1 /* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_RS_CONTEXT_H 18 #define ANDROID_RS_CONTEXT_H 19 20 #include "rsUtils.h" 21 22 #include <ui/Surface.h> 23 24 #include "rsThreadIO.h" 25 #include "rsType.h" 26 #include "rsMatrix.h" 27 #include "rsAllocation.h" 28 #include "rsSimpleMesh.h" 29 #include "rsMesh.h" 30 #include "rsDevice.h" 31 #include "rsScriptC.h" 32 #include "rsAllocation.h" 33 #include "rsAdapter.h" 34 #include "rsSampler.h" 35 #include "rsLight.h" 36 #include "rsProgramFragment.h" 37 #include "rsProgramFragmentStore.h" 38 #include "rsProgramRaster.h" 39 #include "rsProgramVertex.h" 40 41 #include "rsgApiStructs.h" 42 #include "rsLocklessFifo.h" 43 44 45 // --------------------------------------------------------------------------- 46 namespace android { 47 namespace renderscript { 48 49 class Context 50 { 51 public: 52 Context(Device *, bool useDepth); 53 ~Context(); 54 55 static pthread_key_t gThreadTLSKey; 56 static uint32_t gThreadTLSKeyCount; 57 static uint32_t gGLContextCount; 58 static pthread_mutex_t gInitMutex; 59 60 struct ScriptTLSStruct { 61 Context * mContext; 62 Script * mScript; 63 }; 64 65 66 //StructuredAllocationContext mStateAllocation; 67 ElementState mStateElement; 68 TypeState mStateType; 69 SamplerState mStateSampler; 70 ProgramFragmentState mStateFragment; 71 ProgramFragmentStoreState mStateFragmentStore; 72 ProgramRasterState mStateRaster; 73 ProgramVertexState mStateVertex; 74 LightState mStateLight; 75 76 ScriptCState mScriptC; 77 78 void swapBuffers(); 79 void setRootScript(Script *); 80 void setRaster(ProgramRaster *); 81 void setVertex(ProgramVertex *); 82 void setFragment(ProgramFragment *); 83 void setFragmentStore(ProgramFragmentStore *); 84 85 void updateSurface(void *sur); 86 getFragment()87 const ProgramFragment * getFragment() {return mFragment.get();} getFragmentStore()88 const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();} getRaster()89 const ProgramRaster * getRaster() {return mRaster.get();} getVertex()90 const ProgramVertex * getVertex() {return mVertex.get();} 91 92 void setupCheck(); 93 void allocationCheck(const Allocation *); 94 95 void pause(); 96 void resume(); 97 void setSurface(uint32_t w, uint32_t h, Surface *sur); 98 99 void assignName(ObjectBase *obj, const char *name, uint32_t len); 100 void removeName(ObjectBase *obj); 101 ObjectBase * lookupName(const char *name) const; 102 void appendNameDefines(String8 *str) const; 103 void appendVarDefines(String8 *str) const; 104 105 uint32_t getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait); 106 bool sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace); 107 bool runScript(Script *s, uint32_t launchID); 108 109 void initToClient(); 110 void deinitToClient(); 111 getDefaultProgramFragment()112 ProgramFragment * getDefaultProgramFragment() const { 113 return mStateFragment.mDefault.get(); 114 } getDefaultProgramVertex()115 ProgramVertex * getDefaultProgramVertex() const { 116 return mStateVertex.mDefault.get(); 117 } getDefaultProgramFragmentStore()118 ProgramFragmentStore * getDefaultProgramFragmentStore() const { 119 return mStateFragmentStore.mDefault.get(); 120 } getDefaultProgramRaster()121 ProgramRaster * getDefaultProgramRaster() const { 122 return mStateRaster.mDefault.get(); 123 } 124 addInt32Define(const char * name,int32_t value)125 void addInt32Define(const char* name, int32_t value) { 126 mInt32Defines.add(String8(name), value); 127 } 128 addFloatDefine(const char * name,float value)129 void addFloatDefine(const char* name, float value) { 130 mFloatDefines.add(String8(name), value); 131 } 132 getWidth()133 uint32_t getWidth() const {return mEGL.mWidth;} getHeight()134 uint32_t getHeight() const {return mEGL.mHeight;} 135 136 137 ThreadIO mIO; 138 void objDestroyAdd(ObjectBase *); 139 140 // Timers 141 enum Timers { 142 RS_TIMER_IDLE, 143 RS_TIMER_INTERNAL, 144 RS_TIMER_SCRIPT, 145 RS_TIMER_CLEAR_SWAP, 146 _RS_TIMER_TOTAL 147 }; 148 uint64_t getTime() const; 149 void timerInit(); 150 void timerReset(); 151 void timerSet(Timers); 152 void timerPrint(); 153 void timerFrame(); 154 checkVersion1_1()155 bool checkVersion1_1() const {return (mGL.mMajorVersion > 1) || (mGL.mMinorVersion >= 1); } checkVersion2_0()156 bool checkVersion2_0() const {return mGL.mMajorVersion >= 2; } 157 158 struct { 159 bool mLogTimes; 160 bool mLogScripts; 161 bool mLogObjects; 162 } props; 163 164 mutable const ObjectBase * mObjHead; 165 166 protected: 167 Device *mDev; 168 169 struct { 170 EGLint mNumConfigs; 171 EGLint mMajorVersion; 172 EGLint mMinorVersion; 173 EGLConfig mConfig; 174 EGLContext mContext; 175 EGLSurface mSurface; 176 EGLint mWidth; 177 EGLint mHeight; 178 EGLDisplay mDisplay; 179 } mEGL; 180 181 struct { 182 const uint8_t * mVendor; 183 const uint8_t * mRenderer; 184 const uint8_t * mVersion; 185 const uint8_t * mExtensions; 186 187 uint32_t mMajorVersion; 188 uint32_t mMinorVersion; 189 190 } mGL; 191 192 uint32_t mWidth; 193 uint32_t mHeight; 194 195 bool mRunning; 196 bool mExit; 197 bool mUseDepth; 198 bool mPaused; 199 200 pthread_t mThreadId; 201 202 ObjectBaseRef<Script> mRootScript; 203 ObjectBaseRef<ProgramFragment> mFragment; 204 ObjectBaseRef<ProgramVertex> mVertex; 205 ObjectBaseRef<ProgramFragmentStore> mFragmentStore; 206 ObjectBaseRef<ProgramRaster> mRaster; 207 208 209 struct ObjDestroyOOB { 210 pthread_mutex_t mMutex; 211 Vector<ObjectBase *> mDestroyList; 212 bool mNeedToEmpty; 213 }; 214 ObjDestroyOOB mObjDestroy; 215 bool objDestroyOOBInit(); 216 void objDestroyOOBRun(); 217 void objDestroyOOBDestroy(); 218 219 private: 220 Context(); 221 222 void initEGL(); 223 void deinitEGL(); 224 225 bool runRootScript(); 226 227 static void * threadProc(void *); 228 229 Surface *mWndSurface; 230 231 Vector<ObjectBase *> mNames; 232 KeyedVector<String8,int> mInt32Defines; 233 KeyedVector<String8,float> mFloatDefines; 234 235 uint64_t mTimers[_RS_TIMER_TOTAL]; 236 Timers mTimerActive; 237 uint64_t mTimeLast; 238 uint64_t mTimeFrame; 239 uint64_t mTimeLastFrame; 240 }; 241 242 } 243 } 244 #endif 245