/external/webkit/WebCore/platform/graphics/ |
D | Path.cpp | 139 …path.addBezierCurveTo(FloatPoint(x + width - dx * (1 - QUARTER), y), FloatPoint(x + width, y + dy … in createRoundedRectangle() 144 …path.addBezierCurveTo(FloatPoint(x + width, y + height - dy * (1 - QUARTER)), FloatPoint(x + width… in createRoundedRectangle() 149 …path.addBezierCurveTo(FloatPoint(x + dx * (1 - QUARTER), y + height), FloatPoint(x, y + height - d… in createRoundedRectangle() 154 …path.addBezierCurveTo(FloatPoint(x, y + dy * (1 - QUARTER)), FloatPoint(x + dx * (1 - QUARTER), y)… in createRoundedRectangle() 184 …path.addBezierCurveTo(FloatPoint(x + width - topRightRadius.width() * (1 - QUARTER), y), FloatPoin… in createRoundedRectangle() 188 …path.addBezierCurveTo(FloatPoint(x + width, y + height - bottomRightRadius.height() * (1 - QUARTER… in createRoundedRectangle() 192 …path.addBezierCurveTo(FloatPoint(x + bottomLeftRadius.width() * (1 - QUARTER), y + height), FloatP… in createRoundedRectangle() 196 …path.addBezierCurveTo(FloatPoint(x, y + topLeftRadius.height() * (1 - QUARTER)), FloatPoint(x + to… in createRoundedRectangle()
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D | Path.h | 121 …void addBezierCurveTo(const FloatPoint& controlPoint1, const FloatPoint& controlPoint2, const Floa…
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/external/webkit/WebCore/platform/graphics/wx/ |
D | PathWx.cpp | 157 void Path::addBezierCurveTo(const FloatPoint& control1, const FloatPoint& control2, const FloatPoin… in addBezierCurveTo() function in WebCore::Path
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/external/webkit/WebCore/platform/graphics/skia/ |
D | PathSkia.cpp | 107 void Path::addBezierCurveTo(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& ep) in addBezierCurveTo() function in WebCore::Path
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/external/webkit/WebCore/svg/ |
D | SVGPathSegList.cpp | 127 pathData.addBezierCurveTo(FloatPoint(curveTo->x1(), curveTo->y1()), in toPathData()
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D | SVGParserUtilities.cpp | 709 …m_path->addBezierCurveTo(FloatPoint::narrowPrecision(x1, y1), FloatPoint::narrowPrecision(x2, y2),… in svgCurveToCubic()
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/external/webkit/WebCore/platform/graphics/cg/ |
D | PathCG.cpp | 206 void Path::addBezierCurveTo(const FloatPoint& cp1, const FloatPoint& cp2, const FloatPoint& p) in addBezierCurveTo() function in WebCore::Path
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/external/webkit/WebCore/platform/graphics/android/ |
D | PathAndroid.cpp | 125 void Path::addBezierCurveTo(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& ep) in addBezierCurveTo() function in WebCore::Path
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/external/webkit/WebCore/platform/graphics/qt/ |
D | PathQt.cpp | 159 void Path::addBezierCurveTo(const FloatPoint& cp1, const FloatPoint& cp2, const FloatPoint& p) in addBezierCurveTo() function in WebCore::Path
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/external/webkit/WebCore/platform/graphics/cairo/ |
D | PathCairo.cpp | 139 void Path::addBezierCurveTo(const FloatPoint& controlPoint1, const FloatPoint& controlPoint2, const… in addBezierCurveTo() function in WebCore::Path
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/external/webkit/WebCore/html/canvas/ |
D | CanvasRenderingContext2D.cpp | 576 m_path.addBezierCurveTo(FloatPoint(cp1x, cp1y), FloatPoint(cp2x, cp2y), FloatPoint(x, y)); in bezierCurveTo()
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/external/webkit/WebCore/ |
D | ChangeLog-2007-10-14 | 31565 (Path::addBezierCurveTo): 33322 (Path::addBezierCurveTo): 35215 (WebCore::Path::addBezierCurveTo): 55594 (WebCore::Path::addBezierCurveTo):
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D | ChangeLog-2006-05-10 | 2608 Added clear, moveTo, addLineTo, addQuadCurveTo, addBezierCurveTo, addArcTo, closeSubpath, 2620 (WebCore::Path::addBezierCurveTo): Added.
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D | ChangeLog-2006-12-31 | 10621 (WebCore::Path::addBezierCurveTo): 37977 (WebCore::Path::addBezierCurveTo):
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D | ChangeLog-2009-06-16 | 56640 (WebCore::Path::addBezierCurveTo): 64728 (WebCore::Path::addBezierCurveTo): 64762 (WebCore::Path::addBezierCurveTo):
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