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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <linux/input.h>
18 #include <pthread.h>
19 #include <stdarg.h>
20 #include <stdio.h>
21 #include <stdlib.h>
22 #include <string.h>
23 #include <sys/reboot.h>
24 #include <sys/time.h>
25 #include <time.h>
26 #include <unistd.h>
27 
28 #include "common.h"
29 #include "minui/minui.h"
30 #include "recovery_ui.h"
31 
32 #define MAX_COLS 64
33 #define MAX_ROWS 32
34 
35 #define CHAR_WIDTH 10
36 #define CHAR_HEIGHT 18
37 
38 #define PROGRESSBAR_INDETERMINATE_STATES 6
39 #define PROGRESSBAR_INDETERMINATE_FPS 15
40 
41 enum { LEFT_SIDE, CENTER_TILE, RIGHT_SIDE, NUM_SIDES };
42 
43 static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
44 static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
45 static gr_surface gProgressBarIndeterminate[PROGRESSBAR_INDETERMINATE_STATES];
46 static gr_surface gProgressBarEmpty[NUM_SIDES];
47 static gr_surface gProgressBarFill[NUM_SIDES];
48 
49 static const struct { gr_surface* surface; const char *name; } BITMAPS[] = {
50     { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" },
51     { &gBackgroundIcon[BACKGROUND_ICON_ERROR],      "icon_error" },
52     { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_INSTALLING],
53         "icon_firmware_install" },
54     { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_ERROR],
55         "icon_firmware_error" },
56     { &gProgressBarIndeterminate[0],    "indeterminate1" },
57     { &gProgressBarIndeterminate[1],    "indeterminate2" },
58     { &gProgressBarIndeterminate[2],    "indeterminate3" },
59     { &gProgressBarIndeterminate[3],    "indeterminate4" },
60     { &gProgressBarIndeterminate[4],    "indeterminate5" },
61     { &gProgressBarIndeterminate[5],    "indeterminate6" },
62     { &gProgressBarEmpty[LEFT_SIDE],    "progress_bar_empty_left_round" },
63     { &gProgressBarEmpty[CENTER_TILE],  "progress_bar_empty" },
64     { &gProgressBarEmpty[RIGHT_SIDE],   "progress_bar_empty_right_round" },
65     { &gProgressBarFill[LEFT_SIDE],     "progress_bar_left_round" },
66     { &gProgressBarFill[CENTER_TILE],   "progress_bar_fill" },
67     { &gProgressBarFill[RIGHT_SIDE],    "progress_bar_right_round" },
68     { NULL,                             NULL },
69 };
70 
71 static gr_surface gCurrentIcon = NULL;
72 
73 static enum ProgressBarType {
74     PROGRESSBAR_TYPE_NONE,
75     PROGRESSBAR_TYPE_INDETERMINATE,
76     PROGRESSBAR_TYPE_NORMAL,
77 } gProgressBarType = PROGRESSBAR_TYPE_NONE;
78 
79 // Progress bar scope of current operation
80 static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
81 static time_t gProgressScopeTime, gProgressScopeDuration;
82 
83 // Set to 1 when both graphics pages are the same (except for the progress bar)
84 static int gPagesIdentical = 0;
85 
86 // Log text overlay, displayed when a magic key is pressed
87 static char text[MAX_ROWS][MAX_COLS];
88 static int text_cols = 0, text_rows = 0;
89 static int text_col = 0, text_row = 0, text_top = 0;
90 static int show_text = 0;
91 
92 static char menu[MAX_ROWS][MAX_COLS];
93 static int show_menu = 0;
94 static int menu_top = 0, menu_items = 0, menu_sel = 0;
95 
96 // Key event input queue
97 static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
98 static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
99 static int key_queue[256], key_queue_len = 0;
100 static volatile char key_pressed[KEY_MAX + 1];
101 
102 // Clear the screen and draw the currently selected background icon (if any).
103 // Should only be called with gUpdateMutex locked.
draw_background_locked(gr_surface icon)104 static void draw_background_locked(gr_surface icon)
105 {
106     gPagesIdentical = 0;
107     gr_color(0, 0, 0, 255);
108     gr_fill(0, 0, gr_fb_width(), gr_fb_height());
109 
110     if (icon) {
111         int iconWidth = gr_get_width(icon);
112         int iconHeight = gr_get_height(icon);
113         int iconX = (gr_fb_width() - iconWidth) / 2;
114         int iconY = (gr_fb_height() - iconHeight) / 2;
115         gr_blit(icon, 0, 0, iconWidth, iconHeight, iconX, iconY);
116     }
117 }
118 
119 // Draw the progress bar (if any) on the screen.  Does not flip pages.
120 // Should only be called with gUpdateMutex locked.
draw_progress_locked()121 static void draw_progress_locked()
122 {
123     if (gProgressBarType == PROGRESSBAR_TYPE_NONE) return;
124 
125     int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
126     int width = gr_get_width(gProgressBarIndeterminate[0]);
127     int height = gr_get_height(gProgressBarIndeterminate[0]);
128 
129     int dx = (gr_fb_width() - width)/2;
130     int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
131 
132     // Erase behind the progress bar (in case this was a progress-only update)
133     gr_color(0, 0, 0, 255);
134     gr_fill(dx, dy, width, height);
135 
136     if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) {
137         float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
138         int pos = (int) (progress * width);
139 
140         gr_surface s = (pos ? gProgressBarFill : gProgressBarEmpty)[LEFT_SIDE];
141         gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx, dy);
142 
143         int x = gr_get_width(s);
144         while (x + (int) gr_get_width(gProgressBarEmpty[RIGHT_SIDE]) < width) {
145             s = (pos > x ? gProgressBarFill : gProgressBarEmpty)[CENTER_TILE];
146             gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx + x, dy);
147             x += gr_get_width(s);
148         }
149 
150         s = (pos > x ? gProgressBarFill : gProgressBarEmpty)[RIGHT_SIDE];
151         gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx + x, dy);
152     }
153 
154     if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
155         static int frame = 0;
156         gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
157         frame = (frame + 1) % PROGRESSBAR_INDETERMINATE_STATES;
158     }
159 }
160 
draw_text_line(int row,const char * t)161 static void draw_text_line(int row, const char* t) {
162   if (t[0] != '\0') {
163     gr_text(0, (row+1)*CHAR_HEIGHT-1, t);
164   }
165 }
166 
167 // Redraw everything on the screen.  Does not flip pages.
168 // Should only be called with gUpdateMutex locked.
draw_screen_locked(void)169 static void draw_screen_locked(void)
170 {
171     draw_background_locked(gCurrentIcon);
172     draw_progress_locked();
173 
174     if (show_text) {
175         gr_color(0, 0, 0, 160);
176         gr_fill(0, 0, gr_fb_width(), gr_fb_height());
177 
178         int i = 0;
179         if (show_menu) {
180             gr_color(64, 96, 255, 255);
181             gr_fill(0, (menu_top+menu_sel) * CHAR_HEIGHT,
182                     gr_fb_width(), (menu_top+menu_sel+1)*CHAR_HEIGHT+1);
183 
184             for (; i < menu_top + menu_items; ++i) {
185                 if (i == menu_top + menu_sel) {
186                     gr_color(255, 255, 255, 255);
187                     draw_text_line(i, menu[i]);
188                     gr_color(64, 96, 255, 255);
189                 } else {
190                     draw_text_line(i, menu[i]);
191                 }
192             }
193             gr_fill(0, i*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
194                     gr_fb_width(), i*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
195             ++i;
196         }
197 
198         gr_color(255, 255, 0, 255);
199 
200         for (; i < text_rows; ++i) {
201             draw_text_line(i, text[(i+text_top) % text_rows]);
202         }
203     }
204 }
205 
206 // Redraw everything on the screen and flip the screen (make it visible).
207 // Should only be called with gUpdateMutex locked.
update_screen_locked(void)208 static void update_screen_locked(void)
209 {
210     draw_screen_locked();
211     gr_flip();
212 }
213 
214 // Updates only the progress bar, if possible, otherwise redraws the screen.
215 // Should only be called with gUpdateMutex locked.
update_progress_locked(void)216 static void update_progress_locked(void)
217 {
218     if (show_text || !gPagesIdentical) {
219         draw_screen_locked();    // Must redraw the whole screen
220         gPagesIdentical = 1;
221     } else {
222         draw_progress_locked();  // Draw only the progress bar
223     }
224     gr_flip();
225 }
226 
227 // Keeps the progress bar updated, even when the process is otherwise busy.
progress_thread(void * cookie)228 static void *progress_thread(void *cookie)
229 {
230     for (;;) {
231         usleep(1000000 / PROGRESSBAR_INDETERMINATE_FPS);
232         pthread_mutex_lock(&gUpdateMutex);
233 
234         // update the progress bar animation, if active
235         // skip this if we have a text overlay (too expensive to update)
236         if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) {
237             update_progress_locked();
238         }
239 
240         // move the progress bar forward on timed intervals, if configured
241         int duration = gProgressScopeDuration;
242         if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) {
243             int elapsed = time(NULL) - gProgressScopeTime;
244             float progress = 1.0 * elapsed / duration;
245             if (progress > 1.0) progress = 1.0;
246             if (progress > gProgress) {
247                 gProgress = progress;
248                 update_progress_locked();
249             }
250         }
251 
252         pthread_mutex_unlock(&gUpdateMutex);
253     }
254     return NULL;
255 }
256 
257 // Reads input events, handles special hot keys, and adds to the key queue.
input_thread(void * cookie)258 static void *input_thread(void *cookie)
259 {
260     int rel_sum = 0;
261     int fake_key = 0;
262     for (;;) {
263         // wait for the next key event
264         struct input_event ev;
265         do {
266             ev_get(&ev, 0);
267 
268             if (ev.type == EV_SYN) {
269                 continue;
270             } else if (ev.type == EV_REL) {
271                 if (ev.code == REL_Y) {
272                     // accumulate the up or down motion reported by
273                     // the trackball.  When it exceeds a threshold
274                     // (positive or negative), fake an up/down
275                     // key event.
276                     rel_sum += ev.value;
277                     if (rel_sum > 3) {
278                         fake_key = 1;
279                         ev.type = EV_KEY;
280                         ev.code = KEY_DOWN;
281                         ev.value = 1;
282                         rel_sum = 0;
283                     } else if (rel_sum < -3) {
284                         fake_key = 1;
285                         ev.type = EV_KEY;
286                         ev.code = KEY_UP;
287                         ev.value = 1;
288                         rel_sum = 0;
289                     }
290                 }
291             } else {
292                 rel_sum = 0;
293             }
294         } while (ev.type != EV_KEY || ev.code > KEY_MAX);
295 
296         pthread_mutex_lock(&key_queue_mutex);
297         if (!fake_key) {
298             // our "fake" keys only report a key-down event (no
299             // key-up), so don't record them in the key_pressed
300             // table.
301             key_pressed[ev.code] = ev.value;
302         }
303         fake_key = 0;
304         const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
305         if (ev.value > 0 && key_queue_len < queue_max) {
306             key_queue[key_queue_len++] = ev.code;
307             pthread_cond_signal(&key_queue_cond);
308         }
309         pthread_mutex_unlock(&key_queue_mutex);
310 
311         if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) {
312             pthread_mutex_lock(&gUpdateMutex);
313             show_text = !show_text;
314             update_screen_locked();
315             pthread_mutex_unlock(&gUpdateMutex);
316         }
317 
318         if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) {
319             reboot(RB_AUTOBOOT);
320         }
321     }
322     return NULL;
323 }
324 
ui_init(void)325 void ui_init(void)
326 {
327     gr_init();
328     ev_init();
329 
330     text_col = text_row = 0;
331     text_rows = gr_fb_height() / CHAR_HEIGHT;
332     if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
333     text_top = 1;
334 
335     text_cols = gr_fb_width() / CHAR_WIDTH;
336     if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;
337 
338     int i;
339     for (i = 0; BITMAPS[i].name != NULL; ++i) {
340         int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface);
341         if (result < 0) {
342             if (result == -2) {
343                 LOGI("Bitmap %s missing header\n", BITMAPS[i].name);
344             } else {
345                 LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result);
346             }
347             *BITMAPS[i].surface = NULL;
348         }
349     }
350 
351     pthread_t t;
352     pthread_create(&t, NULL, progress_thread, NULL);
353     pthread_create(&t, NULL, input_thread, NULL);
354 }
355 
ui_copy_image(int icon,int * width,int * height,int * bpp)356 char *ui_copy_image(int icon, int *width, int *height, int *bpp) {
357     pthread_mutex_lock(&gUpdateMutex);
358     draw_background_locked(gBackgroundIcon[icon]);
359     *width = gr_fb_width();
360     *height = gr_fb_height();
361     *bpp = sizeof(gr_pixel) * 8;
362     int size = *width * *height * sizeof(gr_pixel);
363     char *ret = malloc(size);
364     if (ret == NULL) {
365         LOGE("Can't allocate %d bytes for image\n", size);
366     } else {
367         memcpy(ret, gr_fb_data(), size);
368     }
369     pthread_mutex_unlock(&gUpdateMutex);
370     return ret;
371 }
372 
ui_set_background(int icon)373 void ui_set_background(int icon)
374 {
375     pthread_mutex_lock(&gUpdateMutex);
376     gCurrentIcon = gBackgroundIcon[icon];
377     update_screen_locked();
378     pthread_mutex_unlock(&gUpdateMutex);
379 }
380 
ui_show_indeterminate_progress()381 void ui_show_indeterminate_progress()
382 {
383     pthread_mutex_lock(&gUpdateMutex);
384     if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) {
385         gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
386         update_progress_locked();
387     }
388     pthread_mutex_unlock(&gUpdateMutex);
389 }
390 
ui_show_progress(float portion,int seconds)391 void ui_show_progress(float portion, int seconds)
392 {
393     pthread_mutex_lock(&gUpdateMutex);
394     gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
395     gProgressScopeStart += gProgressScopeSize;
396     gProgressScopeSize = portion;
397     gProgressScopeTime = time(NULL);
398     gProgressScopeDuration = seconds;
399     gProgress = 0;
400     update_progress_locked();
401     pthread_mutex_unlock(&gUpdateMutex);
402 }
403 
ui_set_progress(float fraction)404 void ui_set_progress(float fraction)
405 {
406     pthread_mutex_lock(&gUpdateMutex);
407     if (fraction < 0.0) fraction = 0.0;
408     if (fraction > 1.0) fraction = 1.0;
409     if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) {
410         // Skip updates that aren't visibly different.
411         int width = gr_get_width(gProgressBarIndeterminate[0]);
412         float scale = width * gProgressScopeSize;
413         if ((int) (gProgress * scale) != (int) (fraction * scale)) {
414             gProgress = fraction;
415             update_progress_locked();
416         }
417     }
418     pthread_mutex_unlock(&gUpdateMutex);
419 }
420 
ui_reset_progress()421 void ui_reset_progress()
422 {
423     pthread_mutex_lock(&gUpdateMutex);
424     gProgressBarType = PROGRESSBAR_TYPE_NONE;
425     gProgressScopeStart = gProgressScopeSize = 0;
426     gProgressScopeTime = gProgressScopeDuration = 0;
427     gProgress = 0;
428     update_screen_locked();
429     pthread_mutex_unlock(&gUpdateMutex);
430 }
431 
ui_print(const char * fmt,...)432 void ui_print(const char *fmt, ...)
433 {
434     char buf[256];
435     va_list ap;
436     va_start(ap, fmt);
437     vsnprintf(buf, 256, fmt, ap);
438     va_end(ap);
439 
440     fputs(buf, stderr);
441 
442     // This can get called before ui_init(), so be careful.
443     pthread_mutex_lock(&gUpdateMutex);
444     if (text_rows > 0 && text_cols > 0) {
445         char *ptr;
446         for (ptr = buf; *ptr != '\0'; ++ptr) {
447             if (*ptr == '\n' || text_col >= text_cols) {
448                 text[text_row][text_col] = '\0';
449                 text_col = 0;
450                 text_row = (text_row + 1) % text_rows;
451                 if (text_row == text_top) text_top = (text_top + 1) % text_rows;
452             }
453             if (*ptr != '\n') text[text_row][text_col++] = *ptr;
454         }
455         text[text_row][text_col] = '\0';
456         update_screen_locked();
457     }
458     pthread_mutex_unlock(&gUpdateMutex);
459 }
460 
ui_start_menu(char ** headers,char ** items)461 void ui_start_menu(char** headers, char** items) {
462     int i;
463     pthread_mutex_lock(&gUpdateMutex);
464     if (text_rows > 0 && text_cols > 0) {
465         for (i = 0; i < text_rows; ++i) {
466             if (headers[i] == NULL) break;
467             strncpy(menu[i], headers[i], text_cols-1);
468             menu[i][text_cols-1] = '\0';
469         }
470         menu_top = i;
471         for (; i < text_rows; ++i) {
472             if (items[i-menu_top] == NULL) break;
473             strncpy(menu[i], items[i-menu_top], text_cols-1);
474             menu[i][text_cols-1] = '\0';
475         }
476         menu_items = i - menu_top;
477         show_menu = 1;
478         menu_sel = 0;
479         update_screen_locked();
480     }
481     pthread_mutex_unlock(&gUpdateMutex);
482 }
483 
ui_menu_select(int sel)484 int ui_menu_select(int sel) {
485     int old_sel;
486     pthread_mutex_lock(&gUpdateMutex);
487     if (show_menu > 0) {
488         old_sel = menu_sel;
489         menu_sel = sel;
490         if (menu_sel < 0) menu_sel = 0;
491         if (menu_sel >= menu_items) menu_sel = menu_items-1;
492         sel = menu_sel;
493         if (menu_sel != old_sel) update_screen_locked();
494     }
495     pthread_mutex_unlock(&gUpdateMutex);
496     return sel;
497 }
498 
ui_end_menu()499 void ui_end_menu() {
500     int i;
501     pthread_mutex_lock(&gUpdateMutex);
502     if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
503         show_menu = 0;
504         update_screen_locked();
505     }
506     pthread_mutex_unlock(&gUpdateMutex);
507 }
508 
ui_text_visible()509 int ui_text_visible()
510 {
511     pthread_mutex_lock(&gUpdateMutex);
512     int visible = show_text;
513     pthread_mutex_unlock(&gUpdateMutex);
514     return visible;
515 }
516 
ui_wait_key()517 int ui_wait_key()
518 {
519     pthread_mutex_lock(&key_queue_mutex);
520     while (key_queue_len == 0) {
521         pthread_cond_wait(&key_queue_cond, &key_queue_mutex);
522     }
523 
524     int key = key_queue[0];
525     memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
526     pthread_mutex_unlock(&key_queue_mutex);
527     return key;
528 }
529 
ui_key_pressed(int key)530 int ui_key_pressed(int key)
531 {
532     // This is a volatile static array, don't bother locking
533     return key_pressed[key];
534 }
535 
ui_clear_key_queue()536 void ui_clear_key_queue() {
537     pthread_mutex_lock(&key_queue_mutex);
538     key_queue_len = 0;
539     pthread_mutex_unlock(&key_queue_mutex);
540 }
541