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Searched refs:SPILL_TMP (Results 1 – 11 of 11) sorted by relevance

/dalvik/vm/mterp/x86/
DOP_APUT_OBJECT.S31 SPILL_TMP(%ecx)
DOP_INVOKE_DIRECT.S44 SPILL_TMP(%ecx)
DOP_IPUT.S39 SPILL_TMP(%ecx) # save object pointer across call
DOP_IGET.S38 SPILL_TMP(%ecx) # save object pointer across call
Dheader.S108 #define SPILL_TMP(reg) movl reg,TMP_SPILL(%ebp) macro
DOP_NEW_ARRAY.S37 SPILL_TMP(%eax) # save array length
DOP_IGET_WIDE.S36 SPILL_TMP(%ecx) # save object pointer across call
DOP_IPUT_WIDE.S36 SPILL_TMP(%ecx) # save object pointer across call
DOP_INVOKE_SUPER.S51 SPILL_TMP(%eax) # method->clazz
DOP_NEW_INSTANCE.S52 SPILL_TMP(%ecx) # save object
/dalvik/vm/mterp/out/
DInterpAsm-x86.S115 #define SPILL_TMP(reg) movl reg,TMP_SPILL(%ebp) macro
6432 SPILL_TMP(%ecx) # save object
6487 SPILL_TMP(%eax) # save array length
6557 SPILL_TMP(rINST_FULL) # save copy, need "B" later
6662 SPILL_TMP(rINST_FULL) # save copy, need "B" later
6812 SPILL_TMP(%ecx)
6839 SPILL_TMP(%ecx) # save object pointer across call
6877 SPILL_TMP(%ecx) # save object pointer across call
6917 SPILL_TMP(%ecx) # save object pointer across call
6955 SPILL_TMP(%ecx) # save object pointer across call
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