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1 /*
2  * Copyright (C) 2004, 2005, 2009 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef SVGRenderTreeAsText_h
27 #define SVGRenderTreeAsText_h
28 
29 #if ENABLE(SVG)
30 
31 #include "TextStream.h"
32 
33 namespace WebCore {
34 
35     class Color;
36     class FloatPoint;
37     class FloatRect;
38     class FloatSize;
39     class IntPoint;
40     class IntRect;
41     class Node;
42     class RenderBlock;
43     class RenderImage;
44     class RenderObject;
45     class RenderPath;
46     class RenderSVGRoot;
47     class RenderText;
48     class TransformationMatrix;
49 
50 // functions used by the main RenderTreeAsText code
51 void write(TextStream&, const RenderPath&, int indent);
52 void write(TextStream&, const RenderSVGRoot&, int indent);
53 void writeSVGContainer(TextStream&, const RenderObject&, int indent);
54 void writeSVGImage(TextStream&, const RenderImage&, int indent);
55 void writeSVGInlineText(TextStream&, const RenderText&, int indent);
56 void writeSVGText(TextStream&, const RenderBlock&, int indent);
57 
58 void writeRenderResources(TextStream&, Node* parent);
59 
60 // helper operators defined used in various classes to dump the render tree.
61 TextStream& operator<<(TextStream&, const TransformationMatrix&);
62 TextStream& operator<<(TextStream&, const IntRect&);
63 TextStream& operator<<(TextStream&, const Color&);
64 TextStream& operator<<(TextStream&, const IntPoint&);
65 TextStream& operator<<(TextStream&, const FloatSize&);
66 TextStream& operator<<(TextStream&, const FloatRect&);
67 TextStream& operator<<(TextStream&, const FloatPoint&);
68 
69 // helper operators specific to dumping the render tree. these are used in various classes to dump the render tree
70 // these could be defined in separate namespace to avoid matching these generic signatures unintentionally.
71 
72 template<typename Item>
73 TextStream& operator<<(TextStream& ts, const Vector<Item*>& v)
74 {
75     ts << "[";
76 
77     for (unsigned i = 0; i < v.size(); i++) {
78         ts << *v[i];
79         if (i < v.size() - 1)
80             ts << ", ";
81     }
82 
83     ts << "]";
84     return ts;
85 }
86 
87 template<typename Item>
88 TextStream& operator<<(TextStream& ts, const Vector<Item>& v)
89 {
90     ts << "[";
91 
92     for (unsigned i = 0; i < v.size(); i++) {
93         ts << v[i];
94         if (i < v.size() - 1)
95             ts << ", ";
96     }
97 
98     ts << "]";
99     return ts;
100 }
101 
102 template<typename Pointer>
103 TextStream& operator<<(TextStream& ts, Pointer* t)
104 {
105     ts << reinterpret_cast<intptr_t>(t);
106     return ts;
107 }
108 
109 } // namespace WebCore
110 
111 #endif // ENABLE(SVG)
112 
113 #endif // SVGRenderTreeAsText_h
114