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1 /*
2  * Copyright (C) 2007 Apple Inc.  All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #ifndef FloatConversion_h
30 #define FloatConversion_h
31 
32 #include <wtf/Platform.h>
33 #if PLATFORM(CG)
34 #include <CoreGraphics/CGBase.h>
35 #endif
36 
37 namespace WebCore {
38 
39     template<typename T>
40     float narrowPrecisionToFloat(T);
41 
42     template<>
narrowPrecisionToFloat(double number)43     inline float narrowPrecisionToFloat(double number)
44     {
45         return static_cast<float>(number);
46     }
47 
48 #if PLATFORM(CG)
49     template<typename T>
50     CGFloat narrowPrecisionToCGFloat(T);
51 
52     template<>
narrowPrecisionToCGFloat(double number)53     inline CGFloat narrowPrecisionToCGFloat(double number)
54     {
55         return static_cast<CGFloat>(number);
56     }
57 #endif
58 
59 } // namespace WebCore
60 
61 #endif // FloatConversion_h
62