1 /* 2 * This file is part of the WebKit project. 3 * 4 * Copyright (C) 2006 Apple Computer, Inc. 5 * (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 6 * 7 * This library is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Library General Public 9 * License as published by the Free Software Foundation; either 10 * version 2 of the License, or (at your option) any later version. 11 * 12 * This library is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Library General Public License for more details. 16 * 17 * You should have received a copy of the GNU Library General Public License 18 * along with this library; see the file COPYING.LIB. If not, write to 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 20 * Boston, MA 02110-1301, USA. 21 * 22 */ 23 24 #ifndef RenderSVGText_h 25 #define RenderSVGText_h 26 27 #if ENABLE(SVG) 28 29 #include "TransformationMatrix.h" 30 #include "RenderSVGBlock.h" 31 32 namespace WebCore { 33 34 class SVGTextElement; 35 36 class RenderSVGText : public RenderSVGBlock { 37 public: 38 RenderSVGText(SVGTextElement* node); 39 40 private: renderName()41 virtual const char* renderName() const { return "RenderSVGText"; } 42 isSVGText()43 virtual bool isSVGText() const { return true; } 44 localToParentTransform()45 virtual TransformationMatrix localToParentTransform() const { return m_localTransform; } 46 47 virtual void paint(PaintInfo&, int tx, int ty); 48 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); 49 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction); 50 requiresLayer()51 virtual bool requiresLayer() const { return false; } 52 virtual void layout(); 53 54 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty); 55 virtual void absoluteQuads(Vector<FloatQuad>&); 56 57 virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer); 58 virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false); 59 60 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const; 61 62 virtual FloatRect objectBoundingBox() const; 63 virtual FloatRect repaintRectInLocalCoordinates() const; 64 65 // FIXME: This can be removed when localTransform() is removed from RenderObject localTransform()66 virtual TransformationMatrix localTransform() const { return m_localTransform; } 67 68 virtual RootInlineBox* createRootInlineBox(); 69 70 TransformationMatrix m_localTransform; 71 }; 72 73 } 74 75 #endif // ENABLE(SVG) 76 #endif 77 78 // vim:ts=4:noet 79