Searched refs:SDL_EventQ (Results 1 – 1 of 1) sorted by relevance
50 } SDL_EventQ; variable101 while ( SDL_EventQ.active ) { in SDL_GobbleEvents()152 SDL_EventQ.lock = SDL_CreateMutex(); in SDL_StartEventThread()153 if ( SDL_EventQ.lock == NULL ) { in SDL_StartEventThread()161 SDL_EventQ.active = 1; in SDL_StartEventThread()189 SDL_EventQ.active = 0; in SDL_StopEventThread()196 SDL_DestroyMutex(SDL_EventQ.lock); in SDL_StopEventThread()219 SDL_EventQ.head = 0; in SDL_StopEventLoop()220 SDL_EventQ.tail = 0; in SDL_StopEventLoop()221 SDL_EventQ.wmmsg_next = 0; in SDL_StopEventLoop()[all …]