1 /* 2 * Copyright (C) 2009 Apple Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #ifndef Matrix3DTransformOperation_h 27 #define Matrix3DTransformOperation_h 28 29 #include "TransformOperation.h" 30 31 namespace WebCore { 32 33 class Matrix3DTransformOperation : public TransformOperation { 34 public: create(const TransformationMatrix & matrix)35 static PassRefPtr<Matrix3DTransformOperation> create(const TransformationMatrix& matrix) 36 { 37 return adoptRef(new Matrix3DTransformOperation(matrix)); 38 } 39 40 private: isIdentity()41 virtual bool isIdentity() const { return m_matrix.isIdentity(); } 42 getOperationType()43 virtual OperationType getOperationType() const { return MATRIX_3D; } isSameType(const TransformOperation & o)44 virtual bool isSameType(const TransformOperation& o) const { return o.getOperationType() == MATRIX_3D; } 45 46 virtual bool operator==(const TransformOperation& o) const 47 { 48 if (!isSameType(o)) 49 return false; 50 const Matrix3DTransformOperation* m = static_cast<const Matrix3DTransformOperation*>(&o); 51 return m_matrix == m->m_matrix; 52 } 53 apply(TransformationMatrix & transform,const IntSize &)54 virtual bool apply(TransformationMatrix& transform, const IntSize&) const 55 { 56 transform.multLeft(TransformationMatrix(m_matrix)); 57 return false; 58 } 59 60 virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false); 61 Matrix3DTransformOperation(const TransformationMatrix & mat)62 Matrix3DTransformOperation(const TransformationMatrix& mat) 63 { 64 m_matrix = mat; 65 } 66 67 TransformationMatrix m_matrix; 68 }; 69 70 } // namespace WebCore 71 72 #endif // Matrix3DTransformOperation_h 73