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1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #include "v8.h"
29 
30 #include "zone-inl.h"
31 
32 namespace v8 {
33 namespace internal {
34 
35 
36 Address Zone::position_ = 0;
37 Address Zone::limit_ = 0;
38 int Zone::zone_excess_limit_ = 256 * MB;
39 int Zone::segment_bytes_allocated_ = 0;
40 
41 bool AssertNoZoneAllocation::allow_allocation_ = true;
42 
43 int ZoneScope::nesting_ = 0;
44 
45 // Segments represent chunks of memory: They have starting address
46 // (encoded in the this pointer) and a size in bytes. Segments are
47 // chained together forming a LIFO structure with the newest segment
48 // available as Segment::head(). Segments are allocated using malloc()
49 // and de-allocated using free().
50 
51 class Segment {
52  public:
next() const53   Segment* next() const { return next_; }
clear_next()54   void clear_next() { next_ = NULL; }
55 
size() const56   int size() const { return size_; }
capacity() const57   int capacity() const { return size_ - sizeof(Segment); }
58 
start() const59   Address start() const { return address(sizeof(Segment)); }
end() const60   Address end() const { return address(size_); }
61 
head()62   static Segment* head() { return head_; }
set_head(Segment * head)63   static void set_head(Segment* head) { head_ = head; }
64 
65   // Creates a new segment, sets it size, and pushes it to the front
66   // of the segment chain. Returns the new segment.
New(int size)67   static Segment* New(int size) {
68     Segment* result = reinterpret_cast<Segment*>(Malloced::New(size));
69     Zone::adjust_segment_bytes_allocated(size);
70     if (result != NULL) {
71       result->next_ = head_;
72       result->size_ = size;
73       head_ = result;
74     }
75     return result;
76   }
77 
78   // Deletes the given segment. Does not touch the segment chain.
Delete(Segment * segment,int size)79   static void Delete(Segment* segment, int size) {
80     Zone::adjust_segment_bytes_allocated(-size);
81     Malloced::Delete(segment);
82   }
83 
bytes_allocated()84   static int bytes_allocated() { return bytes_allocated_; }
85 
86  private:
87   // Computes the address of the nth byte in this segment.
address(int n) const88   Address address(int n) const {
89     return Address(this) + n;
90   }
91 
92   static Segment* head_;
93   static int bytes_allocated_;
94   Segment* next_;
95   int size_;
96 };
97 
98 
99 Segment* Segment::head_ = NULL;
100 int Segment::bytes_allocated_ = 0;
101 
102 
DeleteAll()103 void Zone::DeleteAll() {
104 #ifdef DEBUG
105   // Constant byte value used for zapping dead memory in debug mode.
106   static const unsigned char kZapDeadByte = 0xcd;
107 #endif
108 
109   // Find a segment with a suitable size to keep around.
110   Segment* keep = Segment::head();
111   while (keep != NULL && keep->size() > kMaximumKeptSegmentSize) {
112     keep = keep->next();
113   }
114 
115   // Traverse the chained list of segments, zapping (in debug mode)
116   // and freeing every segment except the one we wish to keep.
117   Segment* current = Segment::head();
118   while (current != NULL) {
119     Segment* next = current->next();
120     if (current == keep) {
121       // Unlink the segment we wish to keep from the list.
122       current->clear_next();
123     } else {
124       int size = current->size();
125 #ifdef DEBUG
126       // Zap the entire current segment (including the header).
127       memset(current, kZapDeadByte, size);
128 #endif
129       Segment::Delete(current, size);
130     }
131     current = next;
132   }
133 
134   // If we have found a segment we want to keep, we must recompute the
135   // variables 'position' and 'limit' to prepare for future allocate
136   // attempts. Otherwise, we must clear the position and limit to
137   // force a new segment to be allocated on demand.
138   if (keep != NULL) {
139     Address start = keep->start();
140     position_ = RoundUp(start, kAlignment);
141     limit_ = keep->end();
142 #ifdef DEBUG
143     // Zap the contents of the kept segment (but not the header).
144     memset(start, kZapDeadByte, keep->capacity());
145 #endif
146   } else {
147     position_ = limit_ = 0;
148   }
149 
150   // Update the head segment to be the kept segment (if any).
151   Segment::set_head(keep);
152 }
153 
154 
NewExpand(int size)155 Address Zone::NewExpand(int size) {
156   // Make sure the requested size is already properly aligned and that
157   // there isn't enough room in the Zone to satisfy the request.
158   ASSERT(size == RoundDown(size, kAlignment));
159   ASSERT(position_ + size > limit_);
160 
161   // Compute the new segment size. We use a 'high water mark'
162   // strategy, where we increase the segment size every time we expand
163   // except that we employ a maximum segment size when we delete. This
164   // is to avoid excessive malloc() and free() overhead.
165   Segment* head = Segment::head();
166   int old_size = (head == NULL) ? 0 : head->size();
167   static const int kSegmentOverhead = sizeof(Segment) + kAlignment;
168   int new_size = kSegmentOverhead + size + (old_size << 1);
169   if (new_size < kMinimumSegmentSize) {
170     new_size = kMinimumSegmentSize;
171   } else if (new_size > kMaximumSegmentSize) {
172     // Limit the size of new segments to avoid growing the segment size
173     // exponentially, thus putting pressure on contiguous virtual address space.
174     // All the while making sure to allocate a segment large enough to hold the
175     // requested size.
176     new_size = Max(kSegmentOverhead + size, kMaximumSegmentSize);
177   }
178   Segment* segment = Segment::New(new_size);
179   if (segment == NULL) {
180     V8::FatalProcessOutOfMemory("Zone");
181     return NULL;
182   }
183 
184   // Recompute 'top' and 'limit' based on the new segment.
185   Address result = RoundUp(segment->start(), kAlignment);
186   position_ = result + size;
187   limit_ = segment->end();
188   ASSERT(position_ <= limit_);
189   return result;
190 }
191 
192 
193 } }  // namespace v8::internal
194