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Searched refs:fShaderProc16 (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/core/
DSkBitmapProcShader.cpp181 if (state.fShaderProc16) { in shadeSpan16()
182 state.fShaderProc16(state, x, y, dstC, count); in shadeSpan16()
DSkBitmapProcState.h54 ShaderProc16 fShaderProc16; // chooseProcs member
DSkBitmapProcState.cpp381 fShaderProc16 = NULL; in chooseProcs()
501 fShaderProc16 = Clamp_S16_D16_filter_DX_shaderproc; in chooseProcs()
504 fShaderProc16 = Repeat_S16_D16_filter_DX_shaderproc; in chooseProcs()
/external/skia/src/opts/
DSkBitmapProcState_opts_arm.cpp203 fShaderProc16 = NULL; in platformProcs()