• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2007, 2008 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 
28 #if ENABLE(VIDEO)
29 
30 #include "JSAudioConstructor.h"
31 
32 #include "HTMLAudioElement.h"
33 #include "HTMLNames.h"
34 #include "JSHTMLAudioElement.h"
35 #include "ScriptExecutionContext.h"
36 #include "Text.h"
37 
38 using namespace JSC;
39 
40 namespace WebCore {
41 
42 const ClassInfo JSAudioConstructor::s_info = { "AudioConstructor", 0, 0, 0 };
43 
JSAudioConstructor(ExecState * exec,JSDOMGlobalObject * globalObject)44 JSAudioConstructor::JSAudioConstructor(ExecState* exec, JSDOMGlobalObject* globalObject)
45     : DOMConstructorWithDocument(JSAudioConstructor::createStructure(globalObject->objectPrototype()), globalObject)
46 {
47     putDirect(exec->propertyNames().prototype, JSHTMLAudioElementPrototype::self(exec, globalObject), None);
48     putDirect(exec->propertyNames().length, jsNumber(exec, 1), ReadOnly|DontDelete|DontEnum);
49 }
50 
constructAudio(ExecState * exec,JSObject * constructor,const ArgList & args)51 static JSObject* constructAudio(ExecState* exec, JSObject* constructor, const ArgList& args)
52 {
53     JSAudioConstructor* jsAudio = static_cast<JSAudioConstructor*>(constructor);
54     // FIXME: Why doesn't this need the call toJS on the document like JSImageConstructor?
55     Document* document = jsAudio->document();
56     if (!document)
57         return throwError(exec, ReferenceError, "Audio constructor associated document is unavailable");
58 
59     RefPtr<HTMLAudioElement> audio = new HTMLAudioElement(HTMLNames::audioTag, document);
60     audio->setAutobuffer(true);
61     if (args.size() > 0) {
62         audio->setSrc(args.at(0).toString(exec));
63         audio->scheduleLoad();
64     }
65     return asObject(toJS(exec, jsAudio->globalObject(), audio.release()));
66 }
67 
getConstructData(ConstructData & constructData)68 ConstructType JSAudioConstructor::getConstructData(ConstructData& constructData)
69 {
70     constructData.native.function = constructAudio;
71     return ConstructTypeHost;
72 }
73 
74 } // namespace WebCore
75 
76 #endif // ENABLE(VIDEO)
77