Searched refs:aProgessPercent (Results 1 – 1 of 1) sorted by relevance
1315 uint32 aProgessPercent = 0; in sendBufferStatusEventBody() local1316 bool status = iDownloadProgress->getNewProgressPercent(aProgessPercent); in sendBufferStatusEventBody()1318 if (!status && aForceToSend) aProgessPercent = iPrevDownloadProgress; in sendBufferStatusEventBody()1322 reportBufferStatusEvent(aProgessPercent); in sendBufferStatusEventBody()1323 iPrevDownloadProgress = aProgessPercent; in sendBufferStatusEventBody()1379 uint32 aProgessPercent = 0; in checkBufferCompleteEvent() local1380 iDownloadProgress->getNewProgressPercent(aProgessPercent); in checkBufferCompleteEvent()1381 if (aProgessPercent < 100) in checkBufferCompleteEvent()1383 aProgessPercent = 100; in checkBufferCompleteEvent()1384 reportBufferStatusEvent(aProgessPercent); in checkBufferCompleteEvent()