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1 /*
2  * Copyright (C) 2008, 2009 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 #include "Threading.h"
28 
29 #include <string.h>
30 
31 namespace WTF {
32 
33 struct NewThreadContext : FastAllocBase {
NewThreadContextWTF::NewThreadContext34     NewThreadContext(ThreadFunction entryPoint, void* data, const char* name)
35         : entryPoint(entryPoint)
36         , data(data)
37         , name(name)
38     {
39     }
40 
41     ThreadFunction entryPoint;
42     void* data;
43     const char* name;
44 
45     Mutex creationMutex;
46 };
47 
threadEntryPoint(void * contextData)48 static void* threadEntryPoint(void* contextData)
49 {
50     NewThreadContext* context = reinterpret_cast<NewThreadContext*>(contextData);
51 
52     setThreadNameInternal(context->name);
53 
54     // Block until our creating thread has completed any extra setup work
55     {
56         MutexLocker locker(context->creationMutex);
57     }
58 
59     // Grab the info that we need out of the context, then deallocate it.
60     ThreadFunction entryPoint = context->entryPoint;
61     void* data = context->data;
62     delete context;
63 
64     return entryPoint(data);
65 }
66 
createThread(ThreadFunction entryPoint,void * data,const char * name)67 ThreadIdentifier createThread(ThreadFunction entryPoint, void* data, const char* name)
68 {
69     // Visual Studio has a 31-character limit on thread names. Longer names will
70     // be truncated silently, but we'd like callers to know about the limit.
71 #if !LOG_DISABLED
72     if (strlen(name) > 31)
73         LOG_ERROR("Thread name \"%s\" is longer than 31 characters and will be truncated by Visual Studio", name);
74 #endif
75 
76     NewThreadContext* context = new NewThreadContext(entryPoint, data, name);
77 
78     // Prevent the thread body from executing until we've established the thread identifier
79     MutexLocker locker(context->creationMutex);
80 
81     return createThreadInternal(threadEntryPoint, context, name);
82 }
83 
84 #if PLATFORM(MAC) || PLATFORM(WIN)
85 
86 // This function is deprecated but needs to be kept around for backward
87 // compatibility. Use the 3-argument version of createThread above.
88 
89 ThreadIdentifier createThread(ThreadFunction entryPoint, void* data);
90 
createThread(ThreadFunction entryPoint,void * data)91 ThreadIdentifier createThread(ThreadFunction entryPoint, void* data)
92 {
93     return createThread(entryPoint, data, 0);
94 }
95 #endif
96 
97 } // namespace WTF
98