Searched refs:fIncludesSets (Results 1 – 2 of 2) sorted by relevance
203 if (rlRange->fIncludesSets->indexOf(usetNode) == -1) { in build()204 rlRange->fIncludesSets->addElement(usetNode, *fStatus); in build()234 if (rlRange->fIncludesSets->equals(*rlSearchRange->fIncludesSets)) { in build()243 addValToSets(rlRange->fIncludesSets, fGroupCount+2); in build()431 for (i=0; i<rlRange->fIncludesSets->size(); i++) { in printRanges()432 RBBINode *usetNode = (RBBINode *)rlRange->fIncludesSets->elementAt(i); in printRanges()471 for (i=0; i<rlRange->fIncludesSets->size(); i++) { in printRangeGroups()472 RBBINode *usetNode = (RBBINode *)rlRange->fIncludesSets->elementAt(i); in printRangeGroups()560 this->fIncludesSets = new UVector(status); in RangeDescriptor()568 if (this->fIncludesSets == 0) { in RangeDescriptor()[all …]
42 UVector *fIncludesSets; // vector of the the original variable