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1 /*
2  * Copyright (C) 2007 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #ifndef AnimationController_h
30 #define AnimationController_h
31 
32 #include "CSSPropertyNames.h"
33 #include <wtf/Forward.h>
34 
35 namespace WebCore {
36 
37 class AnimationBase;
38 class AnimationControllerPrivate;
39 class AtomicString;
40 class Document;
41 class Element;
42 class Frame;
43 class Node;
44 class RenderObject;
45 class RenderStyle;
46 class String;
47 
48 class AnimationController {
49 public:
50     AnimationController(Frame*);
51     ~AnimationController();
52 
53     void cancelAnimations(RenderObject*);
54     PassRefPtr<RenderStyle> updateAnimations(RenderObject*, RenderStyle* newStyle);
55     PassRefPtr<RenderStyle> getAnimatedStyleForRenderer(RenderObject*);
56 
57     // This is called when an accelerated animation or transition has actually started to animate.
58     void notifyAnimationStarted(RenderObject*, double startTime);
59 
60     bool pauseAnimationAtTime(RenderObject*, const String& name, double t); // To be used only for testing
61     bool pauseTransitionAtTime(RenderObject*, const String& property, double t); // To be used only for testing
62     unsigned numberOfActiveAnimations() const; // To be used only for testing
63 
64     bool isAnimatingPropertyOnRenderer(RenderObject*, CSSPropertyID, bool isRunningNow = true) const;
65 
66     void suspendAnimations(Document*);
67     void resumeAnimations(Document*);
68 
69     void beginAnimationUpdate();
70     void endAnimationUpdate();
71 
72     static bool supportsAcceleratedAnimationOfProperty(CSSPropertyID);
73 
74 private:
75     AnimationControllerPrivate* m_data;
76 };
77 
78 } // namespace WebCore
79 
80 #endif // AnimationController_h
81