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1 #include "jni.h"
2 #include <android_runtime/AndroidRuntime.h>
3 
4 #include "SkCamera.h"
5 
6 static jfieldID gNativeInstanceFieldID;
7 
Camera_constructor(JNIEnv * env,jobject obj)8 static void Camera_constructor(JNIEnv* env, jobject obj) {
9     Sk3DView* view = new Sk3DView;
10     env->SetIntField(obj, gNativeInstanceFieldID, (int)view);
11 }
12 
Camera_destructor(JNIEnv * env,jobject obj)13 static void Camera_destructor(JNIEnv* env, jobject obj) {
14     delete (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID);
15 }
16 
Camera_save(JNIEnv * env,jobject obj)17 static void Camera_save(JNIEnv* env, jobject obj) {
18     Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID);
19     v->save();
20 }
21 
Camera_restore(JNIEnv * env,jobject obj)22 static void Camera_restore(JNIEnv* env, jobject obj) {
23     Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID);
24     v->restore();
25 }
26 
Camera_translate(JNIEnv * env,jobject obj,float dx,float dy,float dz)27 static void Camera_translate(JNIEnv* env, jobject obj,
28                              float dx, float dy, float dz) {
29     Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID);
30     v->translate(SkFloatToScalar(dx), SkFloatToScalar(dy), SkFloatToScalar(dz));
31 }
32 
Camera_rotateX(JNIEnv * env,jobject obj,float degrees)33 static void Camera_rotateX(JNIEnv* env, jobject obj, float degrees) {
34     Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID);
35     v->rotateX(SkFloatToScalar(degrees));
36 }
37 
Camera_rotateY(JNIEnv * env,jobject obj,float degrees)38 static void Camera_rotateY(JNIEnv* env, jobject obj, float degrees) {
39     Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID);
40     v->rotateY(SkFloatToScalar(degrees));
41 }
42 
Camera_rotateZ(JNIEnv * env,jobject obj,float degrees)43 static void Camera_rotateZ(JNIEnv* env, jobject obj, float degrees) {
44     Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID);
45     v->rotateZ(SkFloatToScalar(degrees));
46 }
47 
Camera_getMatrix(JNIEnv * env,jobject obj,int native_matrix)48 static void Camera_getMatrix(JNIEnv* env, jobject obj, int native_matrix) {
49     Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID);
50     v->getMatrix((SkMatrix*)native_matrix);
51 }
52 
Camera_applyToCanvas(JNIEnv * env,jobject obj,int native_canvas)53 static void Camera_applyToCanvas(JNIEnv* env, jobject obj, int native_canvas) {
54     Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID);
55     v->applyToCanvas((SkCanvas*)native_canvas);
56 }
57 
Camera_dotWithNormal(JNIEnv * env,jobject obj,float x,float y,float z)58 static float Camera_dotWithNormal(JNIEnv* env, jobject obj,
59                                   float x, float y, float z) {
60     Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID);
61     SkScalar dot = v->dotWithNormal(SkFloatToScalar(x), SkFloatToScalar(y),
62                                     SkFloatToScalar(z));
63     return SkScalarToFloat(dot);
64 }
65 
66 // ----------------------------------------------------------------------------
67 
68 /*
69  * JNI registration.
70  */
71 static JNINativeMethod gCameraMethods[] = {
72     /* name, signature, funcPtr */
73 
74     { "nativeConstructor",   "()V",    (void*)Camera_constructor   },
75     { "nativeDestructor",    "()V",    (void*)Camera_destructor    },
76     { "save",                "()V",    (void*)Camera_save          },
77     { "restore",             "()V",    (void*)Camera_restore       },
78     { "translate",           "(FFF)V", (void*)Camera_translate     },
79     { "rotateX",             "(F)V",   (void*)Camera_rotateX       },
80     { "rotateY",             "(F)V",   (void*)Camera_rotateY       },
81     { "rotateZ",             "(F)V",   (void*)Camera_rotateZ       },
82     { "nativeGetMatrix",     "(I)V",   (void*)Camera_getMatrix     },
83     { "nativeApplyToCanvas", "(I)V",   (void*)Camera_applyToCanvas },
84     { "dotWithNormal",       "(FFF)F", (void*)Camera_dotWithNormal }
85 };
86 
87 int register_android_graphics_Camera(JNIEnv* env);
register_android_graphics_Camera(JNIEnv * env)88 int register_android_graphics_Camera(JNIEnv* env) {
89     jclass clazz = env->FindClass("android/graphics/Camera");
90     if (clazz == 0) {
91         return -1;
92     }
93     gNativeInstanceFieldID = env->GetFieldID(clazz, "native_instance", "I");
94     if (gNativeInstanceFieldID == 0) {
95         return -1;
96     }
97     return android::AndroidRuntime::registerNativeMethods(env,
98                                                "android/graphics/Camera",
99                                                gCameraMethods,
100                                                SK_ARRAY_COUNT(gCameraMethods));
101 }
102 
103