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Searched refs:ProcessAndValidate (Results 1 – 2 of 2) sorted by relevance

/development/simulator/app/
DPhoneData.h55 bool ProcessAndValidate(TiXmlNode* pNode);
101 bool ProcessAndValidate(TiXmlNode* pNode);
183 bool ProcessAndValidate(TiXmlNode* pNode, const char* directory);
259 bool ProcessAndValidate(TiXmlNode* pNode, const char* directory);
352 bool ProcessAndValidate(TiXmlDocument* pDoc);
DPhoneData.cpp49 bool PhoneKeyboard::ProcessAndValidate(TiXmlNode* pNode) in ProcessAndValidate() function in PhoneKeyboard
84 bool PhoneDisplay::ProcessAndValidate(TiXmlNode* pNode) in ProcessAndValidate() function in PhoneDisplay
158 bool PhoneView::ProcessAndValidate(TiXmlNode* pNode, const char* directory) in ProcessAndValidate() function in PhoneView
438 bool PhoneMode::ProcessAndValidate(TiXmlNode* pNode, const char* directory) in ProcessAndValidate() function in PhoneMode
464 result = tmpDisplay.ProcessAndValidate(pChild, directory); in ProcessAndValidate()
587 if (!ProcessAndValidate(&doc)) { in Create()
605 bool PhoneData::ProcessAndValidate(TiXmlDocument* pDoc) in ProcessAndValidate() function in PhoneData
689 result = tmpDisplay.ProcessAndValidate(pChild); in ProcessDevice()
698 result = tmpKeyboard.ProcessAndValidate(pChild); in ProcessDevice()
708 result = tmpMode.ProcessAndValidate(pChild, mDirectory); in ProcessDevice()