Searched refs:SkState (Results 1 – 3 of 3) sorted by relevance
86 SkActive::SkState& testState = fState[oldCount + index]; in append()89 SkActive::SkState& oldState = fState[inner]; in append()152 SkState& state = fState[index]; in calcDurations()205 SkState& state = fState[index]; in immediate()275 SkState& state = fState[index]; in initState()345 SkState& state = fState[index]; in resetState()403 SkState& state = fState[index]; in setSteps()414 SkState& state = fState[index]; in start()495 SkMSec SkActive::SkState::getRelativeTime(SkMSec time) { in getRelativeTime()
57 struct SkState { struct76 SkTDArray<SkState> fState; // one per animator argument
593 SkActive::SkState& state = fActive->fState[inner]; in interpolate()