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1 
2 /*
3  *
4  * (C) Copyright IBM Corp. 1998-2007 - All Rights Reserved
5  *
6  */
7 
8 #ifndef __ARABICLAYOUTENGINE_H
9 #define __ARABICLAYOUTENGINE_H
10 
11 #include "LETypes.h"
12 #include "LEFontInstance.h"
13 #include "LEGlyphFilter.h"
14 #include "LayoutEngine.h"
15 #include "OpenTypeLayoutEngine.h"
16 
17 #include "GlyphSubstitutionTables.h"
18 #include "GlyphDefinitionTables.h"
19 #include "GlyphPositioningTables.h"
20 
21 U_NAMESPACE_BEGIN
22 
23 /**
24  * This class implements OpenType layout for Arabic fonts. It overrides
25  * the characerProcessing method to assign the correct OpenType feature
26  * tags for the Arabic contextual forms. It also overrides the adjustGlyphPositions
27  * method to guarantee that all vowel and accent glyphs have zero advance width.
28  *
29  * @internal
30  */
31 class ArabicOpenTypeLayoutEngine : public OpenTypeLayoutEngine
32 {
33 public:
34     /**
35      * This is the main constructor. It constructs an instance of ArabicOpenTypeLayoutEngine for
36      * a particular font, script and language. It takes the GSUB table as a parameter since
37      * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
38      * Indic OpenType font.
39      *
40      * @param fontInstance - the font
41      * @param scriptCode - the script
42      * @param langaugeCode - the language
43      * @param gsubTable - the GSUB table
44      *
45      * @see LayoutEngine::layoutEngineFactory
46      * @see OpenTypeLayoutEngine
47      * @see ScriptAndLanguageTags.h for script and language codes
48      *
49      * @internal
50      */
51     ArabicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
52                             le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable);
53 
54     /**
55      * This constructor is used when the font requires a "canned" GSUB table which can't be known
56      * until after this constructor has been invoked.
57      *
58      * @param fontInstance - the font
59      * @param scriptCode - the script
60      * @param langaugeCode - the language
61      *
62      * @see OpenTypeLayoutEngine
63      * @see ScriptAndLanguageTags.h for script and language codes
64      *
65      * @internal
66      */
67     ArabicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
68 			       le_int32 typoFlags);
69 
70     /**
71      * The destructor, virtual for correct polymorphic invocation.
72      *
73      * @internal
74      */
75     virtual ~ArabicOpenTypeLayoutEngine();
76 
77     /**
78      * ICU "poor man's RTTI", returns a UClassID for the actual class.
79      *
80      * @stable ICU 2.8
81      */
82     virtual UClassID getDynamicClassID() const;
83 
84     /**
85      * ICU "poor man's RTTI", returns a UClassID for this class.
86      *
87      * @stable ICU 2.8
88      */
89     static UClassID getStaticClassID();
90 
91 protected:
92 
93     /**
94      * This method does Arabic OpenType character processing. It assigns the OpenType feature
95      * tags to the characters to generate the correct contextual forms and ligatures.
96      *
97      * Input parameters:
98      * @param chars - the input character context
99      * @param offset - the index of the first character to process
100      * @param count - the number of characters to process
101      * @param max - the number of characters in the input context
102      * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
103      *
104      * Output parameters:
105      * @param outChars - the output character arrayt
106      * @param charIndices - the output character index array
107      * @param featureTags - the output feature tag array
108      * @param success - set to an error code if the operation fails
109      *
110      * @return the output character count
111      *
112      * @internal
113      */
114     virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
115             LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success);
116 
117     /**
118      * This method applies the GPOS table if it is present, otherwise it ensures that all vowel
119      * and accent glyphs have a zero advance width by calling the adjustMarkGlyphs method.
120      * If the font contains a GDEF table, that is used to identify voewls and accents. Otherwise
121      * the character codes are used.
122      *
123      * @param chars - the input character context
124      * @param offset - the offset of the first character to process
125      * @param count - the number of characters to process
126      * @param reverse - <code>TRUE</code> if the glyphs in the glyph array have been reordered
127      * @param glyphs - the input glyph array
128      * @param glyphCount - the number of glyphs
129      * @param positions - the position array, will be updated as needed
130      * @param success - output parameter set to an error code if the operation fails
131      *
132      * @internal
133      */
134     virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, LEGlyphStorage &glyphStorage, LEErrorCode &success);
135 
136     // static void adjustMarkGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success);
137 
138 };
139 
140 /**
141  * The class implements OpenType layout for Arabic fonts which don't
142  * contain a GSUB table, using a canned GSUB table based on Unicode
143  * Arabic Presentation Forms. It overrides the mapCharsToGlyphs method
144  * to use the Presentation Forms as logical glyph indices. It overrides the
145  * glyphPostProcessing method to convert the Presentation Forms to actual
146  * glyph indices.
147  *
148  * @see ArabicOpenTypeLayoutEngine
149  *
150  * @internal
151  */
152 class UnicodeArabicOpenTypeLayoutEngine : public ArabicOpenTypeLayoutEngine
153 {
154 public:
155     /**
156      * This constructs an instance of UnicodeArabicOpenTypeLayoutEngine for a specific font,
157      * script and language.
158      *
159      * @param fontInstance - the font
160      * @param scriptCode - the script
161      * @param languageCode - the language
162      *
163      * @see LEFontInstance
164      * @see ScriptAndLanguageTags.h for script and language codes
165      *
166      * @internal
167      */
168     UnicodeArabicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
169 		le_int32 typoFlags);
170 
171     /**
172      * The destructor, virtual for correct polymorphic invocation.
173      *
174      * @internal
175      */
176     virtual ~UnicodeArabicOpenTypeLayoutEngine();
177 
178 protected:
179 
180     /**
181      * This method converts the Arabic Presentation Forms in the temp glyph array
182      * into actual glyph indices using ArabicOpenTypeLayoutEngine::mapCharsToGlyps.
183      *
184      * Input paramters:
185      * @param tempGlyphs - the input presentation forms
186      * @param tempCharIndices - the input character index array
187      * @param tempGlyphCount - the number of Presentation Froms
188      *
189      * Output parameters:
190      * @param glyphs - the output glyph index array
191      * @param charIndices - the output character index array
192      * @param success - set to an error code if the operation fails
193      *
194      * @return the number of glyph indices in the output glyph index array
195      *
196      * @internal
197      */
198     virtual le_int32 glyphPostProcessing(LEGlyphStorage &tempGlyphStorage, LEGlyphStorage &glyphStorage, LEErrorCode &success);
199 
200     /**
201      * This method copies the input characters into the output glyph index array,
202      * for use by the canned GSUB table. It also generates the character index array.
203      *
204      * Input parameters:
205      * @param chars - the input character context
206      * @param offset - the offset of the first character to be mapped
207      * @param count - the number of characters to be mapped
208      * @param reverse - if <code>TRUE</code>, the output will be in reverse order
209      * @param mirror - if <code>TRUE</code>, do character mirroring
210      * @param glyphStorage - the glyph storage object. Glyph and char index arrays will be updated.
211      *
212      * @param success - set to an error code if the operation fails
213      *
214      * @internal
215      */
216     virtual void mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, le_bool mirror,
217         LEGlyphStorage &glyphStorage, LEErrorCode &success);
218 
219     /**
220      * This method ensures that all vowel and accent glyphs have a zero advance width by calling
221      * the adjustMarkGlyphs method. The character codes are used to identify the vowel and mark
222      * glyphs.
223      *
224      * @param chars - the input character context
225      * @param offset - the offset of the first character to process
226      * @param count - the number of characters to process
227      * @param reverse - <code>TRUE</code> if the glyphs in the glyph array have been reordered
228      * @param glyphStorage - the glyph storage object. The glyph positions will be updated as needed.
229      * @param success - output parameter set to an error code if the operation fails
230      *
231      * @internal
232      */
233     virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, LEGlyphStorage &glyphStorage, LEErrorCode &success);
234 };
235 
236 U_NAMESPACE_END
237 #endif
238 
239