• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
3  * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #include "config.h"
28 #include "HTMLCanvasElement.h"
29 
30 #include "CanvasGradient.h"
31 #include "CanvasPattern.h"
32 #include "CanvasRenderingContext2D.h"
33 #include "CanvasStyle.h"
34 #include "Chrome.h"
35 #include "Document.h"
36 #include "ExceptionCode.h"
37 #include "Frame.h"
38 #include "GraphicsContext.h"
39 #include "HTMLNames.h"
40 #include "ImageBuffer.h"
41 #include "MIMETypeRegistry.h"
42 #include "MappedAttribute.h"
43 #include "Page.h"
44 #include "RenderHTMLCanvas.h"
45 #include "Settings.h"
46 #include <math.h>
47 #include <stdio.h>
48 
49 namespace WebCore {
50 
51 using namespace HTMLNames;
52 
53 // These values come from the WhatWG spec.
54 static const int defaultWidth = 300;
55 static const int defaultHeight = 150;
56 
57 // Firefox limits width/height to 32767 pixels, but slows down dramatically before it
58 // reaches that limit. We limit by area instead, giving us larger maximum dimensions,
59 // in exchange for a smaller maximum canvas size.
60 const float HTMLCanvasElement::MaxCanvasArea = 32768 * 8192; // Maximum canvas area in CSS pixels
61 
HTMLCanvasElement(const QualifiedName & tagName,Document * doc)62 HTMLCanvasElement::HTMLCanvasElement(const QualifiedName& tagName, Document* doc)
63     : HTMLElement(tagName, doc)
64     , m_size(defaultWidth, defaultHeight)
65     , m_observer(0)
66     , m_originClean(true)
67     , m_ignoreReset(false)
68     , m_createdImageBuffer(false)
69 {
70     ASSERT(hasTagName(canvasTag));
71 }
72 
~HTMLCanvasElement()73 HTMLCanvasElement::~HTMLCanvasElement()
74 {
75     if (m_observer)
76         m_observer->canvasDestroyed(this);
77 }
78 
79 #if ENABLE(DASHBOARD_SUPPORT)
80 
endTagRequirement() const81 HTMLTagStatus HTMLCanvasElement::endTagRequirement() const
82 {
83     Settings* settings = document()->settings();
84     if (settings && settings->usesDashboardBackwardCompatibilityMode())
85         return TagStatusForbidden;
86 
87     return HTMLElement::endTagRequirement();
88 }
89 
tagPriority() const90 int HTMLCanvasElement::tagPriority() const
91 {
92     Settings* settings = document()->settings();
93     if (settings && settings->usesDashboardBackwardCompatibilityMode())
94         return 0;
95 
96     return HTMLElement::tagPriority();
97 }
98 
99 #endif
100 
parseMappedAttribute(MappedAttribute * attr)101 void HTMLCanvasElement::parseMappedAttribute(MappedAttribute* attr)
102 {
103     const QualifiedName& attrName = attr->name();
104     if (attrName == widthAttr || attrName == heightAttr)
105         reset();
106     HTMLElement::parseMappedAttribute(attr);
107 }
108 
createRenderer(RenderArena * arena,RenderStyle * style)109 RenderObject* HTMLCanvasElement::createRenderer(RenderArena* arena, RenderStyle* style)
110 {
111     Settings* settings = document()->settings();
112     if (settings && settings->isJavaScriptEnabled()) {
113         m_rendererIsCanvas = true;
114         return new (arena) RenderHTMLCanvas(this);
115     }
116 
117     m_rendererIsCanvas = false;
118     return HTMLElement::createRenderer(arena, style);
119 }
120 
setHeight(int value)121 void HTMLCanvasElement::setHeight(int value)
122 {
123     setAttribute(heightAttr, String::number(value));
124 }
125 
setWidth(int value)126 void HTMLCanvasElement::setWidth(int value)
127 {
128     setAttribute(widthAttr, String::number(value));
129 }
130 
toDataURL(const String & mimeType,ExceptionCode & ec)131 String HTMLCanvasElement::toDataURL(const String& mimeType, ExceptionCode& ec)
132 {
133     if (!m_originClean) {
134         ec = SECURITY_ERR;
135         return String();
136     }
137 
138     if (m_size.isEmpty())
139         return String("data:,");
140 
141     if (mimeType.isNull() || !MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType))
142         return buffer()->toDataURL("image/png");
143 
144     return buffer()->toDataURL(mimeType);
145 }
146 
getContext(const String & type)147 CanvasRenderingContext* HTMLCanvasElement::getContext(const String& type)
148 {
149     if (type == "2d") {
150         if (!m_2DContext)
151             m_2DContext.set(new CanvasRenderingContext2D(this));
152         return m_2DContext.get();
153     }
154     return 0;
155 }
156 
willDraw(const FloatRect & rect)157 void HTMLCanvasElement::willDraw(const FloatRect& rect)
158 {
159     m_imageBuffer->clearImage();
160 
161     if (RenderBox* ro = renderBox()) {
162         FloatRect destRect = ro->contentBoxRect();
163         FloatRect r = mapRect(rect, FloatRect(0, 0, m_size.width(), m_size.height()), destRect);
164         r.intersect(destRect);
165         if (m_dirtyRect.contains(r))
166             return;
167 
168         m_dirtyRect.unite(r);
169         ro->repaintRectangle(enclosingIntRect(m_dirtyRect));
170     }
171 
172     if (m_observer)
173         m_observer->canvasChanged(this, rect);
174 }
175 
reset()176 void HTMLCanvasElement::reset()
177 {
178     if (m_ignoreReset)
179         return;
180 
181     bool ok;
182     int w = getAttribute(widthAttr).toInt(&ok);
183     if (!ok)
184         w = defaultWidth;
185     int h = getAttribute(heightAttr).toInt(&ok);
186     if (!ok)
187         h = defaultHeight;
188 
189     IntSize oldSize = m_size;
190     m_size = IntSize(w, h);
191 
192     bool hadImageBuffer = m_createdImageBuffer;
193     m_createdImageBuffer = false;
194     m_imageBuffer.clear();
195     if (m_2DContext)
196         m_2DContext->reset();
197 
198     if (RenderObject* renderer = this->renderer()) {
199         if (m_rendererIsCanvas) {
200             if (oldSize != m_size)
201                 toRenderHTMLCanvas(renderer)->canvasSizeChanged();
202             if (hadImageBuffer)
203                 renderer->repaint();
204         }
205     }
206 
207     if (m_observer)
208         m_observer->canvasResized(this);
209 }
210 
paint(GraphicsContext * context,const IntRect & r)211 void HTMLCanvasElement::paint(GraphicsContext* context, const IntRect& r)
212 {
213     // Clear the dirty rect
214     m_dirtyRect = FloatRect();
215 
216     if (context->paintingDisabled())
217         return;
218 
219     if (m_imageBuffer) {
220         Image* image = m_imageBuffer->image();
221         if (image)
222             context->drawImage(image, r);
223     }
224 }
225 
convertLogicalToDevice(const FloatRect & logicalRect) const226 IntRect HTMLCanvasElement::convertLogicalToDevice(const FloatRect& logicalRect) const
227 {
228     return IntRect(convertLogicalToDevice(logicalRect.location()), convertLogicalToDevice(logicalRect.size()));
229 }
230 
convertLogicalToDevice(const FloatSize & logicalSize) const231 IntSize HTMLCanvasElement::convertLogicalToDevice(const FloatSize& logicalSize) const
232 {
233     float pageScaleFactor = document()->frame() ? document()->frame()->page()->chrome()->scaleFactor() : 1.0f;
234     float wf = ceilf(logicalSize.width() * pageScaleFactor);
235     float hf = ceilf(logicalSize.height() * pageScaleFactor);
236 
237     if (!(wf >= 1 && hf >= 1 && wf * hf <= MaxCanvasArea))
238         return IntSize();
239 
240     return IntSize(static_cast<unsigned>(wf), static_cast<unsigned>(hf));
241 }
242 
convertLogicalToDevice(const FloatPoint & logicalPos) const243 IntPoint HTMLCanvasElement::convertLogicalToDevice(const FloatPoint& logicalPos) const
244 {
245     float pageScaleFactor = document()->frame() ? document()->frame()->page()->chrome()->scaleFactor() : 1.0f;
246     float xf = logicalPos.x() * pageScaleFactor;
247     float yf = logicalPos.y() * pageScaleFactor;
248 
249     return IntPoint(static_cast<unsigned>(xf), static_cast<unsigned>(yf));
250 }
251 
createImageBuffer() const252 void HTMLCanvasElement::createImageBuffer() const
253 {
254     ASSERT(!m_imageBuffer);
255 
256     m_createdImageBuffer = true;
257 
258     FloatSize unscaledSize(width(), height());
259     IntSize size = convertLogicalToDevice(unscaledSize);
260     if (!size.width() || !size.height())
261         return;
262 
263     m_imageBuffer = ImageBuffer::create(size);
264     // The convertLogicalToDevice MaxCanvasArea check should prevent common cases
265     // where ImageBuffer::create() returns NULL, however we could still be low on memory.
266     if (!m_imageBuffer)
267         return;
268     m_imageBuffer->context()->scale(FloatSize(size.width() / unscaledSize.width(), size.height() / unscaledSize.height()));
269     m_imageBuffer->context()->setShadowsIgnoreTransforms(true);
270 }
271 
drawingContext() const272 GraphicsContext* HTMLCanvasElement::drawingContext() const
273 {
274     return buffer() ? m_imageBuffer->context() : 0;
275 }
276 
buffer() const277 ImageBuffer* HTMLCanvasElement::buffer() const
278 {
279     if (!m_createdImageBuffer)
280         createImageBuffer();
281     return m_imageBuffer.get();
282 }
283 
baseTransform() const284 TransformationMatrix HTMLCanvasElement::baseTransform() const
285 {
286     ASSERT(m_createdImageBuffer);
287     FloatSize unscaledSize(width(), height());
288     IntSize size = convertLogicalToDevice(unscaledSize);
289     TransformationMatrix transform;
290     if (size.width() && size.height())
291         transform.scaleNonUniform(size.width() / unscaledSize.width(), size.height() / unscaledSize.height());
292     transform.multiply(m_imageBuffer->baseTransform());
293     return transform;
294 }
295 
296 }
297