Searched refs:chunkNum (Results 1 – 2 of 2) sorted by relevance
549 uint32 chunkNum = 0; in getChunkNumberForSample() local556 chunkNum = _pfirstChunkVec[i%_stbl_buff_size]; in getChunkNumberForSample()567 uint32 numChunksInRun = nextChunkNum - chunkNum; in getChunkNumberForSample()583 return chunkNum + j; // Return jth chunk in run in getChunkNumberForSample()600 return chunkNum + k; // Return ith chunk in run in getChunkNumberForSample()619 SampleToChunkAtom::getFirstSampleNumInChunk(uint32 chunkNum) in getFirstSampleNumInChunk() argument645 if (chunkNum < firstChunkCurrentRun) in getFirstSampleNumInChunk()659 uint32 chunkOffset = chunkNum - firstChunkCurrentRun; // Offset from firstChunk in getFirstSampleNumInChunk()665 else if (chunkNum == firstChunkCurrentRun) in getFirstSampleNumInChunk()696 uint32 chunkOffset = chunkNum - firstChunkCurrentRun; // Offset from firstChunk in getFirstSampleNumInChunk()[all …]
69 uint32 getFirstSampleNumInChunk(uint32 chunkNum) ;