSERT(!lastRootBox);
876 firstRootBox = lastTextBox()->root();
877 firstRootBox->markDirty();
878 dirtiedLines = true;
879 }
880 for (RootInlineBox* curr = firstRootBox; curr && curr != lastRootBox; curr = curr->nextRootBox()) {
881 if (curr->lineBreakObj() == this && curr->lineBreakPos() > end)
882 curr->setLineBreakPos(curr->lineBreakPos() + delta);
883 }
884
885 // If the text node is empty, dirty the line where new text will be inserted.
886 if (!firstTextBox() && parent()) {
887 parent()->dirtyLinesFromChangedChild(this);
888 dirtiedLines = true;
889 }
890
891 m_linesDirty = dirtiedLines;
892 setText(text, force);
893 }
894
isInlineFlowOrEmptyText(RenderObject * o)895 static inline bool isInlineFlowOrEmptyText(RenderObject* o)
896 {
897 if (o->isRenderInline())
898 return true;
899 if (!o->isText())
900 return false;
901 StringImpl* text = toRenderText(o)->text();
902 if (!text)
903 return true;
904 return !text->length();
905 }
906
previousCharacter()907 UChar RenderText::previousCharacter()
908 {
909 // find previous text renderer if one exists
910 RenderObject* previousText = this;
911 while ((previousText = previousText->previousInPreOrder()))
912 if (!isInlineFlowOrEmptyText(previousText))
913 break;
914 UChar prev = ' ';
915 if (previousText && previousText->isText())
916 if (StringImpl* previousString = toRenderText(previousText)->text())
917 prev = (*previousString)[previousString->length() - 1];
918 return prev;
919 }
920
setTextInternal(PassRefPtr<StringImpl> text)921 void RenderText::setTextInternal(PassRefPtr<StringImpl> text)
922 {
923 ASSERT(text);
924 m_text = document()->displayStringModifiedByEncoding(text);
925 ASSERT(m_text);
926
927 #if ENABLE(SVG)
928 if (isSVGText()) {
929 if (style() && style()->whiteSpace() == PRE) {
930 // Spec: When xml:space="preserve", the SVG user agent will do the following using a
931 // copy of the original character data content. It will convert all newline and tab
932 // characters into space characters. Then, it will draw all space characters, including
933 // leading, trailing and multiple contiguous space characters.
934
935 m_text = m_text->replace('\n', ' ');
936
937 // If xml:space="preserve" is set, white-space is set to "pre", which
938 // preserves leading, trailing & contiguous space character for us.
939 } else {
940 // Spec: When xml:space="default", the SVG user agent will do the following using a
941 // copy of the original character data content. First, it will remove all newline
942 // characters. Then it will convert all tab characters into space characters.
943 // Then, it will strip off all leading and trailing space characters.
944 // Then, all contiguous space characters will be consolidated.
945
946 m_text = m_text->replace('\n', StringImpl::empty());
947
948 // If xml:space="default" is set, white-space is set to "nowrap", which handles
949 // leading, trailing & contiguous space character removal for us.
950 }
951
952 m_text = m_text->replace('\t', ' ');
953 }
954 #endif
955
956 if (style()) {
957 switch (style()->textTransform()) {
958 case TTNONE:
959 break;
960 case CAPITALIZE: {
961 m_text = m_text->capitalize(previousCharacter());
962 break;
963 }
964 case UPPERCASE:
965 m_text = m_text->upper();
966 break;
967 case LOWERCASE:
968 m_text = m_text->lower();
969 break;
970 }
971
972 // We use the same characters here as for list markers.
973 // See the listMarkerText function in RenderListMarker.cpp.
974 switch (style()->textSecurity()) {
975 case TSNONE:
976 break;
977 case TSCIRCLE:
978 m_text = m_text->secure(whiteBullet);
979 break;
980 case TSDISC:
981 m_text = m_text->secure(bullet);
982 break;
983 case TSSQUARE:
984 m_text = m_text->secure(blackSquare);
985 }
986 }
987
988 ASSERT(m_text);
989 ASSERT(!isBR() || (textLength() == 1 && (*m_text)[0] == '\n'));
990
991 m_isAllASCII = charactersAreAllASCII(m_text.get());
992 }
993
setText(PassRefPtr<StringImpl> text,bool force)994 void RenderText::setText(PassRefPtr<StringImpl> text, bool force)
995 {
996 ASSERT(text);
997
998 if (!force && equal(m_text.get(), text.get()))
999 return;
1000
1001 setTextInternal(text);
1002 setNeedsLayoutAndPrefWidthsRecalc();
1003 m_knownNotToUseFallbackFonts = false;
1004 }
1005
lineHeight(bool firstLine,bool) const1006 int RenderText::lineHeight(bool firstLine, bool) const
1007 {
1008 // Always use the interior line height of the parent (e.g., if our parent is an inline block).
1009 return parent()->lineHeight(firstLine, true);
1010 }
1011
dirtyLineBoxes(bool fullLayout)1012 void RenderText::dirtyLineBoxes(bool fullLayout)
1013 {
1014 if (fullLayout)
1015 deleteTextBoxes();
1016 else if (!m_linesDirty) {
1017 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
1018 box->dirtyLineBoxes();
1019 }
1020 m_linesDirty = false;
1021 }
1022
createTextBox()1023 InlineTextBox* RenderText::createTextBox()
1024 {
1025 return new (renderArena()) InlineTextBox(this);
1026 }
1027
createInlineTextBox()1028 InlineTextBox* RenderText::createInlineTextBox()
1029 {
1030 InlineTextBox* textBox = createTextBox();
1031 if (!m_firstTextBox)
1032 m_firstTextBox = m_lastTextBox = textBox;
1033 else {
1034 m_lastTextBox->setNextLineBox(textBox);
1035 textBox->setPreviousLineBox(m_lastTextBox);
1036 m_lastTextBox = textBox;
1037 }
1038 textBox->setIsText(true);
1039 return textBox;
1040 }
1041
positionLineBox(InlineBox * box)1042 void RenderText::positionLineBox(InlineBox* box)
1043 {
1044 InlineTextBox* s = static_cast<InlineTextBox*>(box);
1045
1046 // FIXME: should not be needed!!!
1047 if (!s->len()) {
1048 // We want the box to be destroyed.
1049 s->remove();
1050 s->destroy(renderArena());
1051 m_firstTextBox = m_lastTextBox = 0;
1052 return;
1053 }
1054
1055 m_containsReversedText |= s->direction() == RTL;
1056 }
1057
width(unsigned from,unsigned len,int xPos,bool firstLine,HashSet<const SimpleFontData * > * fallbackFonts) const1058 unsigned RenderText::width(unsigned from, unsigned len, int xPos, bool firstLine, HashSet<const SimpleFontData*>* fallbackFonts) const
1059 {
1060 if (from >= textLength())
1061 return 0;
1062
1063 if (from + len > textLength())
1064 len = textLength() - from;
1065
1066 return width(from, len, style(firstLine)->font(), xPos, fallbackFonts);
1067 }
1068
width(unsigned from,unsigned len,const Font & f,int xPos,HashSet<const SimpleFontData * > * fallbackFonts) const1069 unsigned RenderText::width(unsigned from, unsigned len, const Font& f, int xPos, HashSet<const SimpleFontData*>* fallbackFonts) const
1070 {
1071 ASSERT(from + len <= textLength());
1072 if (!characters())
1073 return 0;
1074
1075 int w;
1076 if (&f == &style()->font()) {
1077 if (!style()->preserveNewline() && !from && len == textLength()) {
1078 if (fallbackFonts) {
1079 if (prefWidthsDirty() || !m_knownNotToUseFallbackFonts) {
1080 const_cast<RenderText*>(this)->calcPrefWidths(0, *fallbackFonts);
1081 if (fallbackFonts->isEmpty())
1082 m_knownNotToUseFallbackFonts = true;
1083 }
1084 w = m_maxWidth;
1085 } else
1086 w = maxPrefWidth();
1087 } else
1088 w = widthFromCache(f, from, len, xPos, fallbackFonts);
1089 } else
1090 w = f.width(TextRun(text()->characters() + from, len, allowTabs(), xPos), fallbackFonts);
1091
1092 return w;
1093 }
1094
linesBoundingBox() const1095 IntRect RenderText::linesBoundingBox() const
1096 {
1097 IntRect result;
1098
1099 ASSERT(!firstTextBox() == !lastTextBox()); // Either both are null or both exist.
1100 if (firstTextBox() && lastTextBox()) {
1101 // Return the width of the minimal left side and the maximal right side.
1102 int leftSide = 0;
1103 int rightSide = 0;
1104 for (InlineTextBox* curr = firstTextBox(); curr; curr = curr->nextTextBox()) {
1105 if (curr == firstTextBox() || curr->x() < leftSide)
1106 leftSide = curr->x();
1107 if (curr == firstTextBox() || curr->x() + curr->width() > rightSide)
1108 rightSide = curr->x() + curr->width();
1109 }
1110 result.setWidth(rightSide - leftSide);
1111 result.setX(leftSide);
1112 result.setHeight(lastTextBox()->y() + lastTextBox()->height() - firstTextBox()->y());
1113 result.setY(firstTextBox()->y());
1114 }
1115
1116 return result;
1117 }
1118
clippedOverflowRectForRepaint(RenderBoxModelObject * repaintContainer)1119 IntRect RenderText::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
1120 {
1121 RenderObject* cb = containingBlock();
1122 return cb->clippedOverflowRectForRepaint(repaintContainer);
1123 }
1124
selectionRectForRepaint(RenderBoxModelObject * repaintContainer,bool clipToVisibleContent)1125 IntRect RenderText::selectionRectForRepaint(RenderBoxModelObject* repaintContainer, bool clipToVisibleContent)
1126 {
1127 ASSERT(!needsLayout());
1128
1129 if (selectionState() == SelectionNone)
1130 return IntRect();
1131 RenderBlock* cb = containingBlock();
1132 if (!cb)
1133 return IntRect();
1134
1135 // Now calculate startPos and endPos for painting selection.
1136 // We include a selection while endPos > 0
1137 int startPos, endPos;
1138 if (selectionState() == SelectionInside) {
1139 // We are fully selected.
1140 startPos = 0;
1141 endPos = textLength();
1142 } else {
1143 selectionStartEnd(startPos, endPos);
1144 if (selectionState() == SelectionStart)
1145 endPos = textLength();
1146 else if (selectionState() == SelectionEnd)
1147 startPos = 0;
1148 }
1149
1150 if (startPos == endPos)
1151 return IntRect();
1152
1153 IntRect rect;
1154 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
1155 rect.unite(box->selectionRect(0, 0, startPos, endPos));
1156
1157 if (clipToVisibleContent)
1158 computeRectForRepaint(repaintContainer, rect);
1159 else {
1160 if (cb->hasColumns())
1161 cb->adjustRectForColumns(rect);
1162
1163 rect = localToContainerQuad(FloatRect(rect), repaintContainer).enclosingBoundingBox();
1164 }
1165
1166 return rect;
1167 }
1168
caretMinOffset() const1169 int RenderText::caretMinOffset() const
1170 {
1171 InlineTextBox* box = firstTextBox();
1172 if (!box)
1173 return 0;
1174 int minOffset = box->start();
1175 for (box = box->nextTextBox(); box; box = box->nextTextBox())
1176 minOffset = min<int>(minOffset, box->start());
1177 return minOffset;
1178 }
1179
caretMaxOffset() const1180 int RenderText::caretMaxOffset() const
1181 {
1182 InlineTextBox* box = lastTextBox();
1183 if (!box)
1184 return textLength();
1185 int maxOffset = box->start() + box->len();
1186 for (box = box->prevTextBox(); box; box = box->prevTextBox())
1187 maxOffset = max<int>(maxOffset, box->start() + box->len());
1188 return maxOffset;
1189 }
1190
caretMaxRenderedOffset() const1191 unsigned RenderText::caretMaxRenderedOffset() const
1192 {
1193 int l = 0;
1194 for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
1195 l += box->len();
1196 return l;
1197 }
1198
previousOffset(int current) const1199 int RenderText::previousOffset(int current) const
1200 {
1201 StringImpl* si = m_text.get();
1202 TextBreakIterator* iterator = cursorMovementIterator(si->characters(), si->length());
1203 if (!iterator)
1204 return current - 1;
1205
1206 long result = textBreakPreceding(iterator, current);
1207 if (result == TextBreakDone)
1208 result = current - 1;
1209
1210 #ifdef BUILDING_ON_TIGER
1211 // ICU 3.2 allows character breaks before a half-width Katakana voiced mark.
1212 if (static_cast<unsigned>(result) < si->length()) {
1213 UChar character = (*si)[result];
1214 if (character == 0xFF9E || character == 0xFF9F)
1215 --result;
1216 }
1217 #endif
1218
1219 return result;
1220 }
1221
1222 #define HANGUL_CHOSEONG_START (0x1100)
1223 #define HANGUL_CHOSEONG_END (0x115F)
1224 #define HANGUL_JUNGSEONG_START (0x1160)
1225 #define HANGUL_JUNGSEONG_END (0x11A2)
1226 #define HANGUL_JONGSEONG_START (0x11A8)
1227 #define HANGUL_JONGSEONG_END (0x11F9)
1228 #define HANGUL_SYLLABLE_START (0xAC00)
1229 #define HANGUL_SYLLABLE_END (0xD7AF)
1230 #define HANGUL_JONGSEONG_COUNT (28)
1231
1232 enum HangulState {
1233 HangulStateL,
1234 HangulStateV,
1235 HangulStateT,
1236 HangulStateLV,
1237 HangulStateLVT,
1238 HangulStateBreak
1239 };
1240
isHangulLVT(UChar32 character)1241 inline bool isHangulLVT(UChar32 character)
1242 {
1243 return (character - HANGUL_SYLLABLE_START) % HANGUL_JONGSEONG_COUNT;
1244 }
1245
previousOffsetForBackwardDeletion(int current) const1246 int RenderText::previousOffsetForBackwardDeletion(int current) const
1247 {
1248 #if PLATFORM(MAC)
1249 UChar32 character;
1250 while (current > 0) {
1251 if (U16_IS_TRAIL((*m_text)[--current]))
1252 --current;
1253 if (current < 0)
1254 break;
1255
1256 UChar32 character = m_text->characterStartingAt(current);
1257
1258 // We don't combine characters in Armenian ... Limbu range for backward deletion.
1259 if ((character >= 0x0530) && (character < 0x1950))
1260 break;
1261
1262 if (u_isbase(character) && (character != 0xFF9E) && (character != 0xFF9F))
1263 break;
1264 }
1265
1266 if (current <= 0)
1267 return current;
1268
1269 // Hangul
1270 character = m_text->characterStartingAt(current);
1271 if (((character >= HANGUL_CHOSEONG_START) && (character <= HANGUL_JONGSEONG_END)) || ((character >= HANGUL_SYLLABLE_START) && (character <= HANGUL_SYLLABLE_END))) {
1272 HangulState state;
1273 HangulState initialState;
1274
1275 if (character < HANGUL_JUNGSEONG_START)
1276 state = HangulStateL;
1277 else if (character < HANGUL_JONGSEONG_START)
1278 state = HangulStateV;
1279 else if (character < HANGUL_SYLLABLE_START)
1280 state = HangulStateT;
1281 else
1282 state = isHangulLVT(character) ? HangulStateLVT : HangulStateLV;
1283
1284 initialState = state;
1285
1286 while (current > 0 && ((character = m_text->characterStartingAt(current - 1)) >= HANGUL_CHOSEONG_START) && (character <= HANGUL_SYLLABLE_END) && ((character <= HANGUL_JONGSEONG_END) || (character >= HANGUL_SYLLABLE_START))) {
1287 switch (state) {
1288 case HangulStateV:
1289 if (character <= HANGUL_CHOSEONG_END)
1290 state = HangulStateL;
1291 else if ((character >= HANGUL_SYLLABLE_START) && (character <= HANGUL_SYLLABLE_END) && !isHangulLVT(character))
1292 state = HangulStateLV;
1293 else if (character > HANGUL_JUNGSEONG_END)
1294 state = HangulStateBreak;
1295 break;
1296 case HangulStateT:
1297 if ((character >= HANGUL_JUNGSEONG_START) && (character <= HANGUL_JUNGSEONG_END))
1298 state = HangulStateV;
1299 else if ((character >= HANGUL_SYLLABLE_START) && (character <= HANGUL_SYLLABLE_END))
1300 state = (isHangulLVT(character) ? HangulStateLVT : HangulStateLV);
1301 else if (character < HANGUL_JUNGSEONG_START)
1302 state = HangulStateBreak;
1303 break;
1304 default:
1305 state = (character < HANGUL_JUNGSEONG_START) ? HangulStateL : HangulStateBreak;
1306 break;
1307 }
1308 if (state == HangulStateBreak)
1309 break;
1310
1311 --current;
1312 }
1313 }
1314
1315 return current;
1316 #else
1317 // Platforms other than Mac delete by one code point.
1318 return current - 1;
1319 #endif
1320 }
1321
nextOffset(int current) const1322 int RenderText::nextOffset(int current) const
1323 {
1324 StringImpl* si = m_text.get();
1325 TextBreakIterator* iterator = cursorMovementIterator(si->characters(), si->length());
1326 if (!iterator)
1327 return current + 1;
1328
1329 long result = textBreakFollowing(iterator, current);
1330 if (result == TextBreakDone)
1331 result = current + 1;
1332
1333 #ifdef BUILDING_ON_TIGER
1334 // ICU 3.2 allows character breaks before a half-width Katakana voiced mark.
1335 if (static_cast<unsigned>(result) < si->length()) {
1336 UChar character = (*si)[result];
1337 if (character == 0xFF9E || character == 0xFF9F)
1338 ++result;
1339 }
1340 #endif
1341
1342 return result;
1343 }
1344
1345 #ifndef NDEBUG
1346
checkConsistency() const1347 void RenderText::checkConsistency() const
1348 {
1349 #ifdef CHECK_CONSISTENCY
1350 const InlineTextBox* prev = 0;
1351 for (const InlineTextBox* child = m_firstTextBox; child != 0; child = child->nextTextBox()) {
1352 ASSERT(child->object() == this);
1353 ASSERT(child->prevTextBox() == prev);
1354 prev = child;
1355 }
1356 ASSERT(prev == m_lastTextBox);
1357 #endif
1358 }
1359
1360 #endif
1361
1362 } // namespace WebCore
1363