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Searched defs:vertices (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/opengl/tests/linetex/
Dlinetex.cpp84 const GLfloat vertices[4][2] = { in main() local
/frameworks/base/opengl/tests/filter/
Dfilter.cpp141 const GLfloat vertices[4][2] = { in main() local
/frameworks/base/opengl/tests/fillrate/
Dfillrate.cpp93 const GLfloat vertices[4][2] = { in main() local
/frameworks/base/libs/surfaceflinger/
DLayerDim.cpp148 const GLshort vertices[4][2] = { in onDraw() local
DLayerBase.cpp299 const GLshort vertices[][2] = { { 0, 0 }, { fbWidth, 0 }, in drawRegion() local
DSurfaceFlinger.cpp932 GLfloat vertices[][2] = { in debugFlashRegions() local
979 const GLshort vertices[][2] = { { 0, 0 }, { width, 0 }, in drawWormhole() local
/frameworks/base/opengl/tests/angeles/
Ddemo.c116 static GLOBJECT * newGLObject(long vertices, int vertexComponents, in newGLObject()
207 const long vertices = triangleCount * 3; in createSuperShape() local
351 const long vertices = triangleCount * 3; in createGroundPlane() local
/frameworks/base/opengl/tests/gl_jni/jni/
Dgl_code.cpp151 const GLfloat vertices[] = { in Java_com_android_gljni_GLJNILib_step() local
/frameworks/base/opengl/tests/tritex/
Dtritex.cpp232 const GLfloat vertices[] = { in render() local
/frameworks/base/opengl/tests/gl_basic/
Dgl_basic.cpp331 const GLfloat vertices[] = { in render() local