1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2001 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc.
6 * (C) 2006 Alexey Proskuryakov (ap@nypop.com)
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Library General Public License for more details.
17 *
18 * You should have received a copy of the GNU Library General Public License
19 * along with this library; see the file COPYING.LIB. If not, write to
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 *
23 */
24
25 #include "config.h"
26 #include "HTMLLegendElement.h"
27
28 #include "HTMLNames.h"
29 #include <wtf/StdLibExtras.h>
30
31 namespace WebCore {
32
33 using namespace HTMLNames;
34
HTMLLegendElement(const QualifiedName & tagName,Document * doc,HTMLFormElement * f)35 HTMLLegendElement::HTMLLegendElement(const QualifiedName& tagName, Document *doc, HTMLFormElement *f)
36 : HTMLFormControlElement(tagName, doc, f)
37 {
38 ASSERT(hasTagName(legendTag));
39 }
40
~HTMLLegendElement()41 HTMLLegendElement::~HTMLLegendElement()
42 {
43 }
44
isFocusable() const45 bool HTMLLegendElement::isFocusable() const
46 {
47 return HTMLElement::isFocusable();
48 }
49
formControlType() const50 const AtomicString& HTMLLegendElement::formControlType() const
51 {
52 DEFINE_STATIC_LOCAL(const AtomicString, legend, ("legend"));
53 return legend;
54 }
55
accessKey() const56 String HTMLLegendElement::accessKey() const
57 {
58 return getAttribute(accesskeyAttr);
59 }
60
setAccessKey(const String & value)61 void HTMLLegendElement::setAccessKey(const String &value)
62 {
63 setAttribute(accesskeyAttr, value);
64 }
65
align() const66 String HTMLLegendElement::align() const
67 {
68 return getAttribute(alignAttr);
69 }
70
setAlign(const String & value)71 void HTMLLegendElement::setAlign(const String &value)
72 {
73 setAttribute(alignAttr, value);
74 }
75
formElement()76 Element *HTMLLegendElement::formElement()
77 {
78 // Check if there's a fieldset belonging to this legend.
79 Node *fieldset = parentNode();
80 while (fieldset && !fieldset->hasTagName(fieldsetTag))
81 fieldset = fieldset->parentNode();
82 if (!fieldset)
83 return 0;
84
85 // Find first form element inside the fieldset.
86 // FIXME: Should we care about tabindex?
87 Node *node = fieldset;
88 while ((node = node->traverseNextNode(fieldset))) {
89 if (node->isHTMLElement()) {
90 HTMLElement *element = static_cast<HTMLElement *>(node);
91 if (!element->hasLocalName(legendTag) && element->isFormControlElement())
92 return element;
93 }
94 }
95
96 return 0;
97 }
98
focus(bool)99 void HTMLLegendElement::focus(bool)
100 {
101 if (isFocusable())
102 Element::focus();
103
104 // to match other browsers, never restore previous selection
105 if (Element *element = formElement())
106 element->focus(false);
107 }
108
accessKeyAction(bool sendToAnyElement)109 void HTMLLegendElement::accessKeyAction(bool sendToAnyElement)
110 {
111 if (Element *element = formElement())
112 element->accessKeyAction(sendToAnyElement);
113 }
114
115 } // namespace
116