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1 /* libs/graphics/images/SkImageDecoder_libico.cpp
2 **
3 ** Copyright 2006, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #include "SkImageDecoder.h"
19 #include "SkStream.h"
20 #include "SkColorPriv.h"
21 #include "SkTypes.h"
22 
23 class SkICOImageDecoder : public SkImageDecoder {
24 public:
25     SkICOImageDecoder();
26 
getFormat() const27     virtual Format getFormat() const {
28         return kICO_Format;
29     }
30 
31 protected:
32     virtual bool onDecode(SkStream* stream, SkBitmap* bm,
33                           SkBitmap::Config pref, Mode);
34 };
35 
36 /////////////////////////////////////////////////////////////////////////////////////////
37 
38 //read bytes starting from the begin-th index in the buffer
39 //read in Intel order, and return an integer
40 
41 #define readByte(buffer,begin) buffer[begin]
42 #define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)
43 #define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24)
44 
45 /////////////////////////////////////////////////////////////////////////////////////////
46 
SkICOImageDecoder()47 SkICOImageDecoder::SkICOImageDecoder()
48 {
49 }
50 
51 //helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
52 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
53             const int xorOffset, int& x, int y, const int w,
54             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
55 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
56             const int xorOffset, int& x, int y, const int w,
57             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
58 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
59             const int xorOffset, int& x, int y, const int w,
60             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
61 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
62             const int xorOffset, int& x, int y, const int w,
63             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
64 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
65             const int xorOffset, int& x, int y, const int w,
66             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
67 
68 
calculateRowBytesFor8888(int w,int bitCount)69 static int calculateRowBytesFor8888(int w, int bitCount)
70 {
71     //  Default rowBytes is w << 2 for kARGB_8888
72     //  In the case of a 4 bit image with an odd width, we need to add some
73     //  so we can go off the end of the drawn bitmap.
74     //  Add 4 to ensure that it is still a multiple of 4.
75     if (4 == bitCount && (w & 0x1)) {
76         return (w + 1) << 2;
77     }
78     //  Otherwise return 0, which will allow it to be calculated automatically.
79     return 0;
80 }
81 
onDecode(SkStream * stream,SkBitmap * bm,SkBitmap::Config pref,Mode mode)82 bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm,
83                                  SkBitmap::Config pref, Mode mode)
84 {
85     size_t length = stream->read(NULL, 0);
86     SkAutoMalloc autoMal(length);
87     unsigned char* buf = (unsigned char*)autoMal.get();
88     if (stream->read((void*)buf, length) != length) {
89         return false;
90     }
91 
92     //these should always be the same - should i use for error checking? - what about files that have some
93     //incorrect values, but still decode properly?
94     int reserved = read2Bytes(buf, 0);    // 0
95     int type = read2Bytes(buf, 2);        // 1
96     if (reserved != 0 || type != 1)
97         return false;
98     int count = read2Bytes(buf, 4);
99 
100     //need to at least have enough space to hold the initial table of info
101     if (length < (size_t)(6 + count*16))
102         return false;
103 
104     int choice;
105     Chooser* chooser = this->getChooser();
106     //FIXME:if no chooser, consider providing the largest color image
107     //what are the odds that the largest image would be monochrome?
108     if (NULL == chooser) {
109         choice = 0;
110     } else {
111         chooser->begin(count);
112         for (int i = 0; i < count; i++)
113         {
114             //need to find out the config, width, and height from the stream
115             int width = readByte(buf, 6 + i*16);
116             int height = readByte(buf, 7 + i*16);
117             int offset = read4Bytes(buf, 18 + i*16);
118             int bitCount = read2Bytes(buf, offset+14);
119             SkBitmap::Config c;
120             //currently only provide ARGB_8888_, but maybe we want kIndex8_Config for 1 and 4, and possibly 8?
121             //or maybe we'll determine this based on the provided config
122             switch (bitCount)
123             {
124                 case 1:
125                 case 4:
126                     // In reality, at least for the moment, these will be decoded into kARGB_8888 bitmaps.
127                     // However, this will be used to distinguish between the lower quality 1bpp and 4 bpp
128                     // images and the higher quality images.
129                     c = SkBitmap::kIndex8_Config;
130                     break;
131                 case 8:
132                 case 24:
133                 case 32:
134                     c = SkBitmap::kARGB_8888_Config;
135                     break;
136                 default:
137                     SkDEBUGF(("Image with %ibpp not supported\n", bitCount));
138                     continue;
139             }
140             chooser->inspect(i, c, width, height);
141         }
142         choice = chooser->choose();
143     }
144 
145     //you never know what the chooser is going to supply
146     if (choice >= count || choice < 0)
147         return false;
148 
149     //skip ahead to the correct header
150     //commented out lines are not used, but if i switch to other read method, need to know how many to skip
151     //otherwise, they could be used for error checking
152     int w = readByte(buf, 6 + choice*16);
153     int h = readByte(buf, 7 + choice*16);
154     int colorCount = readByte(buf, 8 + choice*16);
155     //int reservedToo = readByte(buf, 9 + choice*16);   //0
156     //int planes = read2Bytes(buf, 10 + choice*16);       //1 - but often 0
157     //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
158     int size = read4Bytes(buf, 14 + choice*16);           //matters?
159     int offset = read4Bytes(buf, 18 + choice*16);
160     if ((size_t)(offset + size) > length)
161         return false;
162     //int infoSize = read4Bytes(buf, offset);             //40
163     //int width = read4Bytes(buf, offset+4);              //should == w
164     //int height = read4Bytes(buf, offset+8);             //should == 2*h
165     //int planesToo = read2Bytes(buf, offset+12);         //should == 1 (does it?)
166     int bitCount = read2Bytes(buf, offset+14);
167 
168     void (*placePixel)(const int pixelNo, const unsigned char* buf,
169         const int xorOffset, int& x, int y, const int w,
170         SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL;
171     switch (bitCount)
172     {
173         case 1:
174             placePixel = &editPixelBit1;
175             colorCount = 2;
176             break;
177         case 4:
178             placePixel = &editPixelBit4;
179             colorCount = 16;
180             break;
181         case 8:
182             placePixel = &editPixelBit8;
183             colorCount = 256;
184             break;
185         case 24:
186             placePixel = &editPixelBit24;
187             colorCount = 0;
188             break;
189         case 32:
190             placePixel = &editPixelBit32;
191             colorCount = 0;
192             break;
193         default:
194             SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
195             return false;
196     }
197 
198     //these should all be zero, but perhaps are not - need to check
199     //int compression = read4Bytes(buf, offset+16);       //0
200     //int imageSize = read4Bytes(buf, offset+20);         //0 - sometimes has a value
201     //int xPixels = read4Bytes(buf, offset+24);           //0
202     //int yPixels = read4Bytes(buf, offset+28);           //0
203     //int colorsUsed = read4Bytes(buf, offset+32)         //0 - might have an actual value though
204     //int colorsImportant = read4Bytes(buf, offset+36);   //0
205 
206     int begin = offset + 40;
207     //this array represents the colortable
208     //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
209     SkPMColor* colors = NULL;
210     int blue, green, red;
211     if (colorCount)
212     {
213         colors = new SkPMColor[colorCount];
214         for (int j = 0; j < colorCount; j++)
215         {
216             //should this be a function - maybe a #define?
217             blue = readByte(buf, begin + 4*j);
218             green = readByte(buf, begin + 4*j + 1);
219             red = readByte(buf, begin + 4*j + 2);
220             colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
221         }
222     }
223     int bitWidth = w*bitCount;
224     int test = bitWidth & 0x1F;
225     int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
226     int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
227     int lineWidth = lineBitWidth/bitCount;
228 
229     int xorOffset = begin + colorCount*4;   //beginning of the color bitmap
230                                             //other read method means we will just be here already
231     int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
232 
233     /*int */test = w & 0x1F;   //the low 5 bits - we are rounding up to the next 32 (2^5)
234     /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
235     int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
236     //if we allow different Configs, everything is the same til here
237     //change the config, and use different address getter, and place index vs color, and add the color table
238     //FIXME: what is the tradeoff in size?
239     //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
240     //however, with small images with large colortables, maybe it's better to still do argb_8888
241 
242     bm->setConfig(SkBitmap::kARGB_8888_Config, w, h, calculateRowBytesFor8888(w, bitCount));
243 
244     if (SkImageDecoder::kDecodeBounds_Mode == mode) {
245         delete[] colors;
246         return true;
247     }
248 
249     if (!this->allocPixelRef(bm, NULL))
250     {
251         delete[] colors;
252         return false;
253     }
254 
255     SkAutoLockPixels alp(*bm);
256 
257     for (int y = 0; y < h; y++)
258     {
259         for (int x = 0; x < w; x++)
260         {
261             //U32* address = bm->getAddr32(x, y);
262 
263             //check the alpha bit first, but pass it along to the function to figure out how to deal with it
264             int andPixelNo = andLineWidth*(h-y-1)+x;
265             //only need to get a new alphaByte when x %8 == 0
266             //but that introduces an if and a mod - probably much slower
267             //that's ok, it's just a read of an array, not a stream
268             int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
269             int shift = 7 - (andPixelNo & 0x7);
270             int m = 1 << shift;
271 
272             int pixelNo = lineWidth*(h-y-1)+x;
273             placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
274 
275         }
276     }
277 
278     delete [] colors;
279     //ensure we haven't read off the end?
280     //of course this doesn't help us if the andOffset was a lie...
281     //return andOffset + (andLineWidth >> 3) <= length;
282     return true;
283 }   //onDecode
284 
285 //function to place the pixel, determined by the bitCount
editPixelBit1(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)286 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
287             const int xorOffset, int& x, int y, const int w,
288             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
289 {
290     // note that this should be the same as/similar to the AND bitmap
291     SkPMColor* address = bm->getAddr32(x,y);
292     int byte = readByte(buf, xorOffset + (pixelNo >> 3));
293     int colorBit;
294     int alphaBit;
295     // Read all of the bits in this byte.
296     int i = x + 8;
297     // Pin to the width so we do not write outside the bounds of
298     // our color table.
299     i = i > w ? w : i;
300     // While loop to check all 8 bits individually.
301     while (x < i)
302     {
303 
304         colorBit = (byte & m) >> shift;
305         alphaBit = (alphaByte & m) >> shift;
306         *address = (alphaBit-1)&(colors[colorBit]);
307         x++;
308         // setup for the next pixel
309         address = address + 1;
310         m = m >> 1;
311         shift -= 1;
312     }
313     x--;
314 }
editPixelBit4(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)315 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
316             const int xorOffset, int& x, int y, const int w,
317             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
318 {
319     SkPMColor* address = bm->getAddr32(x, y);
320     int byte = readByte(buf, xorOffset + (pixelNo >> 1));
321     int pixel = (byte >> 4) & 0xF;
322     int alphaBit = (alphaByte & m) >> shift;
323     *address = (alphaBit-1)&(colors[pixel]);
324     x++;
325     //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
326     //but that's okay, since i've added an extra rowByte for just this purpose
327     address = address + 1;
328     pixel = byte & 0xF;
329     m = m >> 1;
330     alphaBit = (alphaByte & m) >> (shift-1);
331     //speed up trick here
332     *address = (alphaBit-1)&(colors[pixel]);
333 }
334 
editPixelBit8(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)335 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
336             const int xorOffset, int& x, int y, const int w,
337             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
338 {
339     SkPMColor* address = bm->getAddr32(x, y);
340     int pixel = readByte(buf, xorOffset + pixelNo);
341     int alphaBit = (alphaByte & m) >> shift;
342     *address = (alphaBit-1)&(colors[pixel]);
343 }
344 
editPixelBit24(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)345 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
346             const int xorOffset, int& x, int y, const int w,
347             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
348 {
349     SkPMColor* address = bm->getAddr32(x, y);
350     int blue = readByte(buf, xorOffset + 3*pixelNo);
351     int green = readByte(buf, xorOffset + 3*pixelNo + 1);
352     int red = readByte(buf, xorOffset + 3*pixelNo + 2);
353     int alphaBit = (alphaByte & m) >> shift;
354     //alphaBit == 1 => alpha = 0
355     int alpha = (alphaBit-1) & 0xFF;
356     *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha);
357 }
358 
editPixelBit32(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)359 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
360             const int xorOffset, int& x, int y, const int w,
361             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
362 {
363     SkPMColor* address = bm->getAddr32(x, y);
364     int blue = readByte(buf, xorOffset + 4*pixelNo);
365     int green = readByte(buf, xorOffset + 4*pixelNo + 1);
366     int red = readByte(buf, xorOffset + 4*pixelNo + 2);
367     int alphaBit = (alphaByte & m) >> shift;
368     int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
369     *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha);
370 }
371 
372 /////////////////////////////////////////////////////////////////////////////////////////
373 
374 #include "SkTRegistry.h"
375 
Factory(SkStream * stream)376 static SkImageDecoder* Factory(SkStream* stream) {
377     // Check to see if the first four bytes are 0,0,1,0
378     // FIXME: Is that required and sufficient?
379     SkAutoMalloc autoMal(4);
380     unsigned char* buf = (unsigned char*)autoMal.get();
381     stream->read((void*)buf, 4);
382     int reserved = read2Bytes(buf, 0);
383     int type = read2Bytes(buf, 2);
384     if (reserved != 0 || type != 1) {
385         // This stream does not represent an ICO image.
386         return NULL;
387     }
388     return SkNEW(SkICOImageDecoder);
389 }
390 
391 static SkTRegistry<SkImageDecoder*, SkStream*> gReg(Factory);
392 
393