Searched refs:SDL_RunAudio (Results 1 – 2 of 2) sorted by relevance
34 extern int SDLCALL SDL_RunAudio(void *audiop);
125 int SDLCALL SDL_RunAudio(void *audiop) in SDL_RunAudio() function553 audio->thread = SDL_CreateThread(SDL_RunAudio, audio, NULL, NULL); in SDL_OpenAudio()555 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); in SDL_OpenAudio()