Searched refs:fShaderProc16 (Results 1 – 4 of 4) sorted by relevance
181 if (state.fShaderProc16) { in shadeSpan16()182 state.fShaderProc16(state, x, y, dstC, count); in shadeSpan16()
54 ShaderProc16 fShaderProc16; // chooseProcs member
381 fShaderProc16 = NULL; in chooseProcs()501 fShaderProc16 = Clamp_S16_D16_filter_DX_shaderproc; in chooseProcs()504 fShaderProc16 = Repeat_S16_D16_filter_DX_shaderproc; in chooseProcs()
203 fShaderProc16 = NULL; in platformProcs()