• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1// Copyright 2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28// Flags: --expose-debug-as debug
29// Get the Debug object exposed from the debug context global object.
30var Debug = debug.Debug
31
32// Simple function which stores the last debug event.
33var listenerComplete = false;
34var exception = false;
35
36var base_request = '"seq":0,"type":"request","command":"clearbreakpointgroup"';
37var scriptId = null;
38
39function safeEval(code) {
40  try {
41    return eval('(' + code + ')');
42  } catch (e) {
43    assertEquals(void 0, e);
44    return undefined;
45  }
46}
47
48function testArguments(dcp, arguments, success) {
49  var request = '{' + base_request + ',"arguments":' + arguments + '}'
50  var json_response = dcp.processDebugJSONRequest(request);
51  var response = safeEval(json_response);
52  if (success) {
53    assertTrue(response.success, json_response);
54  } else {
55    assertFalse(response.success, json_response);
56  }
57}
58
59function listener(event, exec_state, event_data, data) {
60  try {
61    if (event == Debug.DebugEvent.Break) {
62      // Get the debug command processor.
63      var dcp = exec_state.debugCommandProcessor();
64
65      // Clear breakpoint group 1.
66      testArguments(dcp, '{"groupId":1}', true);
67
68      // Indicate that all was processed.
69      listenerComplete = true;
70    } else if (event == Debug.DebugEvent.AfterCompile) {
71      scriptId = event_data.script().id();
72      assertEquals(source, event_data.script().source());
73    }
74  } catch (e) {
75    exception = e
76  };
77};
78
79
80// Add the debug event listener.
81Debug.setListener(listener);
82
83var source = 'function f(n) {\nreturn n+1;\n}\nfunction g() {return f(10);}' +
84             '\nvar r = g(); g;';
85eval(source);
86
87assertNotNull(scriptId);
88
89var groupId1 = 1;
90var groupId2 = 2;
91// Set a break point and call to invoke the debug event listener.
92var bp1 = Debug.setScriptBreakPointById(scriptId, 1, null, null, groupId1);
93var bp2 = Debug.setScriptBreakPointById(scriptId, 1, null, null, groupId2);
94var bp3 = Debug.setScriptBreakPointById(scriptId, 1, null, null, null);
95var bp4 = Debug.setScriptBreakPointById(scriptId, 3, null, null, groupId1);
96var bp5 = Debug.setScriptBreakPointById(scriptId, 4, null, null, groupId2);
97
98assertEquals(5, Debug.scriptBreakPoints().length);
99
100// Call function 'g' from the compiled script to trigger breakpoint.
101g();
102
103// Make sure that the debug event listener vas invoked.
104assertTrue(listenerComplete,
105           "listener did not run to completion: " + exception);
106
107var breakpoints = Debug.scriptBreakPoints();
108assertEquals(3, breakpoints.length);
109var breakpointNumbers = breakpoints.map(
110    function(scriptBreakpoint) { return scriptBreakpoint.number(); },
111    breakpointNumbers);
112
113// Check that all breakpoints from group 1 were deleted and all the
114// rest are preserved.
115assertEquals([bp2, bp3, bp5].sort(), breakpointNumbers.sort());
116
117assertFalse(exception, "exception in listener");
118