Searched refs:bidiRun (Results 1 – 1 of 1) sorted by relevance
354 BidiCharacterRun* bidiRun = bidiResolver.firstRun(); in drawBidiText() local355 while (bidiRun) { in drawBidiText()358 subrun.setText(run.data(bidiRun->start()), bidiRun->stop() - bidiRun->start()); in drawBidiText()359 subrun.setRTL(bidiRun->level() % 2); in drawBidiText()360 subrun.setDirectionalOverride(bidiRun->dirOverride(false)); in drawBidiText()364 bidiRun = bidiRun->next(); in drawBidiText()366 if (bidiRun) in drawBidiText()