1 /* 2 * Copyright (C) 2004, 2005, 2009 Apple Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #ifndef SVGRenderTreeAsText_h 27 #define SVGRenderTreeAsText_h 28 29 #if ENABLE(SVG) 30 31 #include "TextStream.h" 32 33 namespace WebCore { 34 35 class Color; 36 class FloatPoint; 37 class FloatRect; 38 class FloatSize; 39 class IntPoint; 40 class IntRect; 41 class Node; 42 class RenderBlock; 43 class RenderImage; 44 class RenderObject; 45 class RenderPath; 46 class RenderSVGRoot; 47 class RenderText; 48 class TransformationMatrix; 49 50 // functions used by the main RenderTreeAsText code 51 void write(TextStream&, const RenderPath&, int indent); 52 void write(TextStream&, const RenderSVGRoot&, int indent); 53 void writeSVGContainer(TextStream&, const RenderObject&, int indent); 54 void writeSVGImage(TextStream&, const RenderImage&, int indent); 55 void writeSVGInlineText(TextStream&, const RenderText&, int indent); 56 void writeSVGText(TextStream&, const RenderBlock&, int indent); 57 58 void writeRenderResources(TextStream&, Node* parent); 59 60 // helper operators defined used in various classes to dump the render tree. 61 TextStream& operator<<(TextStream&, const TransformationMatrix&); 62 TextStream& operator<<(TextStream&, const IntRect&); 63 TextStream& operator<<(TextStream&, const Color&); 64 TextStream& operator<<(TextStream&, const IntPoint&); 65 TextStream& operator<<(TextStream&, const FloatSize&); 66 TextStream& operator<<(TextStream&, const FloatRect&); 67 TextStream& operator<<(TextStream&, const FloatPoint&); 68 69 // helper operators specific to dumping the render tree. these are used in various classes to dump the render tree 70 // these could be defined in separate namespace to avoid matching these generic signatures unintentionally. 71 72 template<typename Item> 73 TextStream& operator<<(TextStream& ts, const Vector<Item*>& v) 74 { 75 ts << "["; 76 77 for (unsigned i = 0; i < v.size(); i++) { 78 ts << *v[i]; 79 if (i < v.size() - 1) 80 ts << ", "; 81 } 82 83 ts << "]"; 84 return ts; 85 } 86 87 template<typename Item> 88 TextStream& operator<<(TextStream& ts, const Vector<Item>& v) 89 { 90 ts << "["; 91 92 for (unsigned i = 0; i < v.size(); i++) { 93 ts << v[i]; 94 if (i < v.size() - 1) 95 ts << ", "; 96 } 97 98 ts << "]"; 99 return ts; 100 } 101 102 template<typename Pointer> 103 TextStream& operator<<(TextStream& ts, Pointer* t) 104 { 105 ts << reinterpret_cast<intptr_t>(t); 106 return ts; 107 } 108 109 } // namespace WebCore 110 111 #endif // ENABLE(SVG) 112 113 #endif // SVGRenderTreeAsText_h 114