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Searched refs:blitRect (Results 1 – 17 of 17) sorted by relevance

/external/skia/include/core/
DSkBlitter.h35 virtual void blitRect(int x, int y, int width, int height);
77 virtual void blitRect(int x, int y, int width, int height);
98 virtual void blitRect(int x, int y, int width, int height);
123 virtual void blitRect(int x, int y, int width, int height);
/external/skia/src/core/
DSkCoreBlitters.h59 virtual void blitRect(int x, int y, int width, int height);
99 virtual void blitRect(int x, int y, int width, int height);
163 virtual void blitRect(int x, int y, int width, int height);
186 virtual void blitRect(int x, int y, int width, int height);
209 virtual void blitRect(int x, int y, int width, int height);
229 virtual void blitRect(int x, int y, int width, int height);
DSkSpriteBlitter_ARGB32.cpp45 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S32
133 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S32A_XferFilter
180 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444_XferFilter
227 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444_Opaque
256 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444
DSkBlitter.cpp48 this->blitRect(x, y, 1, height); in blitV()
60 void SkBlitter::blitRect(int x, int y, int width, int height) in blitRect() function in SkBlitter
219 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in blitRectRegion()
229 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in blitRegion()
249 void SkNullBlitter::blitRect(int x, int y, int width, int height) in blitRect() function in SkNullBlitter
367 void SkRectClipBlitter::blitRect(int left, int y, int width, int height) in blitRect() function in SkRectClipBlitter
373 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitRect()
465 void SkRgnClipBlitter::blitRect(int x, int y, int width, int height) in blitRect() function in SkRgnClipBlitter
477 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitRect()
704 virtual void blitRect(int x, int y, int width, int height) in blitRect() function in Sk3DBlitter
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DSkScan_Hairline.cpp148 blitter->blitRect(r.fLeft, r.fTop, width, height); in HairRect()
153 blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2); // left in HairRect()
154 blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right in HairRect()
DSkProcSpriteBlitter.cpp27 virtual void blitRect(int x, int y, int width, int height)
DSkScan.cpp23 blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitrect()
DSkSpriteBlitterTemplate.h26 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function
DSkBlitter_RGB16.cpp289 void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Opaque_Blitter
488 void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Blitter
524 void SkRGB16_Shader16_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Shader16_Blitter
664 void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Shader_Blitter
DSkSpriteBlitter_RGB16.cpp65 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D16_S16_Opaque
292 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D16_S32_BlitRowProc
DSkBlitter_4444.cpp46 virtual void blitRect(int x, int y, int width, int height);
208 void SkARGB4444_Blitter::blitRect(int x, int y, int width, int height) in blitRect() function in SkARGB4444_Blitter
DSkScan_AntiPath.cpp43 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in BaseSuperBlitter
DSkBlitter_A8.cpp223 void SkA8_Blitter::blitRect(int x, int y, int width, int height) in blitRect() function in SkA8_Blitter
DSkBlitter_ARGB32.cpp277 void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkARGB32_Blitter
DSkScan_Path.cpp265 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in InverseBlitter
DSkScan_Antihair.cpp563 blitter->blitRect(left, top, width, height); in antifillrect()
DSkDraw.cpp1075 blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in drawBitmap()
1142 blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in drawSprite()