Searched refs:best_neighbour (Results 1 – 1 of 1) sorted by relevance
1401 ColPartition* best_neighbour = NULL; in GridInsertUnknowns() local1404 best_neighbour = n_it.data(); in GridInsertUnknowns()1414 if (best_neighbour == NULL || overlap < best_overlap) { in GridInsertUnknowns()1415 best_neighbour = neighbour; in GridInsertUnknowns()1422 best_neighbour = neighbour; in GridInsertUnknowns()1427 if (best_neighbour != NULL) { in GridInsertUnknowns()1432 best_neighbour->Print(); in GridInsertUnknowns()1436 part_grid_.RemoveBBox(best_neighbour); in GridInsertUnknowns()1437 best_neighbour->Absorb(part, WidthCB()); in GridInsertUnknowns()1439 part_grid_.InsertBBox(true, true, best_neighbour); in GridInsertUnknowns()[all …]