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Searched refs:SCANCODE_Y (Results 1 – 9 of 9) sorted by relevance

/external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
DSDL_atarikeys.h56 #define SCANCODE_Y 0x15 macro
/external/qemu/distrib/sdl-1.2.12/src/video/directfb/
DSDL_DirectFB_keys.h26 #define SCANCODE_Y 21 macro
/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
DSDL_fbkeys.h30 #define SCANCODE_Y 21 macro
/external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/
DSDL_gskeys.h30 #define SCANCODE_Y 21 macro
/external/qemu/distrib/sdl-1.2.12/src/video/ggi/
DSDL_ggikeys.h26 #define SCANCODE_Y 21 macro
DSDL_ggievents.c149 keymap[SCANCODE_Y] = SDLK_y; in GGI_InitOSKeymap()
/external/qemu/distrib/sdl-1.2.12/src/video/vgl/
DSDL_vglevents_c.h62 #define SCANCODE_Y 21 macro
DSDL_vglevents.c170 keymap[SCANCODE_Y] = SDLK_y; in VGL_InitOSKeymap()
/external/qemu/distrib/sdl-1.2.12/src/video/svga/
DSDL_svgaevents.c237 keymap[SCANCODE_Y] = SDLK_y; in SVGA_InitOSKeymap()