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1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.content.res;
18 
19 import android.content.pm.ApplicationInfo;
20 import android.graphics.Canvas;
21 import android.graphics.Rect;
22 import android.graphics.Region;
23 import android.util.DisplayMetrics;
24 import android.util.Log;
25 import android.view.Gravity;
26 import android.view.MotionEvent;
27 import android.view.WindowManager;
28 import android.view.WindowManager.LayoutParams;
29 
30 /**
31  * CompatibilityInfo class keeps the information about compatibility mode that the application is
32  * running under.
33  *
34  *  {@hide}
35  */
36 public class CompatibilityInfo {
37     private static final boolean DBG = false;
38     private static final String TAG = "CompatibilityInfo";
39 
40     /** default compatibility info object for compatible applications */
41     public static final CompatibilityInfo DEFAULT_COMPATIBILITY_INFO = new CompatibilityInfo() {
42         @Override
43         public void setExpandable(boolean expandable) {
44             throw new UnsupportedOperationException("trying to change default compatibility info");
45         }
46     };
47 
48     /**
49      * The default width of the screen in portrait mode.
50      */
51     public static final int DEFAULT_PORTRAIT_WIDTH = 320;
52 
53     /**
54      * The default height of the screen in portrait mode.
55      */
56     public static final int DEFAULT_PORTRAIT_HEIGHT = 480;
57 
58     /**
59      *  A compatibility flags
60      */
61     private int mCompatibilityFlags;
62 
63     /**
64      * A flag mask to tell if the application needs scaling (when mApplicationScale != 1.0f)
65      * {@see compatibilityFlag}
66      */
67     private static final int SCALING_REQUIRED = 1;
68 
69     /**
70      * A flag mask to indicates that the application can expand over the original size.
71      * The flag is set to true if
72      * 1) Application declares its expandable in manifest file using <supports-screens> or
73      * 2) Configuration.SCREENLAYOUT_COMPAT_NEEDED is not set
74      * {@see compatibilityFlag}
75      */
76     private static final int EXPANDABLE = 2;
77 
78     /**
79      * A flag mask to tell if the application is configured to be expandable. This differs
80      * from EXPANDABLE in that the application that is not expandable will be
81      * marked as expandable if Configuration.SCREENLAYOUT_COMPAT_NEEDED is not set.
82      */
83     private static final int CONFIGURED_EXPANDABLE = 4;
84 
85     /**
86      * A flag mask to indicates that the application supports large screens.
87      * The flag is set to true if
88      * 1) Application declares it supports large screens in manifest file using <supports-screens> or
89      * 2) The screen size is not large
90      * {@see compatibilityFlag}
91      */
92     private static final int LARGE_SCREENS = 8;
93 
94     /**
95      * A flag mask to tell if the application supports large screens. This differs
96      * from LARGE_SCREENS in that the application that does not support large
97      * screens will be marked as supporting them if the current screen is not
98      * large.
99      */
100     private static final int CONFIGURED_LARGE_SCREENS = 16;
101 
102     private static final int SCALING_EXPANDABLE_MASK = SCALING_REQUIRED | EXPANDABLE | LARGE_SCREENS;
103 
104     /**
105      * The effective screen density we have selected for this application.
106      */
107     public final int applicationDensity;
108 
109     /**
110      * Application's scale.
111      */
112     public final float applicationScale;
113 
114     /**
115      * Application's inverted scale.
116      */
117     public final float applicationInvertedScale;
118 
119     /**
120      * The flags from ApplicationInfo.
121      */
122     public final int appFlags;
123 
CompatibilityInfo(ApplicationInfo appInfo)124     public CompatibilityInfo(ApplicationInfo appInfo) {
125         appFlags = appInfo.flags;
126 
127         if ((appInfo.flags & ApplicationInfo.FLAG_SUPPORTS_LARGE_SCREENS) != 0) {
128             mCompatibilityFlags |= LARGE_SCREENS | CONFIGURED_LARGE_SCREENS;
129         }
130         if ((appInfo.flags & ApplicationInfo.FLAG_RESIZEABLE_FOR_SCREENS) != 0) {
131             mCompatibilityFlags |= EXPANDABLE | CONFIGURED_EXPANDABLE;
132         }
133 
134         if ((appInfo.flags & ApplicationInfo.FLAG_SUPPORTS_SCREEN_DENSITIES) != 0) {
135             applicationDensity = DisplayMetrics.DENSITY_DEVICE;
136             applicationScale = 1.0f;
137             applicationInvertedScale = 1.0f;
138         } else {
139             applicationDensity = DisplayMetrics.DENSITY_DEFAULT;
140             applicationScale = DisplayMetrics.DENSITY_DEVICE
141                     / (float) DisplayMetrics.DENSITY_DEFAULT;
142             applicationInvertedScale = 1.0f / applicationScale;
143             mCompatibilityFlags |= SCALING_REQUIRED;
144         }
145     }
146 
CompatibilityInfo(int appFlags, int compFlags, int dens, float scale, float invertedScale)147     private CompatibilityInfo(int appFlags, int compFlags,
148             int dens, float scale, float invertedScale) {
149         this.appFlags = appFlags;
150         mCompatibilityFlags = compFlags;
151         applicationDensity = dens;
152         applicationScale = scale;
153         applicationInvertedScale = invertedScale;
154     }
155 
CompatibilityInfo()156     private CompatibilityInfo() {
157         this(ApplicationInfo.FLAG_SUPPORTS_SMALL_SCREENS
158                 | ApplicationInfo.FLAG_SUPPORTS_NORMAL_SCREENS
159                 | ApplicationInfo.FLAG_SUPPORTS_LARGE_SCREENS
160                 | ApplicationInfo.FLAG_RESIZEABLE_FOR_SCREENS,
161                 EXPANDABLE | CONFIGURED_EXPANDABLE,
162                 DisplayMetrics.DENSITY_DEVICE,
163                 1.0f,
164                 1.0f);
165     }
166 
167     /**
168      * Returns the copy of this instance.
169      */
copy()170     public CompatibilityInfo copy() {
171         CompatibilityInfo info = new CompatibilityInfo(appFlags, mCompatibilityFlags,
172                 applicationDensity, applicationScale, applicationInvertedScale);
173         return info;
174     }
175 
176     /**
177      * Sets expandable bit in the compatibility flag.
178      */
setExpandable(boolean expandable)179     public void setExpandable(boolean expandable) {
180         if (expandable) {
181             mCompatibilityFlags |= CompatibilityInfo.EXPANDABLE;
182         } else {
183             mCompatibilityFlags &= ~CompatibilityInfo.EXPANDABLE;
184         }
185     }
186 
187     /**
188      * Sets large screen bit in the compatibility flag.
189      */
setLargeScreens(boolean expandable)190     public void setLargeScreens(boolean expandable) {
191         if (expandable) {
192             mCompatibilityFlags |= CompatibilityInfo.LARGE_SCREENS;
193         } else {
194             mCompatibilityFlags &= ~CompatibilityInfo.LARGE_SCREENS;
195         }
196     }
197 
198     /**
199      * @return true if the application is configured to be expandable.
200      */
isConfiguredExpandable()201     public boolean isConfiguredExpandable() {
202         return (mCompatibilityFlags & CompatibilityInfo.CONFIGURED_EXPANDABLE) != 0;
203     }
204 
205     /**
206      * @return true if the application is configured to be expandable.
207      */
isConfiguredLargeScreens()208     public boolean isConfiguredLargeScreens() {
209         return (mCompatibilityFlags & CompatibilityInfo.CONFIGURED_LARGE_SCREENS) != 0;
210     }
211 
212     /**
213      * @return true if the scaling is required
214      */
isScalingRequired()215     public boolean isScalingRequired() {
216         return (mCompatibilityFlags & SCALING_REQUIRED) != 0;
217     }
218 
supportsScreen()219     public boolean supportsScreen() {
220         return (mCompatibilityFlags & (EXPANDABLE|LARGE_SCREENS))
221                 == (EXPANDABLE|LARGE_SCREENS);
222     }
223 
224     @Override
toString()225     public String toString() {
226         return "CompatibilityInfo{scale=" + applicationScale +
227                 ", supports screen=" + supportsScreen() + "}";
228     }
229 
230     /**
231      * Returns the translator which translates the coordinates in compatibility mode.
232      * @param params the window's parameter
233      */
getTranslator()234     public Translator getTranslator() {
235         return isScalingRequired() ? new Translator() : null;
236     }
237 
238     /**
239      * A helper object to translate the screen and window coordinates back and forth.
240      * @hide
241      */
242     public class Translator {
243         final public float applicationScale;
244         final public float applicationInvertedScale;
245 
246         private Rect mContentInsetsBuffer = null;
247         private Rect mVisibleInsetsBuffer = null;
248 
Translator(float applicationScale, float applicationInvertedScale)249         Translator(float applicationScale, float applicationInvertedScale) {
250             this.applicationScale = applicationScale;
251             this.applicationInvertedScale = applicationInvertedScale;
252         }
253 
Translator()254         Translator() {
255             this(CompatibilityInfo.this.applicationScale,
256                     CompatibilityInfo.this.applicationInvertedScale);
257         }
258 
259         /**
260          * Translate the screen rect to the application frame.
261          */
translateRectInScreenToAppWinFrame(Rect rect)262         public void translateRectInScreenToAppWinFrame(Rect rect) {
263             rect.scale(applicationInvertedScale);
264         }
265 
266         /**
267          * Translate the region in window to screen.
268          */
translateRegionInWindowToScreen(Region transparentRegion)269         public void translateRegionInWindowToScreen(Region transparentRegion) {
270             transparentRegion.scale(applicationScale);
271         }
272 
273         /**
274          * Apply translation to the canvas that is necessary to draw the content.
275          */
translateCanvas(Canvas canvas)276         public void translateCanvas(Canvas canvas) {
277             if (applicationScale == 1.5f) {
278                 /*  When we scale for compatibility, we can put our stretched
279                     bitmaps and ninepatches on exacty 1/2 pixel boundaries,
280                     which can give us inconsistent drawing due to imperfect
281                     float precision in the graphics engine's inverse matrix.
282 
283                     As a work-around, we translate by a tiny amount to avoid
284                     landing on exact pixel centers and boundaries, giving us
285                     the slop we need to draw consistently.
286 
287                     This constant is meant to resolve to 1/255 after it is
288                     scaled by 1.5 (applicationScale). Note, this is just a guess
289                     as to what is small enough not to create its own artifacts,
290                     and big enough to avoid the precision problems. Feel free
291                     to experiment with smaller values as you choose.
292                  */
293                 final float tinyOffset = 2.0f / (3 * 255);
294                 canvas.translate(tinyOffset, tinyOffset);
295             }
296             canvas.scale(applicationScale, applicationScale);
297         }
298 
299         /**
300          * Translate the motion event captured on screen to the application's window.
301          */
translateEventInScreenToAppWindow(MotionEvent event)302         public void translateEventInScreenToAppWindow(MotionEvent event) {
303             event.scale(applicationInvertedScale);
304         }
305 
306         /**
307          * Translate the window's layout parameter, from application's view to
308          * Screen's view.
309          */
translateWindowLayout(WindowManager.LayoutParams params)310         public void translateWindowLayout(WindowManager.LayoutParams params) {
311             params.scale(applicationScale);
312         }
313 
314         /**
315          * Translate a Rect in application's window to screen.
316          */
translateRectInAppWindowToScreen(Rect rect)317         public void translateRectInAppWindowToScreen(Rect rect) {
318             rect.scale(applicationScale);
319         }
320 
321         /**
322          * Translate a Rect in screen coordinates into the app window's coordinates.
323          */
translateRectInScreenToAppWindow(Rect rect)324         public void translateRectInScreenToAppWindow(Rect rect) {
325             rect.scale(applicationInvertedScale);
326         }
327 
328         /**
329          * Translate the location of the sub window.
330          * @param params
331          */
translateLayoutParamsInAppWindowToScreen(LayoutParams params)332         public void translateLayoutParamsInAppWindowToScreen(LayoutParams params) {
333             params.scale(applicationScale);
334         }
335 
336         /**
337          * Translate the content insets in application window to Screen. This uses
338          * the internal buffer for content insets to avoid extra object allocation.
339          */
getTranslatedContentInsets(Rect contentInsets)340         public Rect getTranslatedContentInsets(Rect contentInsets) {
341             if (mContentInsetsBuffer == null) mContentInsetsBuffer = new Rect();
342             mContentInsetsBuffer.set(contentInsets);
343             translateRectInAppWindowToScreen(mContentInsetsBuffer);
344             return mContentInsetsBuffer;
345         }
346 
347         /**
348          * Translate the visible insets in application window to Screen. This uses
349          * the internal buffer for content insets to avoid extra object allocation.
350          */
getTranslatedVisbileInsets(Rect visibleInsets)351         public Rect getTranslatedVisbileInsets(Rect visibleInsets) {
352             if (mVisibleInsetsBuffer == null) mVisibleInsetsBuffer = new Rect();
353             mVisibleInsetsBuffer.set(visibleInsets);
354             translateRectInAppWindowToScreen(mVisibleInsetsBuffer);
355             return mVisibleInsetsBuffer;
356         }
357     }
358 
359     /**
360      * Returns the frame Rect for applications runs under compatibility mode.
361      *
362      * @param dm the display metrics used to compute the frame size.
363      * @param orientation the orientation of the screen.
364      * @param outRect the output parameter which will contain the result.
365      */
updateCompatibleScreenFrame(DisplayMetrics dm, int orientation, Rect outRect)366     public static void updateCompatibleScreenFrame(DisplayMetrics dm, int orientation,
367             Rect outRect) {
368         int width = dm.widthPixels;
369         int portraitHeight = (int) (DEFAULT_PORTRAIT_HEIGHT * dm.density + 0.5f);
370         int portraitWidth = (int) (DEFAULT_PORTRAIT_WIDTH * dm.density + 0.5f);
371         if (orientation == Configuration.ORIENTATION_LANDSCAPE) {
372             int xOffset = (width - portraitHeight) / 2 ;
373             outRect.set(xOffset, 0, xOffset + portraitHeight, portraitWidth);
374         } else {
375             int xOffset = (width - portraitWidth) / 2 ;
376             outRect.set(xOffset, 0, xOffset + portraitWidth, portraitHeight);
377         }
378     }
379 }
380