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1 /*
2  * Copyright (C) 2003, 2006, 2007 Apple Inc.  All rights reserved.
3  * Copyright (C) 2005 Nokia.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #ifndef FloatRect_h
28 #define FloatRect_h
29 
30 #include "FloatPoint.h"
31 
32 #if PLATFORM(CG)
33 typedef struct CGRect CGRect;
34 #endif
35 
36 #if PLATFORM(MAC)
37 #ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES
38 typedef struct CGRect NSRect;
39 #else
40 typedef struct _NSRect NSRect;
41 #endif
42 #endif
43 
44 #if PLATFORM(QT)
45 QT_BEGIN_NAMESPACE
46 class QRectF;
47 QT_END_NAMESPACE
48 #endif
49 
50 #if PLATFORM(WX) && USE(WXGC)
51 class wxRect2DDouble;
52 #endif
53 
54 #if (PLATFORM(SKIA) || PLATFORM(SGL))
55 struct SkRect;
56 #endif
57 
58 namespace WebCore {
59 
60 class IntRect;
61 
62 class FloatRect {
63 public:
FloatRect()64     FloatRect() { }
FloatRect(const FloatPoint & location,const FloatSize & size)65     FloatRect(const FloatPoint& location, const FloatSize& size)
66         : m_location(location), m_size(size) { }
FloatRect(float x,float y,float width,float height)67     FloatRect(float x, float y, float width, float height)
68         : m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { }
69     FloatRect(const IntRect&);
70 
71     static FloatRect narrowPrecision(double x, double y, double width, double height);
72 
location()73     FloatPoint location() const { return m_location; }
size()74     FloatSize size() const { return m_size; }
75 
setLocation(const FloatPoint & location)76     void setLocation(const FloatPoint& location) { m_location = location; }
setSize(const FloatSize & size)77     void setSize(const FloatSize& size) { m_size = size; }
78 
x()79     float x() const { return m_location.x(); }
y()80     float y() const { return m_location.y(); }
width()81     float width() const { return m_size.width(); }
height()82     float height() const { return m_size.height(); }
83 
setX(float x)84     void setX(float x) { m_location.setX(x); }
setY(float y)85     void setY(float y) { m_location.setY(y); }
setWidth(float width)86     void setWidth(float width) { m_size.setWidth(width); }
setHeight(float height)87     void setHeight(float height) { m_size.setHeight(height); }
88 
isEmpty()89     bool isEmpty() const { return m_size.isEmpty(); }
90 
right()91     float right() const { return x() + width(); }
bottom()92     float bottom() const { return y() + height(); }
93 
move(const FloatSize & delta)94     void move(const FloatSize& delta) { m_location += delta; }
move(float dx,float dy)95     void move(float dx, float dy) { m_location.move(dx, dy); }
96 
97     bool intersects(const FloatRect&) const;
98     bool contains(const FloatRect&) const;
99 
100     void intersect(const FloatRect&);
101     void unite(const FloatRect&);
102 
103     // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int version
104     // is really checking for containment of 1x1 rect, but that doesn't make sense with floats.
contains(float px,float py)105     bool contains(float px, float py) const
106         { return px >= x() && px <= right() && py >= y() && py <= bottom(); }
contains(const FloatPoint & point)107     bool contains(const FloatPoint& point) const { return contains(point.x(), point.y()); }
108 
109 
inflateX(float dx)110     void inflateX(float dx) {
111         m_location.setX(m_location.x() - dx);
112         m_size.setWidth(m_size.width() + dx + dx);
113     }
inflateY(float dy)114     void inflateY(float dy) {
115         m_location.setY(m_location.y() - dy);
116         m_size.setHeight(m_size.height() + dy + dy);
117     }
inflate(float d)118     void inflate(float d) { inflateX(d); inflateY(d); }
119     void scale(float s);
120 
121 #if PLATFORM(CG)
122     FloatRect(const CGRect&);
123     operator CGRect() const;
124 #endif
125 
126 #if PLATFORM(MAC) && !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES)
127     FloatRect(const NSRect&);
128     operator NSRect() const;
129 #endif
130 
131 #if PLATFORM(QT)
132     FloatRect(const QRectF&);
133     operator QRectF() const;
134 #endif
135 
136 #if PLATFORM(WX) && USE(WXGC)
137     FloatRect(const wxRect2DDouble&);
138     operator wxRect2DDouble() const;
139 #endif
140 
141 #if (PLATFORM(SKIA) || PLATFORM(SGL))
142     FloatRect(const SkRect&);
143     operator SkRect() const;
144 #endif
145 
146 private:
147     FloatPoint m_location;
148     FloatSize m_size;
149 };
150 
intersection(const FloatRect & a,const FloatRect & b)151 inline FloatRect intersection(const FloatRect& a, const FloatRect& b)
152 {
153     FloatRect c = a;
154     c.intersect(b);
155     return c;
156 }
157 
unionRect(const FloatRect & a,const FloatRect & b)158 inline FloatRect unionRect(const FloatRect& a, const FloatRect& b)
159 {
160     FloatRect c = a;
161     c.unite(b);
162     return c;
163 }
164 
165 
166 inline bool operator==(const FloatRect& a, const FloatRect& b)
167 {
168     return a.location() == b.location() && a.size() == b.size();
169 }
170 
171 inline bool operator!=(const FloatRect& a, const FloatRect& b)
172 {
173     return a.location() != b.location() || a.size() != b.size();
174 }
175 
176 IntRect enclosingIntRect(const FloatRect&);
177 
178 // Map rect r from srcRect to an equivalent rect in destRect.
179 FloatRect mapRect(const FloatRect& r, const FloatRect& srcRect, const FloatRect& destRect);
180 
181 }
182 
183 #endif
184