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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_MEDIAPLAYERINTERFACE_H
18 #define ANDROID_MEDIAPLAYERINTERFACE_H
19 
20 #ifdef __cplusplus
21 
22 #include <sys/types.h>
23 #include <ui/ISurface.h>
24 #include <utils/RefBase.h>
25 #include <utils/Errors.h>
26 
27 #include <media/mediaplayer.h>
28 #include <media/AudioSystem.h>
29 #include <media/Metadata.h>
30 
31 namespace android {
32 
33 class Parcel;
34 template<typename T> class SortedVector;
35 
36 enum player_type {
37     PV_PLAYER = 1,
38     SONIVOX_PLAYER = 2,
39     VORBIS_PLAYER = 3,
40     STAGEFRIGHT_PLAYER = 4,
41     // Test players are available only in the 'test' and 'eng' builds.
42     // The shared library with the test player is passed passed as an
43     // argument to the 'test:' url in the setDataSource call.
44     TEST_PLAYER = 5,
45 };
46 
47 
48 #define DEFAULT_AUDIOSINK_BUFFERCOUNT 4
49 #define DEFAULT_AUDIOSINK_BUFFERSIZE 1200
50 #define DEFAULT_AUDIOSINK_SAMPLERATE 44100
51 
52 
53 // callback mechanism for passing messages to MediaPlayer object
54 typedef void (*notify_callback_f)(void* cookie, int msg, int ext1, int ext2);
55 
56 // abstract base class - use MediaPlayerInterface
57 class MediaPlayerBase : public RefBase
58 {
59 public:
60     // AudioSink: abstraction layer for audio output
61     class AudioSink : public RefBase {
62     public:
63         typedef void (*AudioCallback)(
64                 AudioSink *audioSink, void *buffer, size_t size, void *cookie);
65 
~AudioSink()66         virtual             ~AudioSink() {}
67         virtual bool        ready() const = 0; // audio output is open and ready
68         virtual bool        realtime() const = 0; // audio output is real-time output
69         virtual ssize_t     bufferSize() const = 0;
70         virtual ssize_t     frameCount() const = 0;
71         virtual ssize_t     channelCount() const = 0;
72         virtual ssize_t     frameSize() const = 0;
73         virtual uint32_t    latency() const = 0;
74         virtual float       msecsPerFrame() const = 0;
75 
76         // If no callback is specified, use the "write" API below to submit
77         // audio data. Otherwise return a full buffer of audio data on each
78         // callback.
79         virtual status_t    open(
80                 uint32_t sampleRate, int channelCount,
81                 int format=AudioSystem::PCM_16_BIT,
82                 int bufferCount=DEFAULT_AUDIOSINK_BUFFERCOUNT,
83                 AudioCallback cb = NULL,
84                 void *cookie = NULL) = 0;
85 
86         virtual void        start() = 0;
87         virtual ssize_t     write(const void* buffer, size_t size) = 0;
88         virtual void        stop() = 0;
89         virtual void        flush() = 0;
90         virtual void        pause() = 0;
91         virtual void        close() = 0;
92     };
93 
MediaPlayerBase()94                         MediaPlayerBase() : mCookie(0), mNotify(0) {}
~MediaPlayerBase()95     virtual             ~MediaPlayerBase() {}
96     virtual status_t    initCheck() = 0;
97     virtual bool        hardwareOutput() = 0;
98     virtual status_t    setDataSource(const char *url) = 0;
99     virtual status_t    setDataSource(int fd, int64_t offset, int64_t length) = 0;
100     virtual status_t    setVideoSurface(const sp<ISurface>& surface) = 0;
101     virtual status_t    prepare() = 0;
102     virtual status_t    prepareAsync() = 0;
103     virtual status_t    start() = 0;
104     virtual status_t    stop() = 0;
105     virtual status_t    pause() = 0;
106     virtual bool        isPlaying() = 0;
107     virtual status_t    seekTo(int msec) = 0;
108     virtual status_t    getCurrentPosition(int *msec) = 0;
109     virtual status_t    getDuration(int *msec) = 0;
110     virtual status_t    reset() = 0;
111     virtual status_t    setLooping(int loop) = 0;
112     virtual player_type playerType() = 0;
setNotifyCallback(void * cookie,notify_callback_f notifyFunc)113     virtual void        setNotifyCallback(void* cookie, notify_callback_f notifyFunc) {
114                             mCookie = cookie; mNotify = notifyFunc; }
115     // Invoke a generic method on the player by using opaque parcels
116     // for the request and reply.
117     //
118     // @param request Parcel that is positioned at the start of the
119     //                data sent by the java layer.
120     // @param[out] reply Parcel to hold the reply data. Cannot be null.
121     // @return OK if the call was successful.
122     virtual status_t    invoke(const Parcel& request, Parcel *reply) = 0;
123 
124     // The Client in the MetadataPlayerService calls this method on
125     // the native player to retrieve all or a subset of metadata.
126     //
127     // @param ids SortedList of metadata ID to be fetch. If empty, all
128     //            the known metadata should be returned.
129     // @param[inout] records Parcel where the player appends its metadata.
130     // @return OK if the call was successful.
getMetadata(const media::Metadata::Filter & ids,Parcel * records)131     virtual status_t    getMetadata(const media::Metadata::Filter& ids,
132                                     Parcel *records) {
133         return INVALID_OPERATION;
134     };
135 
136 protected:
137     virtual void        sendEvent(int msg, int ext1=0, int ext2=0) { if (mNotify) mNotify(mCookie, msg, ext1, ext2); }
138 
139     void*               mCookie;
140     notify_callback_f   mNotify;
141 };
142 
143 // Implement this class for media players that use the AudioFlinger software mixer
144 class MediaPlayerInterface : public MediaPlayerBase
145 {
146 public:
~MediaPlayerInterface()147     virtual             ~MediaPlayerInterface() { }
hardwareOutput()148     virtual bool        hardwareOutput() { return false; }
setAudioSink(const sp<AudioSink> & audioSink)149     virtual void        setAudioSink(const sp<AudioSink>& audioSink) { mAudioSink = audioSink; }
150 protected:
151     sp<AudioSink>       mAudioSink;
152 };
153 
154 // Implement this class for media players that output directo to hardware
155 class MediaPlayerHWInterface : public MediaPlayerBase
156 {
157 public:
~MediaPlayerHWInterface()158     virtual             ~MediaPlayerHWInterface() {}
hardwareOutput()159     virtual bool        hardwareOutput() { return true; }
160     virtual status_t    setVolume(float leftVolume, float rightVolume) = 0;
161     virtual status_t    setAudioStreamType(int streamType) = 0;
162 };
163 
164 }; // namespace android
165 
166 #endif // __cplusplus
167 
168 
169 #endif // ANDROID_MEDIAPLAYERINTERFACE_H
170