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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  *           (C) 2001 Dirk Mueller (mueller@kde.org)
5  * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. ALl rights reserved.
6  *           (C) 2006 Alexey Proskuryakov (ap@nypop.com)
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Library General Public
10  * License as published by the Free Software Foundation; either
11  * version 2 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Library General Public License for more details.
17  *
18  * You should have received a copy of the GNU Library General Public License
19  * along with this library; see the file COPYING.LIB.  If not, write to
20  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21  * Boston, MA 02110-1301, USA.
22  *
23  */
24 
25 #include "config.h"
26 #include "HTMLLabelElement.h"
27 
28 #include "Document.h"
29 #include "Event.h"
30 #include "EventNames.h"
31 #include "HTMLFormElement.h"
32 #include "HTMLNames.h"
33 
34 namespace WebCore {
35 
36 using namespace HTMLNames;
37 
HTMLLabelElement(const QualifiedName & tagName,Document * doc)38 HTMLLabelElement::HTMLLabelElement(const QualifiedName& tagName, Document *doc)
39     : HTMLElement(tagName, doc)
40 {
41     ASSERT(hasTagName(labelTag));
42 }
43 
~HTMLLabelElement()44 HTMLLabelElement::~HTMLLabelElement()
45 {
46 }
47 
isFocusable() const48 bool HTMLLabelElement::isFocusable() const
49 {
50     return false;
51 }
52 
correspondingControl()53 HTMLElement* HTMLLabelElement::correspondingControl()
54 {
55     const AtomicString& controlId = getAttribute(forAttr);
56     if (controlId.isNull()) {
57         // Search children of the label element for a form element.
58         Node* node = this;
59         while ((node = node->traverseNextNode(this))) {
60             if (node->isHTMLElement()) {
61                 HTMLElement* element = static_cast<HTMLElement*>(node);
62                 if (element->isFormControlElement())
63                     return element;
64             }
65         }
66         return 0;
67     }
68 
69     // Only return HTML elements.
70     Element* elt = document()->getElementById(controlId);
71     if (elt && elt->isHTMLElement())
72         return static_cast<HTMLElement*>(elt);
73     return 0;
74 }
75 
setActive(bool down,bool pause)76 void HTMLLabelElement::setActive(bool down, bool pause)
77 {
78     if (down == active())
79         return;
80 
81     // Update our status first.
82     HTMLElement::setActive(down, pause);
83 
84     // Also update our corresponding control.
85     if (HTMLElement* element = correspondingControl())
86         element->setActive(down, pause);
87 }
88 
setHovered(bool over)89 void HTMLLabelElement::setHovered(bool over)
90 {
91     if (over == hovered())
92         return;
93 
94     // Update our status first.
95     HTMLElement::setHovered(over);
96 
97     // Also update our corresponding control.
98     if (HTMLElement* element = correspondingControl())
99         element->setHovered(over);
100 }
101 
defaultEventHandler(Event * evt)102 void HTMLLabelElement::defaultEventHandler(Event* evt)
103 {
104     static bool processingClick = false;
105 
106     if (evt->type() == eventNames().clickEvent && !processingClick) {
107         RefPtr<HTMLElement> control = correspondingControl();
108 
109         // If we can't find a control or if the control received the click
110         // event, then there's no need for us to do anything.
111         if (!control || (evt->target() && control->contains(evt->target()->toNode())))
112             return;
113 
114         processingClick = true;
115 
116         // Click the corresponding control.
117         control->dispatchSimulatedClick(evt);
118 
119         // If the control can be focused via the mouse, then do that too.
120         if (control->isMouseFocusable())
121             control->focus();
122 
123         processingClick = false;
124 
125         evt->setDefaultHandled();
126     }
127 
128     HTMLElement::defaultEventHandler(evt);
129 }
130 
focus(bool)131 void HTMLLabelElement::focus(bool)
132 {
133     // to match other browsers, always restore previous selection
134     if (HTMLElement* element = correspondingControl())
135         element->focus();
136 }
137 
accessKeyAction(bool sendToAnyElement)138 void HTMLLabelElement::accessKeyAction(bool sendToAnyElement)
139 {
140     if (HTMLElement* element = correspondingControl())
141         element->accessKeyAction(sendToAnyElement);
142 }
143 
accessKey() const144 String HTMLLabelElement::accessKey() const
145 {
146     return getAttribute(accesskeyAttr);
147 }
148 
setAccessKey(const String & value)149 void HTMLLabelElement::setAccessKey(const String &value)
150 {
151     setAttribute(accesskeyAttr, value);
152 }
153 
htmlFor() const154 String HTMLLabelElement::htmlFor() const
155 {
156     return getAttribute(forAttr);
157 }
158 
setHtmlFor(const String & value)159 void HTMLLabelElement::setHtmlFor(const String &value)
160 {
161     setAttribute(forAttr, value);
162 }
163 
164 } // namespace
165