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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  *           (C) 2001 Dirk Mueller (mueller@kde.org)
5  * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc.
6  *           (C) 2006 Alexey Proskuryakov (ap@nypop.com)
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Library General Public
10  * License as published by the Free Software Foundation; either
11  * version 2 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Library General Public License for more details.
17  *
18  * You should have received a copy of the GNU Library General Public License
19  * along with this library; see the file COPYING.LIB.  If not, write to
20  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21  * Boston, MA 02110-1301, USA.
22  *
23  */
24 
25 #include "config.h"
26 #include "HTMLLegendElement.h"
27 
28 #include "HTMLNames.h"
29 #include <wtf/StdLibExtras.h>
30 
31 namespace WebCore {
32 
33 using namespace HTMLNames;
34 
HTMLLegendElement(const QualifiedName & tagName,Document * doc,HTMLFormElement * f)35 HTMLLegendElement::HTMLLegendElement(const QualifiedName& tagName, Document *doc, HTMLFormElement *f)
36     : HTMLFormControlElement(tagName, doc, f)
37 {
38     ASSERT(hasTagName(legendTag));
39 }
40 
~HTMLLegendElement()41 HTMLLegendElement::~HTMLLegendElement()
42 {
43 }
44 
isFocusable() const45 bool HTMLLegendElement::isFocusable() const
46 {
47     return HTMLElement::isFocusable();
48 }
49 
formControlType() const50 const AtomicString& HTMLLegendElement::formControlType() const
51 {
52     DEFINE_STATIC_LOCAL(const AtomicString, legend, ("legend"));
53     return legend;
54 }
55 
accessKey() const56 String HTMLLegendElement::accessKey() const
57 {
58     return getAttribute(accesskeyAttr);
59 }
60 
setAccessKey(const String & value)61 void HTMLLegendElement::setAccessKey(const String &value)
62 {
63     setAttribute(accesskeyAttr, value);
64 }
65 
align() const66 String HTMLLegendElement::align() const
67 {
68     return getAttribute(alignAttr);
69 }
70 
setAlign(const String & value)71 void HTMLLegendElement::setAlign(const String &value)
72 {
73     setAttribute(alignAttr, value);
74 }
75 
formElement()76 Element *HTMLLegendElement::formElement()
77 {
78     // Check if there's a fieldset belonging to this legend.
79     Node *fieldset = parentNode();
80     while (fieldset && !fieldset->hasTagName(fieldsetTag))
81         fieldset = fieldset->parentNode();
82     if (!fieldset)
83         return 0;
84 
85     // Find first form element inside the fieldset.
86     // FIXME: Should we care about tabindex?
87     Node *node = fieldset;
88     while ((node = node->traverseNextNode(fieldset))) {
89         if (node->isHTMLElement()) {
90             HTMLElement *element = static_cast<HTMLElement *>(node);
91             if (!element->hasLocalName(legendTag) && element->isFormControlElement())
92                 return element;
93         }
94     }
95 
96     return 0;
97 }
98 
focus(bool)99 void HTMLLegendElement::focus(bool)
100 {
101     if (isFocusable())
102         Element::focus();
103 
104     // to match other browsers, never restore previous selection
105     if (Element *element = formElement())
106         element->focus(false);
107 }
108 
accessKeyAction(bool sendToAnyElement)109 void HTMLLegendElement::accessKeyAction(bool sendToAnyElement)
110 {
111     if (Element *element = formElement())
112         element->accessKeyAction(sendToAnyElement);
113 }
114 
115 } // namespace
116