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1 /*
2  **********************************************************************
3  *   Copyright (C) 1998-2007, International Business Machines
4  *   Corporation and others.  All Rights Reserved.
5  **********************************************************************
6  */
7 
8 #ifndef __LEGLYPHSTORAGE_H
9 #define __LEGLYPHSTORAGE_H
10 
11 #include "LETypes.h"
12 #include "LEInsertionList.h"
13 
14 /**
15  * \file
16  * \brief C++ API: This class encapsulates the per-glyph storage used by the ICU LayoutEngine.
17  */
18 
19 U_NAMESPACE_BEGIN
20 
21 /**
22  * This class encapsulates the per-glyph storage used by the ICU LayoutEngine.
23  * For each glyph it holds the glyph ID, the index of the backing store character
24  * which produced the glyph, the X and Y position of the glyph and an auxillary data
25  * pointer.
26  *
27  * The storage is growable using the <code>LEInsertionList</code> class.
28  *
29  *
30  * @see LEInsertionList.h
31  *
32  * @stable ICU 3.6
33  */
34 class U_LAYOUT_API LEGlyphStorage : public UObject, protected LEInsertionCallback
35 {
36 private:
37     /**
38      * The number of entries in the per-glyph arrays.
39      *
40      * @internal
41      */
42     le_int32   fGlyphCount;
43 
44     /**
45      * The glyph ID array.
46      *
47      * @internal
48      */
49     LEGlyphID *fGlyphs;
50 
51     /**
52      * The char indices array.
53      *
54      * @internal
55      */
56     le_int32  *fCharIndices;
57 
58     /**
59      * The glyph positions array.
60      *
61      * @internal
62      */
63     float     *fPositions;
64 
65     /**
66      * The auxillary data array.
67      *
68      * @internal
69      */
70     le_uint32 *fAuxData;
71 
72 
73     /**
74      * The insertion list, used to grow the above arrays.
75      *
76      * @internal
77      */
78     LEInsertionList *fInsertionList;
79 
80     /**
81      * The source index while growing the data arrays.
82      *
83      * @internal
84      */
85     le_int32 fSrcIndex;
86 
87     /**
88      * The destination index used while growing the data arrays.
89      *
90      * @internal
91      */
92     le_int32 fDestIndex;
93 
94 protected:
95     /**
96      * This implements <code>LEInsertionCallback</code>. The <code>LEInsertionList</code>
97      * will call this method once for each insertion.
98      *
99      * @param atPosition the position of the insertion
100      * @param count the number of glyphs being inserted
101      * @param newGlyphs the address of the new glyph IDs
102      *
103      * @return <code>true</code> if <code>LEInsertionList</code> should stop
104      *         processing the insertion list after this insertion.
105      *
106      * @see LEInsertionList.h
107      *
108      * @stable ICU 3.0
109      */
110     virtual le_bool applyInsertion(le_int32 atPosition, le_int32 count, LEGlyphID newGlyphs[]);
111 
112 public:
113 
114     /**
115      * Allocates an empty <code>LEGlyphStorage</code> object. You must call
116      * <code>allocateGlyphArray, allocatePositions and allocateAuxData</code>
117      * to allocate the data.
118      *
119      * @stable ICU 3.0
120      */
121     LEGlyphStorage();
122 
123     /**
124      * The destructor. This will deallocate all of the arrays.
125      *
126      * @stable ICU 3.0
127      */
128     ~LEGlyphStorage();
129 
130     /**
131      * This method returns the number of glyphs in the glyph array.
132      *
133      * @return the number of glyphs in the glyph array
134      *
135      * @stable ICU 3.0
136      */
137     inline le_int32 getGlyphCount() const;
138 
139     /**
140      * This method copies the glyph array into a caller supplied array.
141      * The caller must ensure that the array is large enough to hold all
142      * the glyphs.
143      *
144      * @param glyphs - the destiniation glyph array
145      * @param success - set to an error code if the operation fails
146      *
147      * @stable ICU 3.0
148      */
149     void getGlyphs(LEGlyphID glyphs[], LEErrorCode &success) const;
150 
151     /**
152      * This method copies the glyph array into a caller supplied array,
153      * ORing in extra bits. (This functionality is needed by the JDK,
154      * which uses 32 bits pre glyph idex, with the high 16 bits encoding
155      * the composite font slot number)
156      *
157      * @param glyphs - the destination (32 bit) glyph array
158      * @param extraBits - this value will be ORed with each glyph index
159      * @param success - set to an error code if the operation fails
160      *
161      * @stable ICU 3.0
162      */
163     void getGlyphs(le_uint32 glyphs[], le_uint32 extraBits, LEErrorCode &success) const;
164 
165     /**
166      * This method copies the character index array into a caller supplied array.
167      * The caller must ensure that the array is large enough to hold a
168      * character index for each glyph.
169      *
170      * @param charIndices - the destiniation character index array
171      * @param success - set to an error code if the operation fails
172      *
173      * @stable ICU 3.0
174      */
175     void getCharIndices(le_int32 charIndices[], LEErrorCode &success) const;
176 
177     /**
178      * This method copies the character index array into a caller supplied array.
179      * The caller must ensure that the array is large enough to hold a
180      * character index for each glyph.
181      *
182      * @param charIndices - the destiniation character index array
183      * @param indexBase - an offset which will be added to each index
184      * @param success - set to an error code if the operation fails
185      *
186      * @stable ICU 3.0
187      */
188     void getCharIndices(le_int32 charIndices[], le_int32 indexBase, LEErrorCode &success) const;
189 
190     /**
191      * This method copies the position array into a caller supplied array.
192      * The caller must ensure that the array is large enough to hold an
193      * X and Y position for each glyph, plus an extra X and Y for the
194      * advance of the last glyph.
195      *
196      * @param positions - the destiniation position array
197      * @param success - set to an error code if the operation fails
198      *
199      * @stable ICU 3.0
200      */
201     void getGlyphPositions(float positions[], LEErrorCode &success) const;
202 
203     /**
204      * This method returns the X and Y position of the glyph at
205      * the given index.
206      *
207      * Input parameters:
208      * @param glyphIndex - the index of the glyph
209      *
210      * Output parameters:
211      * @param x - the glyph's X position
212      * @param y - the glyph's Y position
213      * @param success - set to an error code if the operation fails
214      *
215      * @stable ICU 3.0
216      */
217     void getGlyphPosition(le_int32 glyphIndex, float &x, float &y, LEErrorCode &success) const;
218 
219     /**
220      * This method allocates the glyph array, the char indices array and the insertion list. You
221      * must call this method before using the object. This method also initializes the char indices
222      * array.
223      *
224      * @param initialGlyphCount the initial size of the glyph and char indices arrays.
225      * @param rightToLeft <code>true</code> if the original input text is right to left.
226      * @param success set to an error code if the storage cannot be allocated of if the initial
227      *        glyph count is not positive.
228      *
229      * @stable ICU 3.0
230      */
231     void allocateGlyphArray(le_int32 initialGlyphCount, le_bool rightToLeft, LEErrorCode &success);
232 
233     /**
234      * This method allocates the storage for the glyph positions. It allocates one extra X, Y
235      * position pair for the position just after the last glyph.
236      *
237      * @param success set to an error code if the positions array cannot be allocated.
238      *
239      * @return the number of X, Y position pairs allocated.
240      *
241      * @stable ICU 3.0
242      */
243     le_int32 allocatePositions(LEErrorCode &success);
244 
245     /**
246      * This method allocates the storage for the auxillary glyph data.
247      *
248      * @param success set to an error code if the aulillary data array cannot be allocated.
249      *
250      * @return the size of the auxillary data array.
251      *
252      * @stable ICU 3.6
253      */
254     le_int32 allocateAuxData(LEErrorCode &success);
255 
256     /**
257      * Copy the entire auxillary data array.
258      *
259      * @param auxData the auxillary data array will be copied to this address
260      * @param success set to an error code if the data cannot be copied
261      *
262      * @stable ICU 3.6
263      */
264     void getAuxData(le_uint32 auxData[], LEErrorCode &success) const;
265 
266     /**
267      * Get the glyph ID for a particular glyph.
268      *
269      * @param glyphIndex the index into the glyph array
270      * @param success set to an error code if the glyph ID cannot be retrieved.
271      *
272      * @return the glyph ID
273      *
274      * @stable ICU 3.0
275      */
276     LEGlyphID getGlyphID(le_int32 glyphIndex, LEErrorCode &success) const;
277 
278     /**
279      * Get the char index for a particular glyph.
280      *
281      * @param glyphIndex the index into the glyph array
282      * @param success set to an error code if the char index cannot be retrieved.
283      *
284      * @return the character index
285      *
286      * @stable ICU 3.0
287      */
288     le_int32  getCharIndex(le_int32 glyphIndex, LEErrorCode &success) const;
289 
290 
291     /**
292      * Get the auxillary data for a particular glyph.
293      *
294      * @param glyphIndex the index into the glyph array
295      * @param success set to an error code if the auxillary data cannot be retrieved.
296      *
297      * @return the auxillary data
298      *
299      * @stable ICU 3.6
300      */
301     le_uint32 getAuxData(le_int32 glyphIndex, LEErrorCode &success) const;
302 
303     /**
304      * This operator allows direct access to the glyph array
305      * using the index operator.
306      *
307      * @param glyphIndex the index into the glyph array
308      *
309      * @return a reference to the given location in the glyph array
310      *
311      * @stable ICU 3.0
312      */
313     inline LEGlyphID &operator[](le_int32 glyphIndex) const;
314 
315     /**
316      * Call this method to replace a single glyph in the glyph array
317      * with multiple glyphs. This method uses the <code>LEInsertionList</code>
318      * to do the insertion. It returns the address of storage where the new
319      * glyph IDs can be stored. They will not actually be inserted into the
320      * glyph array until <code>applyInsertions</code> is called.
321      *
322      * @param atIndex the index of the glyph to be replaced
323      * @param insertCount the number of glyphs to replace it with
324      *
325      * @return the address at which to store the replacement glyphs.
326      *
327      * @see LEInsetionList.h
328      *
329      * @stable ICU 3.0
330      */
331     LEGlyphID *insertGlyphs(le_int32 atIndex, le_int32 insertCount);
332 
333     /**
334      * This method causes all of the glyph insertions recorded by
335      * <code>insertGlyphs</code> to be applied to the glyph array. The
336      * new slots in the char indices and the auxillary data arrays
337      * will be filled in with the values for the glyph being replaced.
338      *
339      * @return the new size of the glyph array
340      *
341      * @see LEInsertionList.h
342      *
343      * @stable ICU 3.0
344      */
345     le_int32 applyInsertions();
346 
347     /**
348      * Set the glyph ID for a particular glyph.
349      *
350      * @param glyphIndex the index of the glyph
351      * @param glyphID the new glyph ID
352      * @param success will be set to an error code if the glyph ID cannot be set.
353      *
354      * @stable ICU 3.0
355      */
356     void setGlyphID(le_int32 glyphIndex, LEGlyphID glyphID, LEErrorCode &success);
357 
358     /**
359      * Set the char index for a particular glyph.
360      *
361      * @param glyphIndex the index of the glyph
362      * @param charIndex the new char index
363      * @param success will be set to an error code if the char index cannot be set.
364      *
365      * @stable ICU 3.0
366      */
367     void setCharIndex(le_int32 glyphIndex, le_int32 charIndex, LEErrorCode &success);
368 
369     /**
370      * Set the X, Y position for a particular glyph.
371      *
372      * @param glyphIndex the index of the glyph
373      * @param x the new X position
374      * @param y the new Y position
375      * @param success will be set to an error code if the position cannot be set.
376      *
377      * @stable ICU 3.0
378      */
379     void setPosition(le_int32 glyphIndex, float x, float y, LEErrorCode &success);
380 
381     /**
382      * Adjust the X, Y position for a particular glyph.
383      *
384      * @param glyphIndex the index of the glyph
385      * @param xAdjust the adjustment to the glyph's X position
386      * @param yAdjust the adjustment to the glyph's Y position
387      * @param success will be set to an error code if the glyph's position cannot be adjusted.
388      *
389      * @stable ICU 3.0
390      */
391     void adjustPosition(le_int32 glyphIndex, float xAdjust, float yAdjust, LEErrorCode &success);
392 
393     /**
394      * Set the auxillary data for a particular glyph.
395      *
396      * @param glyphIndex the index of the glyph
397      * @param auxData the new auxillary data
398      * @param success will be set to an error code if the auxillary data cannot be set.
399      *
400      * @stable ICU 3.6
401      */
402     void setAuxData(le_int32 glyphIndex, le_uint32 auxData, LEErrorCode &success);
403 
404     /**
405      * Delete the glyph array and replace it with the one
406      * in <code>from</code>. Set the glyph array pointer
407      * in <code>from</code> to <code>NULL</code>.
408      *
409      * @param from the <code>LEGlyphStorage</code> object from which
410      *             to get the new glyph array.
411      *
412      * @stable ICU 3.0
413      */
414     void adoptGlyphArray(LEGlyphStorage &from);
415 
416     /**
417      * Delete the char indices array and replace it with the one
418      * in <code>from</code>. Set the char indices array pointer
419      * in <code>from</code> to <code>NULL</code>.
420      *
421      * @param from the <code>LEGlyphStorage</code> object from which
422      *             to get the new char indices array.
423      *
424      * @stable ICU 3.0
425      */
426     void adoptCharIndicesArray(LEGlyphStorage &from);
427 
428     /**
429      * Delete the position array and replace it with the one
430      * in <code>from</code>. Set the position array pointer
431      * in <code>from</code> to <code>NULL</code>.
432      *
433      * @param from the <code>LEGlyphStorage</code> object from which
434      *             to get the new position array.
435      *
436      * @stable ICU 3.0
437      */
438     void adoptPositionArray(LEGlyphStorage &from);
439 
440     /**
441      * Delete the auxillary data array and replace it with the one
442      * in <code>from</code>. Set the auxillary data array pointer
443      * in <code>from</code> to <code>NULL</code>.
444      *
445      * @param from the <code>LEGlyphStorage</code> object from which
446      *             to get the new auxillary data array.
447      *
448      * @stable ICU 3.0
449      */
450     void adoptAuxDataArray(LEGlyphStorage &from);
451 
452     /**
453      * Change the glyph count of this object to be the same
454      * as the one in <code>from</code>.
455      *
456      * @param from the <code>LEGlyphStorage</code> object from which
457      *             to get the new glyph count.
458      *
459      * @stable ICU 3.0
460      */
461     void adoptGlyphCount(LEGlyphStorage &from);
462 
463     /**
464      * Change the glyph count of this object to the given value.
465      *
466      * @param newGlyphCount the new glyph count.
467      *
468      * @stable ICU 3.0
469      */
470     void adoptGlyphCount(le_int32 newGlyphCount);
471 
472     /**
473      * This method frees the glyph, character index, position  and
474      * auxillary data arrays so that the LayoutEngine can be reused
475      * to layout a different characer array. (This method is also called
476      * by the destructor)
477      *
478      * @stable ICU 3.0
479      */
480     void reset();
481 
482     /**
483      * ICU "poor man's RTTI", returns a UClassID for the actual class.
484      *
485      * @stable ICU 3.0
486      */
487     virtual UClassID getDynamicClassID() const;
488 
489     /**
490      * ICU "poor man's RTTI", returns a UClassID for this class.
491      *
492      * @stable ICU 3.0
493      */
494     static UClassID getStaticClassID();
495 };
496 
getGlyphCount()497 inline le_int32 LEGlyphStorage::getGlyphCount() const
498 {
499     return fGlyphCount;
500 }
501 
502 inline LEGlyphID &LEGlyphStorage::operator[](le_int32 glyphIndex) const
503 {
504     return fGlyphs[glyphIndex];
505 }
506 
507 
508 U_NAMESPACE_END
509 #endif
510 
511