Searched defs:valid (Results 1 – 7 of 7) sorted by relevance
58 bool valid = uint32_t(format) < numEntries; in getPixelFormatInfo() local
113 bool valid; in typetostring() local
179 bool valid = false; in Resync() local
166 bool valid = false; local
949 int valid = mgl10Ext.glQueryMatrixxOES(mantissa, mantissaOffset, in glQueryMatrixxOES() local957 int valid = mgl10Ext.glQueryMatrixxOES(mantissa, exponent); in glQueryMatrixxOES() local
2750 int valid = mgl10Ext.glQueryMatrixxOES(mantissa, mantissaOffset, in glQueryMatrixxOES() local2763 int valid = mgl10Ext.glQueryMatrixxOES(mantissa, exponent); in glQueryMatrixxOES() local
1074 private boolean valid; field in Component