Searched refs:LINE_THROUGH (Results 1 – 10 of 10) sorted by relevance
235 TDNONE = 0x0 , UNDERLINE = 0x1, OVERLINE = 0x2, LINE_THROUGH= 0x4, BLINK = 0x8 enumerator
507 …|| decoration == UNDERLINE || decoration == OVERLINE || decoration == LINE_THROUGH || decoration =… in paintDecoration()518 else if (decoration == LINE_THROUGH) in paintDecoration()
534 if (textDecorations & LINE_THROUGH && textWidth != 0.0f) in chunkPortionCallback()535 …textBox->paintDecoration(LINE_THROUGH, m_paintInfo.context, decorationOrigin.x(), decorationOrigin… in chunkPortionCallback()1619 if (decorations & LINE_THROUGH) in retrievePaintServersForTextDecoration()1620 addPaintServerToTextDecorationInfo(LINE_THROUGH, info, object); in retrievePaintServersForTextDecoration()
636 … 255) && (!(deco & OVERLINE) || overline.alpha() == 255) && (!(deco & LINE_THROUGH) || linethrough… in paintDecoration()684 if (deco & LINE_THROUGH) { in paintDecoration()
859 …ren && ((deco & UNDERLINE) || (deco & OVERLINE))) || (paintedChildren && (deco & LINE_THROUGH))) && in paintTextDecorations()912 bool paintLineThrough = deco & LINE_THROUGH && paintedChildren; in paintTextDecorations()
2101 if (currDecs & LINE_THROUGH) { in getTextDecorationColors()2102 decorations &= ~LINE_THROUGH; in getTextDecorationColors()2118 if (decorations & LINE_THROUGH) in getTextDecorationColors()
314 if ((decor & LINE_THROUGH) == 0) {319 if ((decor & (UNDERLINE | LINE_THROUGH)) != 0) {330 if ((decor & LINE_THROUGH) != 0) {
393 if (decoration & LINE_THROUGH)
620 if (textDecoration & LINE_THROUGH) in renderTextDecorationFlagsToCSSValue()
4136 t |= LINE_THROUGH; break; in applyProperty()