Searched refs:ProcessAndValidate (Results 1 – 2 of 2) sorted by relevance
55 bool ProcessAndValidate(TiXmlNode* pNode);101 bool ProcessAndValidate(TiXmlNode* pNode);183 bool ProcessAndValidate(TiXmlNode* pNode, const char* directory);259 bool ProcessAndValidate(TiXmlNode* pNode, const char* directory);352 bool ProcessAndValidate(TiXmlDocument* pDoc);
49 bool PhoneKeyboard::ProcessAndValidate(TiXmlNode* pNode) in ProcessAndValidate() function in PhoneKeyboard84 bool PhoneDisplay::ProcessAndValidate(TiXmlNode* pNode) in ProcessAndValidate() function in PhoneDisplay158 bool PhoneView::ProcessAndValidate(TiXmlNode* pNode, const char* directory) in ProcessAndValidate() function in PhoneView438 bool PhoneMode::ProcessAndValidate(TiXmlNode* pNode, const char* directory) in ProcessAndValidate() function in PhoneMode464 result = tmpDisplay.ProcessAndValidate(pChild, directory); in ProcessAndValidate()587 if (!ProcessAndValidate(&doc)) { in Create()605 bool PhoneData::ProcessAndValidate(TiXmlDocument* pDoc) in ProcessAndValidate() function in PhoneData689 result = tmpDisplay.ProcessAndValidate(pChild); in ProcessDevice()698 result = tmpKeyboard.ProcessAndValidate(pChild); in ProcessDevice()708 result = tmpMode.ProcessAndValidate(pChild, mDirectory); in ProcessDevice()