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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.example.android.apis.graphics;
18 
19 import android.app.Activity;
20 import android.content.Context;
21 import android.graphics.Bitmap;
22 import android.graphics.Canvas;
23 import android.graphics.Paint;
24 import android.graphics.Rect;
25 import android.os.Bundle;
26 import android.os.Handler;
27 import android.os.Message;
28 import android.view.Menu;
29 import android.view.MenuItem;
30 import android.view.MotionEvent;
31 import android.view.View;
32 
33 //Need the following import to get access to the app resources, since this
34 //class is in a sub-package.
35 
36 
37 /**
38  * Demonstrates the handling of touch screen and trackball events to
39  * implement a simple painting app.
40  */
41 public class TouchPaint extends GraphicsActivity {
42     /** Used as a pulse to gradually fade the contents of the window. */
43     private static final int FADE_MSG = 1;
44 
45     /** Menu ID for the command to clear the window. */
46     private static final int CLEAR_ID = Menu.FIRST;
47     /** Menu ID for the command to toggle fading. */
48     private static final int FADE_ID = Menu.FIRST+1;
49 
50     /** How often to fade the contents of the window (in ms). */
51     private static final int FADE_DELAY = 100;
52 
53     /** The view responsible for drawing the window. */
54     MyView mView;
55     /** Is fading mode enabled? */
56     boolean mFading;
57 
onCreate(Bundle savedInstanceState)58     @Override protected void onCreate(Bundle savedInstanceState) {
59         super.onCreate(savedInstanceState);
60 
61         // Create and attach the view that is responsible for painting.
62         mView = new MyView(this);
63         setContentView(mView);
64         mView.requestFocus();
65 
66         // Restore the fading option if we are being thawed from a
67         // previously saved state.  Note that we are not currently remembering
68         // the contents of the bitmap.
69         mFading = savedInstanceState != null ? savedInstanceState.getBoolean("fading", true) : true;
70     }
71 
onCreateOptionsMenu(Menu menu)72     @Override public boolean onCreateOptionsMenu(Menu menu) {
73         menu.add(0, CLEAR_ID, 0, "Clear");
74         menu.add(0, FADE_ID, 0, "Fade").setCheckable(true);
75         return super.onCreateOptionsMenu(menu);
76     }
77 
onPrepareOptionsMenu(Menu menu)78     @Override public boolean onPrepareOptionsMenu(Menu menu) {
79         menu.findItem(FADE_ID).setChecked(mFading);
80         return super.onPrepareOptionsMenu(menu);
81     }
82 
onOptionsItemSelected(MenuItem item)83     @Override public boolean onOptionsItemSelected(MenuItem item) {
84         switch (item.getItemId()) {
85             case CLEAR_ID:
86                 mView.clear();
87                 return true;
88             case FADE_ID:
89                 mFading = !mFading;
90                 if (mFading) {
91                     startFading();
92                 } else {
93                     stopFading();
94                 }
95                 return true;
96             default:
97                 return super.onOptionsItemSelected(item);
98         }
99     }
100 
onResume()101     @Override protected void onResume() {
102         super.onResume();
103         // If fading mode is enabled, then as long as we are resumed we want
104         // to run pulse to fade the contents.
105         if (mFading) {
106             startFading();
107         }
108     }
109 
onSaveInstanceState(Bundle outState)110     @Override protected void onSaveInstanceState(Bundle outState) {
111         super.onSaveInstanceState(outState);
112         // Save away the fading state to restore if needed later.  Note that
113         // we do not currently save the contents of the display.
114         outState.putBoolean("fading", mFading);
115     }
116 
onPause()117     @Override protected void onPause() {
118         super.onPause();
119         // Make sure to never run the fading pulse while we are paused or
120         // stopped.
121         stopFading();
122     }
123 
124     /**
125      * Start up the pulse to fade the screen, clearing any existing pulse to
126      * ensure that we don't have multiple pulses running at a time.
127      */
startFading()128     void startFading() {
129         mHandler.removeMessages(FADE_MSG);
130         mHandler.sendMessageDelayed(
131                 mHandler.obtainMessage(FADE_MSG), FADE_DELAY);
132     }
133 
134     /**
135      * Stop the pulse to fade the screen.
136      */
stopFading()137     void stopFading() {
138         mHandler.removeMessages(FADE_MSG);
139     }
140 
141     private Handler mHandler = new Handler() {
142         @Override public void handleMessage(Message msg) {
143             switch (msg.what) {
144                 // Upon receiving the fade pulse, we have the view perform a
145                 // fade and then enqueue a new message to pulse at the desired
146                 // next time.
147                 case FADE_MSG: {
148                     mView.fade();
149                     mHandler.sendMessageDelayed(
150                             mHandler.obtainMessage(FADE_MSG), FADE_DELAY);
151                     break;
152                 }
153                 default:
154                     super.handleMessage(msg);
155             }
156         }
157     };
158 
159     public class MyView extends View {
160         private static final int FADE_ALPHA = 0x06;
161         private static final int MAX_FADE_STEPS = 256/FADE_ALPHA + 4;
162         private Bitmap mBitmap;
163         private Canvas mCanvas;
164         private final Rect mRect = new Rect();
165         private final Paint mPaint;
166         private final Paint mFadePaint;
167         private boolean mCurDown;
168         private int mCurX;
169         private int mCurY;
170         private float mCurPressure;
171         private float mCurSize;
172         private int mCurWidth;
173         private int mFadeSteps = MAX_FADE_STEPS;
174 
MyView(Context c)175         public MyView(Context c) {
176             super(c);
177             mPaint = new Paint();
178             mPaint.setAntiAlias(true);
179             mPaint.setARGB(255, 255, 255, 255);
180             mFadePaint = new Paint();
181             mFadePaint.setDither(true);
182             mFadePaint.setARGB(FADE_ALPHA, 0, 0, 0);
183         }
184 
clear()185         public void clear() {
186             if (mCanvas != null) {
187                 mPaint.setARGB(0xff, 0, 0, 0);
188                 mCanvas.drawPaint(mPaint);
189                 invalidate();
190                 mFadeSteps = MAX_FADE_STEPS;
191             }
192         }
193 
fade()194         public void fade() {
195             if (mCanvas != null && mFadeSteps < MAX_FADE_STEPS) {
196                 mCanvas.drawPaint(mFadePaint);
197                 invalidate();
198                 mFadeSteps++;
199             }
200         }
201 
onSizeChanged(int w, int h, int oldw, int oldh)202         @Override protected void onSizeChanged(int w, int h, int oldw,
203                 int oldh) {
204             int curW = mBitmap != null ? mBitmap.getWidth() : 0;
205             int curH = mBitmap != null ? mBitmap.getHeight() : 0;
206             if (curW >= w && curH >= h) {
207                 return;
208             }
209 
210             if (curW < w) curW = w;
211             if (curH < h) curH = h;
212 
213             Bitmap newBitmap = Bitmap.createBitmap(curW, curH,
214                                                    Bitmap.Config.RGB_565);
215             Canvas newCanvas = new Canvas();
216             newCanvas.setBitmap(newBitmap);
217             if (mBitmap != null) {
218                 newCanvas.drawBitmap(mBitmap, 0, 0, null);
219             }
220             mBitmap = newBitmap;
221             mCanvas = newCanvas;
222             mFadeSteps = MAX_FADE_STEPS;
223         }
224 
onDraw(Canvas canvas)225         @Override protected void onDraw(Canvas canvas) {
226             if (mBitmap != null) {
227                 canvas.drawBitmap(mBitmap, 0, 0, null);
228             }
229         }
230 
onTrackballEvent(MotionEvent event)231         @Override public boolean onTrackballEvent(MotionEvent event) {
232             boolean oldDown = mCurDown;
233             mCurDown = true;
234             int N = event.getHistorySize();
235             int baseX = mCurX;
236             int baseY = mCurY;
237             final float scaleX = event.getXPrecision();
238             final float scaleY = event.getYPrecision();
239             for (int i=0; i<N; i++) {
240                 //Log.i("TouchPaint", "Intermediate trackball #" + i
241                 //        + ": x=" + event.getHistoricalX(i)
242                 //        + ", y=" + event.getHistoricalY(i));
243                 drawPoint(baseX+event.getHistoricalX(i)*scaleX,
244                         baseY+event.getHistoricalY(i)*scaleY,
245                         event.getHistoricalPressure(i),
246                         event.getHistoricalSize(i));
247             }
248             //Log.i("TouchPaint", "Trackball: x=" + event.getX()
249             //        + ", y=" + event.getY());
250             drawPoint(baseX+event.getX()*scaleX, baseY+event.getY()*scaleY,
251                     event.getPressure(), event.getSize());
252             mCurDown = oldDown;
253             return true;
254         }
255 
onTouchEvent(MotionEvent event)256         @Override public boolean onTouchEvent(MotionEvent event) {
257             int action = event.getAction();
258             mCurDown = action == MotionEvent.ACTION_DOWN
259                     || action == MotionEvent.ACTION_MOVE;
260             int N = event.getHistorySize();
261             for (int i=0; i<N; i++) {
262                 //Log.i("TouchPaint", "Intermediate pointer #" + i);
263                 drawPoint(event.getHistoricalX(i), event.getHistoricalY(i),
264                         event.getHistoricalPressure(i),
265                         event.getHistoricalSize(i));
266             }
267             drawPoint(event.getX(), event.getY(), event.getPressure(),
268                     event.getSize());
269             return true;
270         }
271 
drawPoint(float x, float y, float pressure, float size)272         private void drawPoint(float x, float y, float pressure, float size) {
273             //Log.i("TouchPaint", "Drawing: " + x + "x" + y + " p="
274             //        + pressure + " s=" + size);
275             mCurX = (int)x;
276             mCurY = (int)y;
277             mCurPressure = pressure;
278             mCurSize = size;
279             mCurWidth = (int)(mCurSize*(getWidth()/3));
280             if (mCurWidth < 1) mCurWidth = 1;
281             if (mCurDown && mBitmap != null) {
282                 int pressureLevel = (int)(mCurPressure*255);
283                 mPaint.setARGB(pressureLevel, 255, 255, 255);
284                 mCanvas.drawCircle(mCurX, mCurY, mCurWidth, mPaint);
285                 mRect.set(mCurX-mCurWidth-2, mCurY-mCurWidth-2,
286                         mCurX+mCurWidth+2, mCurY+mCurWidth+2);
287                 invalidate(mRect);
288             }
289             mFadeSteps = 0;
290         }
291     }
292 }
293