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Searched refs:SCANCODE_EQUAL (Results 1 – 9 of 9) sorted by relevance

/external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
DSDL_atarikeys.h47 #define SCANCODE_EQUAL 0x0d macro
/external/qemu/distrib/sdl-1.2.12/src/video/directfb/
DSDL_DirectFB_keys.h16 #define SCANCODE_EQUAL 13 macro
/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
DSDL_fbkeys.h20 #define SCANCODE_EQUAL 13 macro
/external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/
DSDL_gskeys.h20 #define SCANCODE_EQUAL 13 macro
/external/qemu/distrib/sdl-1.2.12/src/video/ggi/
DSDL_ggikeys.h16 #define SCANCODE_EQUAL 13 macro
DSDL_ggievents.c141 keymap[SCANCODE_EQUAL] = SDLK_EQUALS; in GGI_InitOSKeymap()
/external/qemu/distrib/sdl-1.2.12/src/video/vgl/
DSDL_vglevents_c.h54 #define SCANCODE_EQUAL 13 macro
DSDL_vglevents.c162 keymap[SCANCODE_EQUAL] = SDLK_EQUALS; in VGL_InitOSKeymap()
/external/qemu/distrib/sdl-1.2.12/src/video/svga/
DSDL_svgaevents.c229 keymap[SCANCODE_EQUAL] = SDLK_EQUALS; in SVGA_InitOSKeymap()