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1 /* ------------------------------------------------------------------
2  * Copyright (C) 1998-2009 PacketVideo
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
13  * express or implied.
14  * See the License for the specific language governing permissions
15  * and limitations under the License.
16  * -------------------------------------------------------------------
17  */
18 
19 #include "media_fragment.h"
20 
21 
MediaFragment(const MediaFragment & that,OsclAny * ptr,int32 len)22 OSCL_EXPORT_REF MediaFragment::MediaFragment(const MediaFragment& that, OsclAny* ptr, int32 len):
23         _fragment(that._fragment), _state(that._state)
24 {
25     if (_state)
26         _state->increment_refcnt();
27     if (ptr && (len > 0))
28     {
29         if ((ptr >= _fragment.ptr && ptr < ((uint8*)_fragment.ptr + _fragment.len)) &&
30                 (((uint8*)ptr + len) <= ((uint8*)_fragment.ptr + _fragment.len)))
31         {
32             _fragment.ptr = ptr;
33             _fragment.len = len;
34         }
35     }
36 }
37 
38 // Default fragment allocator.  Just malloc's and free's memory as needed.
allocate_fragment(uint32 sz)39 OSCL_EXPORT_REF MediaFragment* DefFragmentAllocator::allocate_fragment(uint32 sz)
40 {
41     BufferFragment frag;
42     BufferState* state = NULL;
43 
44     frag.ptr = OSCL_DEFAULT_MALLOC(sz);
45     frag.len = sz;
46     state = OSCL_NEW(BufferState, (&buffer_state_listener, frag.ptr));
47     return OSCL_NEW(MediaFragment, (frag, state));
48 }
49 
allocate_fragment(MediaFragment * fragment,OsclAny * ptr,uint32 len)50 OSCL_EXPORT_REF MediaFragment* DefFragmentAllocator::allocate_fragment(MediaFragment* fragment,
51         OsclAny* ptr, uint32 len)
52 {
53     return OSCL_NEW(MediaFragment, (*fragment, ptr, len));
54 }
55 
56 
deallocate_fragment(MediaFragment * fragment)57 OSCL_EXPORT_REF int32 DefFragmentAllocator::deallocate_fragment(MediaFragment* fragment)
58 {
59     OSCL_DELETE(fragment);
60     return 1;
61 }
62 
63 
64 
65 // Buffer pool manager.  Frees the buffer back to the pool.
BufferReleased(OsclAny * ptr,BufferState * state)66 OSCL_EXPORT_REF OsclAny BufferPoolMgr::BufferReleased(OsclAny* ptr, BufferState* state)
67 {
68     OSCL_UNUSED_ARG(state);
69 
70     BufferStateEntry *entry = (BufferStateEntry *) ptr;
71     pBufferPool->free_buffer_to_pool(entry);
72 }
73 
74 // Buffer fragment pool.  Memory is pre-allocated at constructor time.
PoolFragmentAllocator(int32 max_frags,int32 max_frag_size)75 OSCL_EXPORT_REF PoolFragmentAllocator::PoolFragmentAllocator(int32 max_frags, int32 max_frag_size)
76 {
77     buffer_state_listener = OSCL_NEW(BufferPoolMgr, (this));
78 
79     num_frags = max_frags;
80     frag_size = max_frag_size;
81     entire_list = new BufferStateEntry[max_frags];
82     free_list = entire_list;
83     buffer = (uint8 *) OSCL_DEFAULT_MALLOC((max_frags * max_frag_size));
84     oscl_memset(buffer, 0, (max_frags * max_frag_size));
85 
86     int32 i;
87     for (i = 0; i < max_frags; i++)
88     {
89         entire_list[i].buf_state.bind(&entire_list[i], buffer_state_listener);
90         entire_list[i].frag.ptr = buffer + (i * max_frag_size);
91         entire_list[i].frag.len = max_frag_size;
92         if (i > 0)
93         {
94             entire_list[i-1].next_entry = &entire_list[i];
95         }
96     }
97     entire_list[i-1].next_entry = NULL;
98 }
99 
~PoolFragmentAllocator()100 OSCL_EXPORT_REF PoolFragmentAllocator::~PoolFragmentAllocator()
101 {
102     for (int32 i = 0; i < num_frags; i++)
103     {
104         if (entire_list[i].buf_state.get_refcount() > 0)
105         {
106             OSCL_ASSERT(0);
107         }
108     }
109 
110     if (buffer) OSCL_DEFAULT_FREE(buffer);
111     if (entire_list) delete[] entire_list;
112     if (buffer_state_listener) OSCL_DELETE(buffer_state_listener);
113 }
114 
allocate_fragment(uint32 sz)115 OSCL_EXPORT_REF MediaFragment* PoolFragmentAllocator::allocate_fragment(uint32 sz)
116 {
117     BufferStateEntry *entry;
118 
119     if (free_list && ((int32) sz <= frag_size))
120     {
121         entry = free_list;
122         free_list = free_list->next_entry;
123 
124         entry->next_entry = NULL;
125         entry->frag.len = sz;
126         entry->media_frag.Set(entry->frag, &entry->buf_state);
127 
128         return &entry->media_frag;
129     }
130     else
131     {
132         return NULL;
133     }
134 }
135 
allocate_fragment(MediaFragment * fragment,OsclAny * ptr,uint32 len)136 OSCL_EXPORT_REF MediaFragment* PoolFragmentAllocator::allocate_fragment(MediaFragment* fragment,
137         OsclAny* ptr,
138         uint32 len)
139 {
140     return OSCL_NEW(MediaFragment, (*fragment, ptr, len));
141 }
142 
deallocate_fragment(MediaFragment * fragment)143 OSCL_EXPORT_REF int32 PoolFragmentAllocator::deallocate_fragment(MediaFragment* fragment)
144 {
145     fragment->Set(NULL, 0, NULL);
146     return 1;
147 }
148 
free_buffer_to_pool(BufferStateEntry * entry)149 OsclAny PoolFragmentAllocator::free_buffer_to_pool(BufferStateEntry *entry)
150 {
151     entry->next_entry = free_list;
152     free_list = entry;
153 }
154 
155 
156